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author | est31 <MTest31@outlook.com> | 2016-01-25 00:06:01 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-01-29 15:53:54 +0100 |
commit | 4e93ba06a749fa2503786bf8d7dbda3d1e36a65a (patch) | |
tree | a694b86c85ab9b14e59ae060ea51eba6c44c8ce9 /src/content_sao.cpp | |
parent | ad884f23d4e73d38ce0f529de49591dd66cee44d (diff) | |
download | minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.tar.gz minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.tar.bz2 minetest-4e93ba06a749fa2503786bf8d7dbda3d1e36a65a.zip |
Don't pass non-const references to collision methods
Non const references cause a lot of confusion with behaviour of code,
and are disallowed by minetest style guide.
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r-- | src/content_sao.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 4d144aa17..fa2454821 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -269,7 +269,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) v3f p_acceleration = m_acceleration; moveresult = collisionMoveSimple(m_env,m_env->getGameDef(), pos_max_d, box, m_prop.stepheight, dtime, - p_pos, p_velocity, p_acceleration, + &p_pos, &p_velocity, p_acceleration, this, m_prop.collideWithObjects); // Apply results |