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author | Perttu Ahola <celeron55@gmail.com> | 2011-01-28 01:38:16 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-01-28 01:38:16 +0200 |
commit | 64b59757322e29c331c0a75262baec4382673e6f (patch) | |
tree | b1404f42db92b92202655bdd4f13a6c4c7fdd39d /src/mineral.h | |
parent | bd100c5483eb77a27eeac4e476c81a1bf6afc710 (diff) | |
download | minetest-64b59757322e29c331c0a75262baec4382673e6f.tar.gz minetest-64b59757322e29c331c0a75262baec4382673e6f.tar.bz2 minetest-64b59757322e29c331c0a75262baec4382673e6f.zip |
Now texture handling is fast. Also now players are saved on disk.
Diffstat (limited to 'src/mineral.h')
-rw-r--r-- | src/mineral.h | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/mineral.h b/src/mineral.h index e43e48ab8..aa0902e12 100644 --- a/src/mineral.h +++ b/src/mineral.h @@ -21,6 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MINERAL_HEADER #include "inventory.h" +#include "texture.h" +#include "irrlichtwrapper.h" /* Minerals @@ -29,22 +31,16 @@ with this program; if not, write to the Free Software Foundation, Inc., type param. */ +// Caches textures +void init_mineral(IrrlichtWrapper *irrlicht); + #define MINERAL_NONE 0 #define MINERAL_COAL 1 #define MINERAL_IRON 2 -inline const char * mineral_block_texture(u8 mineral) -{ - switch(mineral) - { - case MINERAL_COAL: - return "mineral_coal.png"; - case MINERAL_IRON: - return "mineral_iron.png"; - default: - return ""; - } -} +#define MINERAL_COUNT 3 + +textureid_t mineral_block_texture(u8 mineral); inline CraftItem * getDiggedMineralItem(u8 mineral) { |