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author | Novatux <nathanael.courant@laposte.net> | 2014-01-26 11:40:21 +0100 |
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committer | Novatux <nathanael.courant@laposte.net> | 2014-03-04 20:12:10 +0100 |
commit | 062de11b4cff30861dd4e9eb56f131d821f34b51 (patch) | |
tree | 37bdcbacb355abfe1f8091307222e430e58b78d8 /src/particles.h | |
parent | 8e15179e7d896851c6f5814fc6524c86b26ce2e3 (diff) | |
download | minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.tar.gz minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.tar.bz2 minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.zip |
Fix rendering glitches when far from the center of the map
Diffstat (limited to 'src/particles.h')
-rw-r--r-- | src/particles.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/particles.h b/src/particles.h index 7c89a79bf..101fc49ce 100644 --- a/src/particles.h +++ b/src/particles.h @@ -67,19 +67,20 @@ class Particle : public scene::ISceneNode virtual void OnRegisterSceneNode(); virtual void render(); - void step(float dtime, ClientEnvironment &env); + void step(float dtime); bool get_expired () { return m_expiration < m_time; } private: - void updateLight(ClientEnvironment &env); + void updateLight(); void updateVertices(); video::S3DVertex m_vertices[4]; float m_time; float m_expiration; + ClientEnvironment *m_env; IGameDef *m_gamedef; core::aabbox3d<f32> m_box; core::aabbox3d<f32> m_collisionbox; @@ -94,6 +95,7 @@ private: u8 m_light; bool m_collisiondetection; bool m_vertical; + v3s16 m_camera_offset; }; class ParticleSpawner @@ -144,7 +146,7 @@ class ParticleSpawner bool m_vertical; }; -void allparticles_step (float dtime, ClientEnvironment &env); +void allparticles_step (float dtime); void allparticlespawners_step (float dtime, ClientEnvironment &env); void delete_particlespawner (u32 id); |