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author | Paramat <paramat@users.noreply.github.com> | 2019-07-25 19:58:35 +0100 |
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committer | GitHub <noreply@github.com> | 2019-07-25 19:58:35 +0100 |
commit | 245a31d6b74a5e8ba87d35e9f6e9ebf970b7b3b4 (patch) | |
tree | 2efaa9a958328a83e8bc5862c62bf190cee453eb /builtin | |
parent | ecd20de64d273fefe9a2d65c3237b096fbfb036c (diff) | |
download | minetest-245a31d6b74a5e8ba87d35e9f6e9ebf970b7b3b4.tar.gz minetest-245a31d6b74a5e8ba87d35e9f6e9ebf970b7b3b4.tar.bz2 minetest-245a31d6b74a5e8ba87d35e9f6e9ebf970b7b3b4.zip |
Mgfractal: Make non-fractal terrain optional (#8702)
Enabled by default.
Only allow spawn on fractal, not on seabed terrain.
Various codestyle and comment improvements.
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/settingtypes.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 3afda994e..7d546cbd6 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -1732,6 +1732,11 @@ mgflat_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0, [*Mapgen Fractal] +# Map generation attributes specific to Mapgen flat. +# 'terrain' enables the generation of non-fractal terrain: +# ocean, islands and underground. +mgfractal_spflags (Mapgen Fractal specific flags) flags terrain terrain,noterrain + # Controls width of tunnels, a smaller value creates wider tunnels. mgfractal_cave_width (Cave width) float 0.09 |