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authorTheTermos <55103816+TheTermos@users.noreply.github.com>2020-04-08 22:45:05 +0200
committerGitHub <noreply@github.com>2020-04-08 22:45:05 +0200
commit3ad5388c6d3894e2f4aa7158cc2b62b626f0f967 (patch)
tree3da9feabdfaeb8ed312f53ab9efe295facac6834 /src/collision.h
parentc1742b0901a0271b0d86b02b1f52c3428c0af291 (diff)
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Collision various fixes (#9343)
Diffstat (limited to 'src/collision.h')
-rw-r--r--src/collision.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/collision.h b/src/collision.h
index 85df02c96..fa47cccc1 100644
--- a/src/collision.h
+++ b/src/collision.h
@@ -77,7 +77,7 @@ collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
// dtime receives time until first collision, invalid if -1 is returned
CollisionAxis axisAlignedCollision(
const aabb3f &staticbox, const aabb3f &movingbox,
- const v3f &speed, f32 d, f32 *dtime);
+ const v3f &speed, f32 *dtime);
// Helper function:
// Checks if moving the movingbox up by the given distance would hit a ceiling.