Commit message (Collapse) | Author | Age | |
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* | Prevent item flood by setting static_save = falseHEADmaster | Gabriel Pérez-Cerezo | 2020-12-20 |
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* | Fix handling of unknown items | Gabriel Pérez-Cerezo | 2020-11-23 |
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* | Show the name of the item held in infotext, remove legacy stuff | Gabriel Pérez-Cerezo | 2020-11-23 |
| | | | | | Replaced minetest.env:* calls, replaced ABM with LBM to improve efficiency. | ||
* | Merge pull request #2 from VanessaE/master | Zeg9 | 2014-11-09 |
|\ | | | | | make pedestels/frames auto-recover after /clearobjects | ||
| * | stop nil crash if item frame was rotated by the screwdriver | Vanessa Ezekowitz | 2014-08-28 |
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| * | make pedestels/frames auto-recover after /clearobjects | Vanessa Ezekowitz | 2014-08-06 |
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* | Remove useless debug (WTF? I didn't even know this was pushed) | Zeg9 | 2013-07-02 |
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* | Fix crashes when itemstack is nil | Zeg9 | 2013-06-07 |
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* | Add pedestals and use staticdata for entity | Zeg9 | 2013-05-31 |
| | | | | | | This breaks existing item frames, just take the item out and put it back Items are NOT lost, only the visual will show "unknown node" or similar | ||
* | Shift entity position so items like stairs don't Z-fight | Zeg9 | 2013-05-31 |
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* | Update init.lua | Zeg | 2013-04-17 |
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* | Copy selection box for older minetest versions | Zeg9 | 2013-04-15 |
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* | Better texture | Zeg9 | 2013-04-14 |
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* | Fix crash, add crafting recipe and use to_string() so tools can't be ↵ | Zeg9 | 2013-04-07 |
| | | | | reloaded by putting them in a frame. | ||
* | Initial commit | Zeg9 | 2013-04-07 |