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Author
Age
*
Initial directory structure rework
Perttu Ahola
2012-03-10
*
Replace dig_immediate=1 with dig_immediate=3 in mods/default/init.lua
Perttu Ahola
2012-03-10
*
Add a small bunch of notes about groups in mods/default/init.lua
Perttu Ahola
2012-03-10
*
Update mini documentation in mods/default/init.lua a bit
Perttu Ahola
2012-03-10
*
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
*
Fix and tune things, add tool "recharge" animation, add dummyball
Perttu Ahola
2012-03-10
*
Set proper armor group for experimental:tnt
Perttu Ahola
2012-03-10
*
LuaEntity armor groups
Perttu Ahola
2012-03-10
*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
*
remove material from minetest.nodedef_default
Perttu Ahola
2012-03-10
*
Digging time groups WIP
Perttu Ahola
2012-03-10
*
Merge remote-tracking branch 'jn/random-fixes'
Perttu Ahola
2012-02-28
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*
server: /give: show the actual stackstring
Jonathan Neuschäfer
2012-02-24
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*
creative inventory: update to use default:fence_wood
Jonathan Neuschäfer
2012-02-24
*
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Add minetest.get_worldpath() for getting location for custom data
Perttu Ahola
2012-02-28
*
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Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua
Perttu Ahola
2012-02-28
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/
*
Add groups = {} to item definition
Perttu Ahola
2012-02-04
*
Fix craftresult_is_preview flood in log and remove unnecessary debug output
Kahrl
2012-01-25
*
Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
Perttu Ahola
2012-01-24
*
Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp...
Kahrl
2012-01-22
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
*
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno...
Kahrl
2012-01-13
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
*
Implement minetest.register_on_dieplayer()
Perttu Ahola
2012-01-06
*
Mark ObjectRef::get_entity_name() deprecated
Perttu Ahola
2012-01-02
*
Add name field to registered entities
Perttu Ahola
2012-01-02
*
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02
*
Add ObjectRef:get_luaentity()
Perttu Ahola
2012-01-02
*
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02
*
Make add_entity return a reference to added entity (or nil)
Perttu Ahola
2012-01-02
*
Clean up InvRef documentation in default/init.lua a bit
Perttu Ahola
2012-01-02
*
Improve mini Lua reference
Perttu Ahola
2012-01-02
*
Add ObjectRef:get_inventory() and add stuff to documentation comments
Perttu Ahola
2012-01-02
*
Working implementation of experimental:luafurnace
Perttu Ahola
2012-01-02
*
Random fixes to InvRef related stuff and a broken luafurnace
Perttu Ahola
2012-01-02
*
Add default: to everything in default/init.lua (...hopefully doesn't break an...
Perttu Ahola
2012-01-01
*
Add wooden planks to creative inventory
Perttu Ahola
2011-12-28
*
Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
*
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
*
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
*
add_luaentity->add_entity in mods/experimental
Perttu Ahola
2011-12-11
*
Improve /spawnentity a bit
Perttu Ahola
2011-12-04
*
Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
*
Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
*
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Kahrl
2011-12-04
*
Determine light_propagates from paramtype
Perttu Ahola
2011-12-04
*
Add experimental TNT's old name as an alias
Perttu Ahola
2011-12-04
*
Add furnace to legacy aliases
Perttu Ahola
2011-12-04
*
Fix fence name
Perttu Ahola
2011-12-04
*
Fix wrong checked node names in bucket
Perttu Ahola
2011-12-04
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