diff options
author | RealBadAngel <mk@realbadangel.pl> | 2013-07-04 02:36:32 +0200 |
---|---|---|
committer | RealBadAngel <mk@realbadangel.pl> | 2013-07-04 02:36:32 +0200 |
commit | 3f6f327cb97662eb95e20f62650abcfac6bce3ab (patch) | |
tree | 1bbe3777195dd64344ecffcf6d8e569939a59041 /src/game.cpp | |
parent | b850f0f03829cbb024d22672de0af29cab001d86 (diff) | |
download | minetest-3f6f327cb97662eb95e20f62650abcfac6bce3ab.tar.gz minetest-3f6f327cb97662eb95e20f62650abcfac6bce3ab.tar.bz2 minetest-3f6f327cb97662eb95e20f62650abcfac6bce3ab.zip |
Add texture bumpmapping feature.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 44ec9ee37..0ae323208 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -804,6 +804,10 @@ public: u32 daynight_ratio = m_client->getEnv().getDayNightRatio(); float daynight_ratio_f = (float)daynight_ratio / 1000.0; services->setPixelShaderConstant("dayNightRatio", &daynight_ratio_f, 1); + + // Normal map texture layer + int layer = 1; + services->setPixelShaderConstant("normalTexture" , (irr::f32*)&layer, 1); } }; |