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-rw-r--r--data/mods/default/init.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index 4f825626d..b15315e24 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -715,12 +715,12 @@ function register_falling_node(nodename, texture)
-- Set gravity
self.object:setacceleration({x=0, y=-10, z=0})
-- Turn to actual sand when collides to ground or just move
- pos = self.object:getpos()
- bcp = {x=pos.x, y=pos.y-0.6, z=pos.z} -- Position of bottom center point
- bcn = minetest.env:get_node(bcp)
+ local pos = self.object:getpos()
+ local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
+ local bcn = minetest.env:get_node(bcp)
if bcn.name ~= "air" then
-- Turn to a sand node
- np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
+ local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
minetest.env:add_node(np, {name=nodename})
self.object:remove()
else