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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-05-20 08:15:56 +0200 |
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committer | GitHub <noreply@github.com> | 2017-05-20 08:15:56 +0200 |
commit | ce9802266ef1def339ec2e119c59090d0fd07c90 (patch) | |
tree | 7a408a21c0448030d162cbcc88b74febf5aefb87 /src/camera.h | |
parent | 35267406aa849195b72bf2edf63fecb16be013bc (diff) | |
download | minetest-ce9802266ef1def339ec2e119c59090d0fd07c90.tar.gz minetest-ce9802266ef1def339ec2e119c59090d0fd07c90.tar.bz2 minetest-ce9802266ef1def339ec2e119c59090d0fd07c90.zip |
Various code cleanup & little performance improvement on HTTP download (#5772)
* Disable or remove unused enum members/functions
* Tiny code style fixes
* Make some functions const
* Replace ClientMediaDownloader std::unordered_map with std::map
Diffstat (limited to 'src/camera.h')
-rw-r--r-- | src/camera.h | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/src/camera.h b/src/camera.h index ca2e4ddcc..1e4800cba 100644 --- a/src/camera.h +++ b/src/camera.h @@ -64,22 +64,6 @@ public: Client *client); ~Camera(); - // Get player scene node. - // This node is positioned at the player's torso (without any view bobbing), - // as given by Player::m_position. Yaw is applied but not pitch. - inline scene::ISceneNode* getPlayerNode() const - { - return m_playernode; - } - - // Get head scene node. - // It has the eye transformation and pitch applied, - // but no view bobbing. - inline scene::ISceneNode* getHeadNode() const - { - return m_headnode; - } - // Get camera scene node. // It has the eye transformation, pitch and view bobbing applied. inline scene::ICameraSceneNode* getCameraNode() const @@ -160,13 +144,13 @@ public: else m_camera_mode = CAMERA_MODE_FIRST; } - + // Set the current camera mode inline void setCameraMode(CameraMode mode) { m_camera_mode = mode; } - + //read the current camera mode inline CameraMode getCameraMode() { |