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authorPerttu Ahola <celeron55@gmail.com>2011-02-01 16:17:55 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-02-01 16:17:55 +0200
commite92238edc831a34081790e71249f1459e997974c (patch)
tree5406e23bb8fd7895f7ac741ad49085a217b7b758 /src/utility.h
parent56320f7e8de3cf31cbaf11492528016c4446d8f4 (diff)
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This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
Diffstat (limited to 'src/utility.h')
-rw-r--r--src/utility.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/utility.h b/src/utility.h
index 8839887f7..cc69099b4 100644
--- a/src/utility.h
+++ b/src/utility.h
@@ -1474,8 +1474,11 @@ void mysrand(unsigned seed);
inline int myrand_range(int min, int max)
{
- if(min >= max)
+ if(min > max)
+ {
+ assert(0);
return max;
+ }
return (myrand()%(max-min+1))+min;
}