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authorparamat <mat.gregory@virginmedia.com>2015-10-08 05:17:25 +0100
committerparamat <mat.gregory@virginmedia.com>2015-10-09 05:51:47 +0100
commit7504cdcfbf1d4fffae93041878c5d66d035b019c (patch)
tree22bb6fc36d7aca042d08840a808d78d5b91e02ca /src/mapgen_v6.cpp
parent706e7cebeada1f3f1f060de8a4c6f1127f4209ad (diff)
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Mapgen: Use mapgen-specific names for constants in headers
Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7
Diffstat (limited to 'src/mapgen_v6.cpp')
-rw-r--r--src/mapgen_v6.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 5a04a2d17..82ed6c4d4 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -1,6 +1,6 @@
/*
Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@@ -304,13 +304,13 @@ float MapgenV6::baseTerrainLevelFromMap(int index)
s16 MapgenV6::find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision)
{
- return baseTerrainLevelFromNoise(p2d) + AVERAGE_MUD_AMOUNT;
+ return baseTerrainLevelFromNoise(p2d) + MGV6_AVERAGE_MUD_AMOUNT;
}
int MapgenV6::getGroundLevelAtPoint(v2s16 p)
{
- return baseTerrainLevelFromNoise(p) + AVERAGE_MUD_AMOUNT;
+ return baseTerrainLevelFromNoise(p) + MGV6_AVERAGE_MUD_AMOUNT;
}
@@ -387,7 +387,7 @@ bool MapgenV6::getHaveAppleTree(v2s16 p)
float MapgenV6::getMudAmount(int index)
{
if (flags & MG_FLAT)
- return AVERAGE_MUD_AMOUNT;
+ return MGV6_AVERAGE_MUD_AMOUNT;
/*return ((float)AVERAGE_MUD_AMOUNT + 2.0 * noise2d_perlin(
0.5+(float)p.X/200, 0.5+(float)p.Y/200,
@@ -422,13 +422,13 @@ BiomeV6Type MapgenV6::getBiome(int index, v2s16 p)
if (spflags & MGV6_SNOWBIOMES) {
float blend = (spflags & MGV6_BIOMEBLEND) ? noise2d(p.X, p.Y, seed) / 40 : 0;
- if (d > FREQ_HOT + blend) {
- if (h > FREQ_JUNGLE + blend)
+ if (d > MGV6_FREQ_HOT + blend) {
+ if (h > MGV6_FREQ_JUNGLE + blend)
return BT_JUNGLE;
else
return BT_DESERT;
- } else if (d < FREQ_SNOW + blend) {
- if (h > FREQ_TAIGA + blend)
+ } else if (d < MGV6_FREQ_SNOW + blend) {
+ if (h > MGV6_FREQ_TAIGA + blend)
return BT_TAIGA;
else
return BT_TUNDRA;
@@ -646,11 +646,11 @@ int MapgenV6::generateGround()
for (s16 y = node_min.Y; y <= node_max.Y; y++) {
if (vm->m_data[i].getContent() == CONTENT_IGNORE) {
if (y <= surface_y) {
- vm->m_data[i] = (y >= DESERT_STONE_BASE
+ vm->m_data[i] = (y >= MGV6_DESERT_STONE_BASE
&& bt == BT_DESERT) ?
n_desert_stone : n_stone;
} else if (y <= water_level) {
- vm->m_data[i] = (y >= ICE_BASE
+ vm->m_data[i] = (y >= MGV6_ICE_BASE
&& bt == BT_TUNDRA) ?
n_ice : n_water_source;
} else {