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author | x2048 <codeforsmile@gmail.com> | 2022-03-26 16:58:26 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-26 16:58:26 +0100 |
commit | 0f25fa7af655b98fa401176a523f269c843d1943 (patch) | |
tree | 1fa8762f53941d6c1250c0c3a7dc6b8557995a40 /src/network/clientopcodes.cpp | |
parent | 8d55702d139db739f8bf43eaa600f41446b29a16 (diff) | |
download | minetest-0f25fa7af655b98fa401176a523f269c843d1943.tar.gz minetest-0f25fa7af655b98fa401176a523f269c843d1943.tar.bz2 minetest-0f25fa7af655b98fa401176a523f269c843d1943.zip |
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
Diffstat (limited to 'src/network/clientopcodes.cpp')
-rw-r--r-- | src/network/clientopcodes.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/clientopcodes.cpp b/src/network/clientopcodes.cpp index a98a5e7d1..6a78b4652 100644 --- a/src/network/clientopcodes.cpp +++ b/src/network/clientopcodes.cpp @@ -123,6 +123,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] = { "TOCLIENT_SRP_BYTES_S_B", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_SrpBytesSandB }, // 0x60 { "TOCLIENT_FORMSPEC_PREPEND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FormspecPrepend }, // 0x61, { "TOCLIENT_MINIMAP_MODES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MinimapModes }, // 0x62, + { "TOCLIENT_SET_LIGHTING", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SetLighting }, // 0x63, }; const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false }; |