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Commit message (Expand)AuthorAge
* Settings: Proper priority hierarchySmallJoker2021-01-29
* Remove dead code (#10845)rubenwardy2021-01-22
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-15
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-26
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
* Revert "Verify database connection on interval (#9665)"rubenwardy2020-07-07
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-26
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-20
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-29
* Verify database connection on interval (#9665)Loïc Blot2020-04-15
* Overall improvements to log messages (#9598)sfan52020-04-08
* Remove unnecessary checks before delete (#9500)Nicolas Abril2020-03-10
* Fix param2 set to 240 if liquid source was renewedWuzzy2020-02-13
* Change some rough/inappropriate language in comments (#9061)random-geek2019-10-24
* Remove legacy flat-file map coderandom-geek2019-10-23
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-24
* Improve occlusion culling in corridors with additional checksfan52019-08-24
* Restore approximate occlusion checksfan52019-08-24
* Occlusion: Check for light_propagates and do mapblock bounds checksSmallJoker2019-08-23
* Occlusion: Begin cleanupSmallJoker2019-08-23
* Fix unnecessary exception use in 3 more methods (#8791)Jozef Behran2019-08-13
* Fix unnecessary exception use in Map::getSectorXXX (#8792)Jozef Behran2019-08-13
* Fix unnecessary exception use in Map::isNodeUndergroundJozef Behran2019-08-13
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Allow an optional readonly base database (#7544)lhofhansl2018-07-25
* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-22
* Variable name fix + structure creation unrolling in lighting codeLoic Blot2018-03-09
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-26
* map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanupLoic Blot2018-02-11
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Fix blocks written by vmanip not being marked as modifiedsfan52017-09-23
* Remove DSTACK support (#6346)Loïc Blot2017-08-30
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-20
* ServerMap saving: cleanups (#6274)Loïc Blot2017-08-19
* Code modernization: src/m* (part 3)Loic Blot2017-08-19
* Code modernization: src/m* (part 2)Loic Blot2017-08-19
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot2017-07-26
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot2017-06-03
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* Clean up getTime helpersShadowNinja2017-04-28
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Player data to Database (#5475)Loïc Blot2017-04-23
* Add on_flood() callback.Auke Kok2017-04-22
* Light update for map blocksDániel Juhász2017-04-20
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
* Fix various variables passed by copy instead of const ref (#5610)Loïc Blot2017-04-19
* Map generation limit: Make per-worldparamat2017-03-27