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authorPerttu Ahola <celeron55@gmail.com>2011-09-06 18:04:02 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-09-06 18:04:02 +0300
commit310fa10035568f517de0f45ff5dfa544bbdfe9de (patch)
treef0febaef995038b223097e1a72b362b1fbeec1ff /src/map.cpp
parentbc847e8cc223fbceb075eda94d8a0413ef404e9a (diff)
parent0c91d01866c46b98f44208b22a530be3fb17cb6b (diff)
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Merge remote-tracking branch 'queatz/sqlite-map'
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp252
1 files changed, 243 insertions, 9 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 4204c2a02..5e2fd558c 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -29,12 +29,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
#include "nodemetadata.h"
-extern "C" {
- #include "sqlite3.h"
-}
/*
SQLite format specification:
- Initially only replaces sectors/ and sectors2/
+
+ If map.sqlite does not exist in the save dir
+ or the block was not found in the database
+ the map will try to load from sectors folder.
+ In either case, map.sqlite will be created
+ and all future saves will save there.
+
+ Structure of map.sqlite:
+ Tables:
+ blocks
+ (PK) INT pos
+ BLOB data
*/
/*
@@ -1408,6 +1417,8 @@ void Map::timerUpdate(float dtime, float unload_timeout,
core::list<MapBlock*> blocks;
sector->getBlocks(blocks);
+
+ beginSave();
for(core::list<MapBlock*>::Iterator i = blocks.begin();
i != blocks.end(); i++)
{
@@ -1440,6 +1451,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
all_blocks_deleted = false;
}
}
+ endSave();
if(all_blocks_deleted)
{
@@ -1873,7 +1885,10 @@ void Map::nodeMetadataStep(float dtime,
ServerMap::ServerMap(std::string savedir):
Map(dout_server),
m_seed(0),
- m_map_metadata_changed(true)
+ m_map_metadata_changed(true),
+ m_database(NULL),
+ m_database_read(NULL),
+ m_database_write(NULL)
{
dstream<<__FUNCTION_NAME<<std::endl;
@@ -2001,6 +2016,16 @@ ServerMap::~ServerMap()
<<", exception: "<<e.what()<<std::endl;
}
+ /*
+ Close database if it was opened
+ */
+ if(m_database_read)
+ sqlite3_finalize(m_database_read);
+ if(m_database_write)
+ sqlite3_finalize(m_database_write);
+ if(m_database)
+ sqlite3_close(m_database);
+
#if 0
/*
Free all MapChunks
@@ -2314,6 +2339,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
/*
Try to load metadata from disk
*/
+#if 0
if(loadSectorMeta(p2d) == true)
{
ServerMapSector *sector = (ServerMapSector*)getSectorNoGenerateNoEx(p2d);
@@ -2324,7 +2350,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
}
return sector;
}
-
+#endif
/*
Do not create over-limit
*/
@@ -2766,6 +2792,75 @@ plan_b:
//return (s16)level;
}
+void ServerMap::createDatabase() {
+ int e;
+ assert(m_database);
+ e = sqlite3_exec(m_database,
+ "CREATE TABLE IF NOT EXISTS `blocks` ("
+ "`pos` INT NOT NULL PRIMARY KEY,"
+ "`data` BLOB"
+ ");"
+ , NULL, NULL, NULL);
+ if(e == SQLITE_ABORT)
+ throw FileNotGoodException("Could not create database structure");
+ else
+ dstream<<"Server: Database structure was created";
+}
+
+void ServerMap::verifyDatabase() {
+ if(m_database)
+ return;
+
+ {
+ std::string dbp = m_savedir + "/map.sqlite";
+ bool needs_create = false;
+ int d;
+
+ /*
+ Open the database connection
+ */
+
+ createDirs(m_savedir);
+
+ if(!fs::PathExists(dbp))
+ needs_create = true;
+
+ d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
+ if(d != SQLITE_OK) {
+ dstream<<"WARNING: Database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot open database file");
+ }
+
+ if(needs_create)
+ createDatabase();
+
+ d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
+ if(d != SQLITE_OK) {
+ dstream<<"WARNING: Database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare read statement");
+ }
+
+ d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
+ if(d != SQLITE_OK) {
+ dstream<<"WARNING: Database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare write statement");
+ }
+
+ dstream<<"Server: Database opened"<<std::endl;
+ }
+}
+
+bool ServerMap::loadFromFolders() {
+ if(!m_database && !fs::PathExists(m_savedir + "/map.sqlite"))
+ return true;
+ return false;
+}
+
+sqlite3_int64 ServerMap::getBlockAsInteger(const v3s16 pos) {
+ return (sqlite3_int64)pos.Z*16777216 +
+ (sqlite3_int64)pos.Y*4096 + (sqlite3_int64)pos.X;
+}
+
void ServerMap::createDirs(std::string path)
{
if(fs::CreateAllDirs(path) == false)
@@ -2869,6 +2964,7 @@ void ServerMap::save(bool only_changed)
u32 block_count = 0;
u32 block_count_all = 0; // Number of blocks in memory
+ beginSave();
core::map<v2s16, MapSector*>::Iterator i = m_sectors.getIterator();
for(; i.atEnd() == false; i++)
{
@@ -2883,6 +2979,8 @@ void ServerMap::save(bool only_changed)
core::list<MapBlock*> blocks;
sector->getBlocks(blocks);
core::list<MapBlock*>::Iterator j;
+
+ //sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL);
for(j=blocks.begin(); j!=blocks.end(); j++)
{
MapBlock *block = *j;
@@ -2901,8 +2999,10 @@ void ServerMap::save(bool only_changed)
<<block->getPos().Z<<")"
<<std::endl;*/
}
+ //sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL);
}
}
+ endSave();
/*
Only print if something happened or saved whole map
@@ -3161,6 +3261,18 @@ bool ServerMap::loadSectorFull(v2s16 p2d)
}
#endif
+void ServerMap::beginSave() {
+ verifyDatabase();
+ if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
+ dstream<<"WARNING: beginSave() failed, saving might be slow.";
+}
+
+void ServerMap::endSave() {
+ verifyDatabase();
+ if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
+ dstream<<"WARNING: endSave() failed, map might not have saved.";
+}
+
void ServerMap::saveBlock(MapBlock *block)
{
DSTACK(__FUNCTION_NAME);
@@ -3180,6 +3292,8 @@ void ServerMap::saveBlock(MapBlock *block)
// Get destination
v3s16 p3d = block->getPos();
+
+#if 0
v2s16 p2d(p3d.X, p3d.Z);
std::string sectordir = getSectorDir(p2d);
@@ -3189,11 +3303,16 @@ void ServerMap::saveBlock(MapBlock *block)
std::ofstream o(fullpath.c_str(), std::ios_base::binary);
if(o.good() == false)
throw FileNotGoodException("Cannot open block data");
-
+#endif
/*
[0] u8 serialization version
[1] data
*/
+
+ verifyDatabase();
+
+ std::ostringstream o(std::ios_base::binary);
+
o.write((char*)&version, 1);
// Write basic data
@@ -3201,7 +3320,23 @@ void ServerMap::saveBlock(MapBlock *block)
// Write extra data stored on disk
block->serializeDiskExtra(o, version);
-
+
+ // Write block to database
+
+ std::string tmp = o.str();
+ const char *bytes = tmp.c_str();
+
+ if(sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
+ dstream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
+ if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
+ dstream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
+ int written = sqlite3_step(m_database_write);
+ if(written != SQLITE_DONE)
+ dstream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
+ <<sqlite3_errmsg(m_database)<<std::endl;
+ // Make ready for later reuse
+ sqlite3_reset(m_database_write);
+
// We just wrote it to the disk so clear modified flag
block->resetModified();
}
@@ -3282,12 +3417,111 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
}
}
+void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ try {
+ std::istringstream is(*blob, std::ios_base::binary);
+
+ u8 version = SER_FMT_VER_INVALID;
+ is.read((char*)&version, 1);
+
+ if(is.fail())
+ throw SerializationError("ServerMap::loadBlock(): Failed"
+ " to read MapBlock version");
+
+ /*u32 block_size = MapBlock::serializedLength(version);
+ SharedBuffer<u8> data(block_size);
+ is.read((char*)*data, block_size);*/
+
+ // This will always return a sector because we're the server
+ //MapSector *sector = emergeSector(p2d);
+
+ MapBlock *block = NULL;
+ bool created_new = false;
+ block = sector->getBlockNoCreateNoEx(p3d.Y);
+ if(block == NULL)
+ {
+ block = sector->createBlankBlockNoInsert(p3d.Y);
+ created_new = true;
+ }
+
+ // Read basic data
+ block->deSerialize(is, version);
+
+ // Read extra data stored on disk
+ block->deSerializeDiskExtra(is, version);
+
+ // If it's a new block, insert it to the map
+ if(created_new)
+ sector->insertBlock(block);
+
+ /*
+ Save blocks loaded in old format in new format
+ */
+
+ if(version < SER_FMT_VER_HIGHEST || save_after_load)
+ {
+ saveBlock(block);
+ }
+
+ // We just loaded it from, so it's up-to-date.
+ block->resetModified();
+
+ }
+ catch(SerializationError &e)
+ {
+ dstream<<"WARNING: Invalid block data in database "
+ <<" (SerializationError). "
+ <<"what()="<<e.what()
+ <<std::endl;
+ //" Ignoring. A new one will be generated.
+ assert(0);
+
+ // TODO: Copy to a backup database.
+ }
+}
+
MapBlock* ServerMap::loadBlock(v3s16 blockpos)
{
DSTACK(__FUNCTION_NAME);
v2s16 p2d(blockpos.X, blockpos.Z);
+ if(!loadFromFolders()) {
+ verifyDatabase();
+
+ if(sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK)
+ dstream<<"WARNING: Could not bind block position for load: "
+ <<sqlite3_errmsg(m_database)<<std::endl;
+ if(sqlite3_step(m_database_read) == SQLITE_ROW) {
+ /*
+ Make sure sector is loaded
+ */
+ MapSector *sector = createSector(p2d);
+
+ /*
+ Load block
+ */
+ const char * data = (const char *)sqlite3_column_blob(m_database_read, 0);
+ size_t len = sqlite3_column_bytes(m_database_read, 0);
+
+ std::string datastr(data, len);
+
+ loadBlock(&datastr, blockpos, sector, false);
+
+ sqlite3_step(m_database_read);
+ // We should never get more than 1 row, so ok to reset
+ sqlite3_reset(m_database_read);
+
+ return getBlockNoCreateNoEx(blockpos);
+ }
+ sqlite3_reset(m_database_read);
+
+ // Not found in database, try the files
+ }
+
// The directory layout we're going to load from.
// 1 - original sectors/xxxxzzzz/
// 2 - new sectors2/xxx/zzz/
@@ -3338,9 +3572,9 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
return NULL;
/*
- Load block
+ Load block and save it to the database
*/
- loadBlock(sectordir, blockfilename, sector, loadlayout != 2);
+ loadBlock(sectordir, blockfilename, sector, true);
return getBlockNoCreateNoEx(blockpos);
}