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author | est31 <MTest31@outlook.com> | 2015-03-15 07:25:22 +0100 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2015-03-15 22:01:52 +1000 |
commit | e4f7c92cff0badd6c40b47bd90b1fc1b35456a1a (patch) | |
tree | d080116bc042d87283ed4c3d6e5cec9977cfd141 /src/game.cpp | |
parent | 2bc0165652ec9244081f7c0db28c8d9c81b5d308 (diff) | |
download | minetest-e4f7c92cff0badd6c40b47bd90b1fc1b35456a1a.tar.gz minetest-e4f7c92cff0badd6c40b47bd90b1fc1b35456a1a.tar.bz2 minetest-e4f7c92cff0badd6c40b47bd90b1fc1b35456a1a.zip |
Finer progress bar updates when initializing nodes
The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 7b6d2a3c1..937f6cb23 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1998,7 +1998,7 @@ bool Game::createClient(const std::string &playername, } // Update cached textures, meshes and materials - client->afterContentReceived(device, g_fontengine->getFont()); + client->afterContentReceived(device); /* Camera */ |