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authorparamat <mat.gregory@virginmedia.com>2015-01-27 22:11:24 +0000
committerkwolekr <kwolekr@minetest.net>2015-02-05 03:21:04 -0500
commitbec5d3ab227c1535797c286ad0b02d8190fd19fd (patch)
treee8b45e4fb7905c2f5b09edc2fc3180aadb529435 /minetest.conf.example
parent9a0dd47057cad18522e43d159a06c856dfdeeef4 (diff)
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Mgv7 mountains: Remove divide by zero code that creates vast walls
Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example4
1 files changed, 3 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index e1d880d83..eb883fa8e 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -547,8 +547,10 @@
#mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 4, 0.7, 2.0
#mgv7_np_mount_height = 100, 30, (500, 500, 500), 72449, 4, 0.6, 2.0
#mgv7_np_ridge_uwater = 0, 1, (500, 500, 500), 85039, 4, 0.6, 2.0
-#mgv7_np_mountain = 0, 1, (250, 350, 250), 5333, 5, 0.68, 2.0
+#mgv7_np_mountain = -0.6, 1, (250, 350, 250), 5333, 5, 0.68, 2.0
#mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
+#mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
+#mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# Noise parameters for biome API temperature and humidity
#mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0