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authorPerttu Ahola <celeron55@gmail.com>2012-03-11 04:15:45 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-11 04:15:45 +0200
commitf1d9880006cf713597c1fc573f83db75062712c9 (patch)
treec5b056acf05ce408964b79b32e3e84a3619b2cdd /src/map.cpp
parent6ec447a1aa3678371af31aad4e186885ca4b8f27 (diff)
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Clean up log messages everywhere
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp49
1 files changed, 17 insertions, 32 deletions
diff --git a/src/map.cpp b/src/map.cpp
index c245242e8..e0175a4ab 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1916,7 +1916,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
m_database_read(NULL),
m_database_write(NULL)
{
- infostream<<__FUNCTION_NAME<<std::endl;
+ verbosestream<<__FUNCTION_NAME<<std::endl;
//m_chunksize = 8; // Takes a few seconds
@@ -1954,7 +1954,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
// If directory is empty, it is safe to save into it.
if(fs::GetDirListing(m_savedir).size() == 0)
{
- infostream<<"Server: Empty save directory is valid."
+ infostream<<"ServerMap: Empty save directory is valid."
<<std::endl;
m_map_saving_enabled = true;
}
@@ -1971,25 +1971,10 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
//m_chunksize = 0;
}
- /*try{
- // Load chunk metadata
- loadChunkMeta();
- }
- catch(FileNotGoodException &e){
- infostream<<"WARNING: Could not load chunk metadata."
- <<" Disabling chunk-based generator."
- <<std::endl;
- m_chunksize = 0;
- }*/
-
- /*infostream<<"Server: Successfully loaded chunk "
- "metadata and sector (0,0) from "<<savedir<<
- ", assuming valid save directory."
- <<std::endl;*/
-
- infostream<<"Server: Successfully loaded map "
- <<"and chunk metadata from "<<savedir
+ infostream<<"ServerMap: Successfully loaded map "
+ <<"metadata from "<<savedir
<<", assuming valid save directory."
+ <<" seed="<<m_seed<<"."
<<std::endl;
m_map_saving_enabled = true;
@@ -2004,7 +1989,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
}
catch(std::exception &e)
{
- infostream<<"WARNING: Server: Failed to load map from "<<savedir
+ infostream<<"WARNING: ServerMap: Failed to load map from "<<savedir
<<", exception: "<<e.what()<<std::endl;
infostream<<"Please remove the map or fix it."<<std::endl;
infostream<<"WARNING: Map saving will be disabled."<<std::endl;
@@ -2021,7 +2006,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
ServerMap::~ServerMap()
{
- infostream<<__FUNCTION_NAME<<std::endl;
+ verbosestream<<__FUNCTION_NAME<<std::endl;
try
{
@@ -2029,16 +2014,16 @@ ServerMap::~ServerMap()
{
// Save only changed parts
save(MOD_STATE_WRITE_AT_UNLOAD);
- infostream<<"Server: saved map to "<<m_savedir<<std::endl;
+ infostream<<"ServerMap: Saved map to "<<m_savedir<<std::endl;
}
else
{
- infostream<<"Server: map not saved"<<std::endl;
+ infostream<<"ServerMap: Map not saved"<<std::endl;
}
}
catch(std::exception &e)
{
- infostream<<"Server: Failed to save map to "<<m_savedir
+ infostream<<"ServerMap: Failed to save map to "<<m_savedir
<<", exception: "<<e.what()<<std::endl;
}
@@ -2693,7 +2678,7 @@ void ServerMap::createDatabase() {
if(e == SQLITE_ABORT)
throw FileNotGoodException("Could not create database structure");
else
- infostream<<"Server: Database structure was created";
+ infostream<<"ServerMap: Database structure was created";
}
void ServerMap::verifyDatabase() {
@@ -2741,7 +2726,7 @@ void ServerMap::verifyDatabase() {
throw FileNotGoodException("Cannot prepare read statement");
}
- infostream<<"Server: Database opened"<<std::endl;
+ infostream<<"ServerMap: Database opened"<<std::endl;
}
}
@@ -2977,9 +2962,9 @@ void ServerMap::saveMapMeta()
{
DSTACK(__FUNCTION_NAME);
- infostream<<"ServerMap::saveMapMeta(): "
+ /*infostream<<"ServerMap::saveMapMeta(): "
<<"seed="<<m_seed
- <<std::endl;
+ <<std::endl;*/
createDirs(m_savedir);
@@ -3006,8 +2991,8 @@ void ServerMap::loadMapMeta()
{
DSTACK(__FUNCTION_NAME);
- infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
- <<std::endl;
+ /*infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
+ <<std::endl;*/
std::string fullpath = m_savedir + DIR_DELIM + "map_meta.txt";
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
@@ -3035,7 +3020,7 @@ void ServerMap::loadMapMeta()
m_seed = params.getU64("seed");
- infostream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
+ verbosestream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
}
void ServerMap::saveSectorMeta(ServerMapSector *sector)