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authorproller <proller@github.com>2013-07-27 22:34:30 +0400
committerproller <proller@github.com>2013-07-27 23:21:48 +0400
commit3aedfac9685c2d9ae8bac5a5b7e72e527f22c08d (patch)
treed1f9067040acb0b5dad42a2ae8935b91124a36d3 /builtin/falling.lua
parente65d8ad6553d7ae0acf63b43e9818059088a00b6 (diff)
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Weather support
Diffstat (limited to 'builtin/falling.lua')
-rw-r--r--builtin/falling.lua34
1 files changed, 18 insertions, 16 deletions
diff --git a/builtin/falling.lua b/builtin/falling.lua
index 73087803f..91e732a4b 100644
--- a/builtin/falling.lua
+++ b/builtin/falling.lua
@@ -14,11 +14,11 @@ minetest.register_entity("__builtin:falling_node", {
visual_size = {x=0.667, y=0.667},
},
- nodename = "",
+ node = {},
- set_node = function(self, nodename)
- self.nodename = nodename
- local stack = ItemStack(nodename)
+ set_node = function(self, node)
+ self.node = node
+ local stack = ItemStack(node.name)
local itemtable = stack:to_table()
local itemname = nil
if itemtable then
@@ -32,20 +32,19 @@ minetest.register_entity("__builtin:falling_node", {
end
prop = {
is_visible = true,
- textures = {nodename},
+ textures = {node.name},
}
self.object:set_properties(prop)
end,
get_staticdata = function(self)
- return self.nodename
+ return self.node.name
end,
on_activate = function(self, staticdata)
- self.nodename = staticdata
self.object:set_armor_groups({immortal=1})
--self.object:setacceleration({x=0, y=-10, z=0})
- self:set_node(self.nodename)
+ self:set_node({name=staticdata})
end,
on_step = function(self, dtime)
@@ -57,8 +56,10 @@ minetest.register_entity("__builtin:falling_node", {
local bcn = minetest.get_node(bcp)
-- Note: walkable is in the node definition, not in item groups
if minetest.registered_nodes[bcn.name] and
- minetest.registered_nodes[bcn.name].walkable then
- if minetest.registered_nodes[bcn.name].buildable_to then
+ minetest.registered_nodes[bcn.name].walkable or
+ (minetest.get_node_group(self.node.name, "float") ~= 0 and minetest.registered_nodes[bcn.name].liquidtype ~= "none")
+ then
+ if minetest.registered_nodes[bcn.name].buildable_to and (minetest.get_node_group(self.node.name, "float") == 0 or minetest.registered_nodes[bcn.name].liquidtype == "none") then
minetest.remove_node(bcp)
return
end
@@ -83,7 +84,7 @@ minetest.register_entity("__builtin:falling_node", {
end
end
-- Create node and remove entity
- minetest.add_node(np, {name=self.nodename})
+ minetest.add_node(np, self.node)
self.object:remove()
nodeupdate(np)
else
@@ -92,9 +93,9 @@ minetest.register_entity("__builtin:falling_node", {
end
})
-function spawn_falling_node(p, nodename)
+function spawn_falling_node(p, node)
obj = minetest.add_entity(p, "__builtin:falling_node")
- obj:get_luaentity():set_node(nodename)
+ obj:get_luaentity():set_node(node)
end
function drop_attached_node(p)
@@ -150,13 +151,14 @@ function nodeupdate_single(p, delay)
n_bottom = minetest.get_node(p_bottom)
-- Note: walkable is in the node definition, not in item groups
if minetest.registered_nodes[n_bottom.name] and
+ (minetest.get_node_group(n.name, "float") == 0 or minetest.registered_nodes[n_bottom.name].liquidtype == "none") and
(not minetest.registered_nodes[n_bottom.name].walkable or
minetest.registered_nodes[n_bottom.name].buildable_to) then
if delay then
minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
else
minetest.remove_node(p)
- spawn_falling_node(p, n.name)
+ spawn_falling_node(p, n)
nodeupdate(p)
end
end
@@ -170,7 +172,7 @@ function nodeupdate_single(p, delay)
end
end
-function nodeupdate(p)
+function nodeupdate(p, delay)
-- Round p to prevent falling entities to get stuck
p.x = math.floor(p.x+0.5)
p.y = math.floor(p.y+0.5)
@@ -179,7 +181,7 @@ function nodeupdate(p)
for x = -1,1 do
for y = -1,1 do
for z = -1,1 do
- nodeupdate_single({x=p.x+x, y=p.y+y, z=p.z+z}, not (x==0 and y==0 and z==0))
+ nodeupdate_single({x=p.x+x, y=p.y+y, z=p.z+z}, delay or not (x==0 and y==0 and z==0))
end
end
end