diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/builtin.lua | 265 | ||||
-rw-r--r-- | data/mods/default/init.lua | 99 | ||||
-rw-r--r-- | data/mods/default/textures/default_mineral_coal.png (renamed from data/mods/legacy/textures/mineral_coal.png) | bin | 952 -> 952 bytes | |||
-rw-r--r-- | data/mods/default/textures/default_mineral_iron.png (renamed from data/mods/legacy/textures/mineral_iron.png) | bin | 1614 -> 1614 bytes | |||
-rw-r--r-- | data/mods/legacy/init.lua | 2 |
5 files changed, 307 insertions, 59 deletions
diff --git a/data/builtin.lua b/data/builtin.lua index 1926d88b4..2e31c43b8 100644 --- a/data/builtin.lua +++ b/data/builtin.lua @@ -83,7 +83,7 @@ end -- Item definition helpers -- -minetest.inventorycube = function(img1, img2, img3) +function minetest.inventorycube(img1, img2, img3) img2 = img2 or img1 img3 = img3 or img1 return "[inventorycube" @@ -92,7 +92,11 @@ minetest.inventorycube = function(img1, img2, img3) .. "{" .. img3:gsub("%^", "&") end -minetest.get_pointed_thing_position = function(pointed_thing, above) +function minetest.pos_to_string(pos) + return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")" +end + +function minetest.get_pointed_thing_position(pointed_thing, above) if pointed_thing.type == "node" then if above then -- The position where a node would be placed @@ -113,31 +117,240 @@ minetest.get_pointed_thing_position = function(pointed_thing, above) end end -function minetest.item_place(itemstack, placer, pointed_thing) - pos = minetest.get_pointed_thing_position(pointed_thing, true) - if pos ~= nil then - item = itemstack:take_item() - if item ~= nil then - minetest.env:add_item(pos, item) +function minetest.dir_to_facedir(dir) + if math.abs(dir.x) > math.abs(dir.z) then + if dir.x < 0 then + return 3 + else + return 1 + end + else + if dir.z < 0 then + return 2 + else + return 0 + end + end +end + +function minetest.dir_to_wallmounted(dir) + if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then + if dir.y < 0 then + return 1 + else + return 0 + end + elseif math.abs(dir.x) > math.abs(dir.z) then + if dir.x < 0 then + return 3 + else + return 2 + end + else + if dir.z < 0 then + return 5 + else + return 4 + end + end +end + +function minetest.get_node_drops(nodename, toolname) + local drop = ItemStack({name=nodename}):get_definition().drop + if drop == nil then + -- default drop + print("default drop: " .. nodename) + return {ItemStack({name=nodename})} + elseif type(drop) == "string" then + -- itemstring drop + return {ItemStack(drop)} + elseif drop.items == nil then + -- drop = {} to disable default drop + return {} + end + + -- Extended drop table + local got_items = {} + local got_count = 0 + local _, item, tool + for _, item in ipairs(drop.items) do + local good_rarity = true + local good_tool = true + if item.rarity ~= nil then + good_rarity = item.rarity < 1 or math.random(item.rarity) == 1 + end + if item.tools ~= nil then + good_tool = false + for _, tool in ipairs(item.tools) do + if tool:sub(1, 1) == '~' then + good_tool = toolname:find(tool:sub(2)) ~= nil + else + good_tool = toolname == tool + end + if good_tool then + break + end + end + end + if good_rarity and good_tool then + got_count = got_count + 1 + for _, add_item in ipairs(item.items) do + got_items[#got_items+1] = add_item + end + if drop.max_items ~= nil and got_count == drop.max_items then + break + end end end + return got_items +end + +function minetest.item_place_node(itemstack, placer, pointed_thing) + local item = itemstack:peek_item() + local def = itemstack:get_definition() + if def.type == "node" and pointed_thing.type == "node" then + local pos = pointed_thing.above + local oldnode = minetest.env:get_node(pos) + local olddef = ItemStack({name=oldnode.name}):get_definition() + + if not olddef.buildable_to then + minetest.log("info", placer:get_player_name() .. " tried to place" + .. " node in invalid position " .. minetest.pos_to_string(pos) + .. ", replacing " .. oldnode.name) + return + end + + minetest.log("action", placer:get_player_name() .. " places node " + .. def.name .. " at " .. minetest.pos_to_string(pos)) + + local newnode = {name = def.name, param1 = 0, param2 = 0} + + -- Calculate direction for wall mounted stuff like torches and signs + if def.paramtype2 == 'wallmounted' then + local under = pointed_thing.under + local above = pointed_thing.above + local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z} + newnode.param2 = minetest.dir_to_wallmounted(dir) + -- Calculate the direction for furnaces and chests and stuff + elseif def.paramtype2 == 'facedir' then + local playerpos = placer:getpos() + local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z} + newnode.param2 = minetest.dir_to_facedir(dir) + minetest.log("action", "facedir: " .. newnode.param2) + end + + -- Add node and update + minetest.env:add_node(pos, newnode) + + -- Set metadata owner + if def.metadata_name ~= "" then + minetest.env:get_meta(pos):set_owner(placer:get_player_name()) + end + + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_placenodes) do + callback(pos, newnode, placer) + end + + itemstack:take_item() + end + return itemstack +end + +function minetest.item_place_object(itemstack, placer, pointed_thing) + local pos = minetest.get_pointed_thing_position(pointed_thing, true) + if pos ~= nil then + local item = itemstack:take_item() + minetest.env:add_item(pos, item) + end return itemstack end +function minetest.item_place(itemstack, placer, pointed_thing) + if itemstack:get_definition().type == "node" then + return minetest.item_place_node(itemstack, placer, pointed_thing) + else + return minetest.item_place_object(itemstack, placer, pointed_thing) + end +end + function minetest.item_drop(itemstack, dropper, pos) minetest.env:add_item(pos, itemstack) return "" end -function minetest.item_eat(hp_change) +function minetest.item_eat(hp_change, replace_with_item) return function(itemstack, user, pointed_thing) -- closure if itemstack:take_item() ~= nil then user:set_hp(user:get_hp() + hp_change) + itemstack:add_item(replace_with_item) -- note: replace_with_item is optional end return itemstack end end +function minetest.node_punch(pos, node, puncher) + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_punchnodes) do + callback(pos, node, puncher) + end + +end + +function minetest.node_dig(pos, node, digger) + minetest.debug("node_dig") + + local def = ItemStack({name=node.name}):get_definition() + if not def.diggable then + minetest.debug("not diggable") + minetest.log("info", digger:get_player_name() .. " tried to dig " + .. node.name .. " which is not diggable " + .. minetest.pos_to_string(pos)) + return + end + + local meta = minetest.env:get_meta(pos) + if meta ~= nil and not meta:get_allow_removal() then + minetest.debug("dig prevented by metadata") + minetest.log("info", digger:get_player_name() .. " tried to dig " + .. node.name .. ", but removal is disabled by metadata " + .. minetest.pos_to_string(pos)) + return + end + + minetest.log('action', digger:get_player_name() .. " digs " + .. node.name .. " at " .. minetest.pos_to_string(pos)) + + if not minetest.setting_getbool("creative_mode") then + local wielded = digger:get_wielded_item() + local drops = minetest.get_node_drops(node.name, wielded:get_name()) + + -- Wear out tool + mp = def.material + tp = wielded:get_tool_digging_properties() + dp = minetest.get_digging_properties(mp, tp) + wielded:add_wear(dp.wear) + digger:set_wielded_item(wielded) + + -- Add dropped items + local _, dropped_item + for _, dropped_item in ipairs(drops) do + digger:get_inventory():add_item("main", dropped_item) + end + end + + -- Remove node and update + minetest.env:remove_node(pos) + + -- Run script hook + local _, callback + for _, callback in ipairs(minetest.registered_on_dignodes) do + callback(pos, node, digger) + end +end + -- -- Item definition defaults -- @@ -151,16 +364,18 @@ minetest.nodedef_default = { wield_image = "", wield_scale = {x=1,y=1,z=1}, stack_max = 99, - dropcount = -1, usable = false, liquids_pointable = false, tool_digging_properties = nil, -- Interaction callbacks - on_place = nil, -- let C handle node placement for now + on_place = minetest.item_place, on_drop = minetest.item_drop, on_use = nil, + on_punch = minetest.node_punch, + on_dig = minetest.node_dig, + -- Node properties drawtype = "normal", visual_scale = 1.0, @@ -172,6 +387,7 @@ minetest.nodedef_default = { alpha = 255, post_effect_color = {a=0, r=0, g=0, b=0}, paramtype = "none", + paramtype2 = "none", is_ground_content = false, sunlight_propagates = false, walkable = true, @@ -179,10 +395,6 @@ minetest.nodedef_default = { diggable = true, climbable = false, buildable_to = false, - wall_mounted = false, - --dug_item intentionally not defined here - extra_dug_item = "", - extra_dug_item_rarity = 2, metadata_name = "", liquidtype = "none", liquid_alternative_flowing = "", @@ -199,6 +411,8 @@ minetest.nodedef_default = { cuttability = 0, flammability = 0, }, + legacy_facedir_simple = false, + legacy_wallmounted = false, } minetest.craftitemdef_default = { @@ -369,12 +583,12 @@ function minetest.register_item(name, itemdef) error("Unable to register item: Type is invalid: " .. dump(itemdef)) end - -- Default dug item - if itemdef.type == "node" and itemdef.dug_item == nil then - itemdef.dug_item = ItemStack({name=itemdef.name}):to_string() + -- Flowing liquid uses param2 + if itemdef.type == "node" and itemdef.liquidtype == "flowing" then + itemdef.paramtype2 = "flowingliquid" end - -- Legacy stuff + -- BEGIN Legacy stuff if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then minetest.register_craft({ type="cooking", @@ -390,6 +604,7 @@ function minetest.register_item(name, itemdef) burntime=itemdef.furnace_burntime }) end + -- END Legacy stuff -- Disable all further modifications getmetatable(itemdef).__newindex = {} @@ -408,10 +623,11 @@ end function minetest.register_craftitem(name, craftitemdef) craftitemdef.type = "craft" - -- Legacy stuff + -- BEGIN Legacy stuff if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then craftitemdef.inventory_image = craftitemdef.image end + -- END Legacy stuff minetest.register_item(name, craftitemdef) end @@ -420,7 +636,7 @@ function minetest.register_tool(name, tooldef) tooldef.type = "tool" tooldef.stack_max = 1 - -- Legacy stuff + -- BEGIN Legacy stuff if tooldef.inventory_image == nil and tooldef.image ~= nil then tooldef.inventory_image = tooldef.image end @@ -450,6 +666,7 @@ function minetest.register_tool(name, tooldef) dd_cuttability = tooldef.dd_cuttability, } end + -- END Legacy stuff minetest.register_item(name, tooldef) end @@ -643,4 +860,10 @@ minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registr minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration() minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration() +-- +-- Set random seed +-- + +math.randomseed(os.time()) + -- END diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index 8093e99d5..7c6cccd44 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -176,6 +176,7 @@ -- - set_text(text) -- eg. set the text of a sign -- - get_text() -- - get_owner() +-- - set_owner(string) -- Generic node metadata specific: -- - set_infotext(infotext) -- - get_inventory() -> InvRef @@ -302,7 +303,7 @@ -- myvariable = whatever, -- } -- --- Item definition: +-- Item definition options (register_node, register_craftitem, register_tool) -- { -- description = "Steel Axe", -- inventory_image = "default_tool_steelaxe.png", @@ -328,9 +329,9 @@ -- on_use = func(item, user, pointed_thing), -- } -- --- Node definition options: +-- Node definition options (register_node): -- { --- <all fields from item definitions>, +-- <all fields allowed in item definitions>, -- drawtype = "normal", -- visual_scale = 1.0, -- tile_images = {"default_unknown_block.png"}, @@ -341,6 +342,7 @@ -- alpha = 255, -- post_effect_color = {a=0, r=0, g=0, b=0}, -- paramtype = "none", +-- paramtype2 = "none", -- is_ground_content = false, -- sunlight_propagates = false, -- walkable = true, @@ -348,10 +350,8 @@ -- diggable = true, -- climbable = false, -- buildable_to = false, --- wall_mounted = false, --- dug_item = "", --- extra_dug_item = "", --- extra_dug_item_rarity = 2, +-- drop = "", +-- -- alternatively drop = { max_items = ..., items = { ... } } -- metadata_name = "", -- liquidtype = "none", -- liquid_alternative_flowing = "", @@ -368,23 +368,10 @@ -- cuttability = 0, -- flammability = 0, -- }, --- on_drop = func(item, dropper), --- on_place = func(item, placer, pointed_thing), --- on_use = func(item, user, pointed_thing), +-- legacy_facedir_simple = false, -- Support maps made in and before January 2012 +-- legacy_wallmounted = false, -- Support maps made in and before January 2012 -- } -- --- Craftitem definition options: --- { --- description = <tooltip text>, --- inventory_image = "default_unknown_block.png", --- wield_image = "", --- stack_max = <maximum number of items in stack>, --- liquids_pointable = <whether can point liquids>, --- on_drop = func(item, dropper), --- on_place = func(item, placer, pointed_thing), --- on_use = func(item, user, pointed_thing), --- } --- -- Recipe: -- { -- output = 'default:pick_stone', @@ -1111,10 +1098,26 @@ minetest.register_craft({ minetest.register_node("default:stone", { description = "Stone", tile_images = {"default_stone.png"}, - paramtype = "mineral", is_ground_content = true, material = minetest.digprop_stonelike(1.0), - dug_item = 'node "default:cobble" 1', + drop = 'default:cobble', + legacy_mineral = true, +}) + +minetest.register_node("default:stone_with_coal", { + description = "Stone with coal", + tile_images = {"default_stone.png^default_mineral_coal.png"}, + is_ground_content = true, + material = minetest.digprop_stonelike(1.0), + drop = 'default:coal_lump', +}) + +minetest.register_node("default:stone_with_iron", { + description = "Stone with iron", + tile_images = {"default_stone.png^default_mineral_iron.png"}, + is_ground_content = true, + material = minetest.digprop_stonelike(1.0), + drop = 'default:iron_lump', }) minetest.register_node("default:dirt_with_grass", { @@ -1122,7 +1125,7 @@ minetest.register_node("default:dirt_with_grass", { tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, material = minetest.digprop_dirtlike(1.0), - dug_item = 'node "default:dirt" 1', + drop = 'default:dirt', }) minetest.register_node("default:dirt_with_grass_footsteps", { @@ -1130,7 +1133,7 @@ minetest.register_node("default:dirt_with_grass_footsteps", { tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, is_ground_content = true, material = minetest.digprop_dirtlike(1.0), - dug_item = 'node "default:dirt" 1', + drop = 'default:dirt', }) minetest.register_node("default:dirt", { @@ -1159,7 +1162,7 @@ minetest.register_node("default:sandstone", { tile_images = {"default_sandstone.png"}, is_ground_content = true, material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike? - dug_item = 'node "default:sand" 1', -- FIXME is this intentional? + drop = 'default:sand', }) minetest.register_node("default:clay", { @@ -1167,7 +1170,7 @@ minetest.register_node("default:clay", { tile_images = {"default_clay.png"}, is_ground_content = true, material = minetest.digprop_dirtlike(1.0), - dug_item = 'craft "default:clay_lump" 4', + drop = 'default:clay_lump 4', }) minetest.register_node("default:brick", { @@ -1175,7 +1178,7 @@ minetest.register_node("default:brick", { tile_images = {"default_brick.png"}, is_ground_content = true, material = minetest.digprop_stonelike(1.0), - dug_item = 'craft "default:clay_brick" 4', + drop = 'default:clay_brick 4', }) minetest.register_node("default:tree", { @@ -1211,8 +1214,21 @@ minetest.register_node("default:leaves", { tile_images = {"default_leaves.png"}, paramtype = "light", material = minetest.digprop_leaveslike(1.0), - extra_dug_item = 'node "default:sapling" 1', - extra_dug_item_rarity = 20, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, }) minetest.register_node("default:cactus", { @@ -1290,8 +1306,8 @@ minetest.register_node("default:ladder", { inventory_image = "default_ladder.png", wield_image = "default_ladder.png", paramtype = "light", + paramtype2 = "wallmounted", is_ground_content = true, - wall_mounted = true, walkable = false, climbable = true, selection_box = { @@ -1301,6 +1317,7 @@ minetest.register_node("default:ladder", { --wall_side = = <default> }, material = minetest.digprop_woodlike(0.5), + legacy_wallmounted = true, }) minetest.register_node("default:wood", { @@ -1420,9 +1437,9 @@ minetest.register_node("default:torch", { inventory_image = "default_torch_on_floor.png", wield_image = "default_torch_on_floor.png", paramtype = "light", + paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, - wall_mounted = true, light_source = LIGHT_MAX-1, selection_box = { type = "wallmounted", @@ -1431,6 +1448,7 @@ minetest.register_node("default:torch", { wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, }, material = minetest.digprop_constanttime(0.0), + legacy_wallmounted = true, }) minetest.register_node("default:sign_wall", { @@ -1440,9 +1458,9 @@ minetest.register_node("default:sign_wall", { inventory_image = "default_sign_wall.png", wield_image = "default_sign_wall.png", paramtype = "light", + paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, - wall_mounted = true, metadata_name = "sign", selection_box = { type = "wallmounted", @@ -1451,33 +1469,37 @@ minetest.register_node("default:sign_wall", { --wall_side = <default> }, material = minetest.digprop_constanttime(0.5), + legacy_wallmounted = true, }) minetest.register_node("default:chest", { description = "Chest", tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, - paramtype = "facedir_simple", + paramtype2 = "facedir", metadata_name = "chest", material = minetest.digprop_woodlike(1.0), + legacy_facedir_simple = true, }) minetest.register_node("default:chest_locked", { description = "Locked Chest", tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, - paramtype = "facedir_simple", + paramtype2 = "facedir", metadata_name = "locked_chest", material = minetest.digprop_woodlike(1.0), + legacy_facedir_simple = true, }) minetest.register_node("default:furnace", { description = "Furnace", tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, - paramtype = "facedir_simple", + paramtype2 = "facedir", metadata_name = "furnace", material = minetest.digprop_stonelike(3.0), + legacy_facedir_simple = true, }) minetest.register_node("default:cobble", { @@ -1506,8 +1528,9 @@ minetest.register_node("default:nyancat", { tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, inventory_image = "default_nc_front.png", - paramtype = "facedir_simple", + paramtype2 = "facedir", material = minetest.digprop_stonelike(3.0), + legacy_facedir_simple = true, }) minetest.register_node("default:nyancat_rainbow", { diff --git a/data/mods/legacy/textures/mineral_coal.png b/data/mods/default/textures/default_mineral_coal.png Binary files differindex 3ff9692fb..3ff9692fb 100644 --- a/data/mods/legacy/textures/mineral_coal.png +++ b/data/mods/default/textures/default_mineral_coal.png diff --git a/data/mods/legacy/textures/mineral_iron.png b/data/mods/default/textures/default_mineral_iron.png Binary files differindex 51b15d95d..51b15d95d 100644 --- a/data/mods/legacy/textures/mineral_iron.png +++ b/data/mods/default/textures/default_mineral_iron.png diff --git a/data/mods/legacy/init.lua b/data/mods/legacy/init.lua index 127b0e17f..7f9088ce0 100644 --- a/data/mods/legacy/init.lua +++ b/data/mods/legacy/init.lua @@ -6,6 +6,8 @@ -- minetest.register_alias("stone", "default:stone") +minetest.register_alias("stone_with_coal", "default:stone_with_coal") +minetest.register_alias("stone_with_iron", "default:stone_with_iron") minetest.register_alias("dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps") minetest.register_alias("dirt", "default:dirt") |