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authorTomas <tomasbrod@azet.sk>2016-08-10 12:17:48 +0200
committerest31 <est31@users.noreply.github.com>2016-08-10 12:17:48 +0200
commitc013c73f338b1c2227662458ebc650883f83271c (patch)
tree14d65d406324dce95de99e2af932a643f2f59033 /src/mapsector.cpp
parent4503b5097f99d2806763650f33d8ef3b49f77ce4 (diff)
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Lua->C getintfield() use lua_tointeger (#4408)
previously function used tonumber which returned float this caused errors in large numbers and resulted in obj-def-handlers being invalid when retrived from lua tables in c
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