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authorKahrl <kahrl@gmx.net>2011-12-03 08:40:32 +0100
committerPerttu Ahola <celeron55@gmail.com>2011-12-03 11:47:37 +0200
commit392485aa454e871566a67afc61e11331f9d27397 (patch)
tree7c2a0b971feaa6cad6fafff9569d57d8bda53803 /src/utility.h
parent275a348b75ae710f5cfdb71595ea6e95ecdbcd63 (diff)
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inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
Diffstat (limited to 'src/utility.h')
-rw-r--r--src/utility.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/utility.h b/src/utility.h
index 47696cbf8..14b49772b 100644
--- a/src/utility.h
+++ b/src/utility.h
@@ -694,11 +694,6 @@ private:
u32 *m_result;
};
-#ifndef SERVER
-// Sets the color of all vertices in the mesh
-void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color);
-#endif
-
// Calculates the borders of a "d-radius" cube
inline void getFacePositions(core::list<v3s16> &list, u16 d)
{