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-rw-r--r--data/builtin.lua265
-rw-r--r--data/mods/default/init.lua99
-rw-r--r--data/mods/default/textures/default_mineral_coal.png (renamed from data/mods/legacy/textures/mineral_coal.png)bin952 -> 952 bytes
-rw-r--r--data/mods/default/textures/default_mineral_iron.png (renamed from data/mods/legacy/textures/mineral_iron.png)bin1614 -> 1614 bytes
-rw-r--r--data/mods/legacy/init.lua2
5 files changed, 307 insertions, 59 deletions
diff --git a/data/builtin.lua b/data/builtin.lua
index 1926d88b4..2e31c43b8 100644
--- a/data/builtin.lua
+++ b/data/builtin.lua
@@ -83,7 +83,7 @@ end
-- Item definition helpers
--
-minetest.inventorycube = function(img1, img2, img3)
+function minetest.inventorycube(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
return "[inventorycube"
@@ -92,7 +92,11 @@ minetest.inventorycube = function(img1, img2, img3)
.. "{" .. img3:gsub("%^", "&")
end
-minetest.get_pointed_thing_position = function(pointed_thing, above)
+function minetest.pos_to_string(pos)
+ return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+end
+
+function minetest.get_pointed_thing_position(pointed_thing, above)
if pointed_thing.type == "node" then
if above then
-- The position where a node would be placed
@@ -113,31 +117,240 @@ minetest.get_pointed_thing_position = function(pointed_thing, above)
end
end
-function minetest.item_place(itemstack, placer, pointed_thing)
- pos = minetest.get_pointed_thing_position(pointed_thing, true)
- if pos ~= nil then
- item = itemstack:take_item()
- if item ~= nil then
- minetest.env:add_item(pos, item)
+function minetest.dir_to_facedir(dir)
+ if math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 1
+ end
+ else
+ if dir.z < 0 then
+ return 2
+ else
+ return 0
+ end
+ end
+end
+
+function minetest.dir_to_wallmounted(dir)
+ if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
+ if dir.y < 0 then
+ return 1
+ else
+ return 0
+ end
+ elseif math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 2
+ end
+ else
+ if dir.z < 0 then
+ return 5
+ else
+ return 4
+ end
+ end
+end
+
+function minetest.get_node_drops(nodename, toolname)
+ local drop = ItemStack({name=nodename}):get_definition().drop
+ if drop == nil then
+ -- default drop
+ print("default drop: " .. nodename)
+ return {ItemStack({name=nodename})}
+ elseif type(drop) == "string" then
+ -- itemstring drop
+ return {ItemStack(drop)}
+ elseif drop.items == nil then
+ -- drop = {} to disable default drop
+ return {}
+ end
+
+ -- Extended drop table
+ local got_items = {}
+ local got_count = 0
+ local _, item, tool
+ for _, item in ipairs(drop.items) do
+ local good_rarity = true
+ local good_tool = true
+ if item.rarity ~= nil then
+ good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
+ end
+ if item.tools ~= nil then
+ good_tool = false
+ for _, tool in ipairs(item.tools) do
+ if tool:sub(1, 1) == '~' then
+ good_tool = toolname:find(tool:sub(2)) ~= nil
+ else
+ good_tool = toolname == tool
+ end
+ if good_tool then
+ break
+ end
+ end
+ end
+ if good_rarity and good_tool then
+ got_count = got_count + 1
+ for _, add_item in ipairs(item.items) do
+ got_items[#got_items+1] = add_item
+ end
+ if drop.max_items ~= nil and got_count == drop.max_items then
+ break
+ end
end
end
+ return got_items
+end
+
+function minetest.item_place_node(itemstack, placer, pointed_thing)
+ local item = itemstack:peek_item()
+ local def = itemstack:get_definition()
+ if def.type == "node" and pointed_thing.type == "node" then
+ local pos = pointed_thing.above
+ local oldnode = minetest.env:get_node(pos)
+ local olddef = ItemStack({name=oldnode.name}):get_definition()
+
+ if not olddef.buildable_to then
+ minetest.log("info", placer:get_player_name() .. " tried to place"
+ .. " node in invalid position " .. minetest.pos_to_string(pos)
+ .. ", replacing " .. oldnode.name)
+ return
+ end
+
+ minetest.log("action", placer:get_player_name() .. " places node "
+ .. def.name .. " at " .. minetest.pos_to_string(pos))
+
+ local newnode = {name = def.name, param1 = 0, param2 = 0}
+
+ -- Calculate direction for wall mounted stuff like torches and signs
+ if def.paramtype2 == 'wallmounted' then
+ local under = pointed_thing.under
+ local above = pointed_thing.above
+ local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
+ newnode.param2 = minetest.dir_to_wallmounted(dir)
+ -- Calculate the direction for furnaces and chests and stuff
+ elseif def.paramtype2 == 'facedir' then
+ local playerpos = placer:getpos()
+ local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
+ newnode.param2 = minetest.dir_to_facedir(dir)
+ minetest.log("action", "facedir: " .. newnode.param2)
+ end
+
+ -- Add node and update
+ minetest.env:add_node(pos, newnode)
+
+ -- Set metadata owner
+ if def.metadata_name ~= "" then
+ minetest.env:get_meta(pos):set_owner(placer:get_player_name())
+ end
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_placenodes) do
+ callback(pos, newnode, placer)
+ end
+
+ itemstack:take_item()
+ end
+ return itemstack
+end
+
+function minetest.item_place_object(itemstack, placer, pointed_thing)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+ if pos ~= nil then
+ local item = itemstack:take_item()
+ minetest.env:add_item(pos, item)
+ end
return itemstack
end
+function minetest.item_place(itemstack, placer, pointed_thing)
+ if itemstack:get_definition().type == "node" then
+ return minetest.item_place_node(itemstack, placer, pointed_thing)
+ else
+ return minetest.item_place_object(itemstack, placer, pointed_thing)
+ end
+end
+
function minetest.item_drop(itemstack, dropper, pos)
minetest.env:add_item(pos, itemstack)
return ""
end
-function minetest.item_eat(hp_change)
+function minetest.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change)
+ itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
end
return itemstack
end
end
+function minetest.node_punch(pos, node, puncher)
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_punchnodes) do
+ callback(pos, node, puncher)
+ end
+
+end
+
+function minetest.node_dig(pos, node, digger)
+ minetest.debug("node_dig")
+
+ local def = ItemStack({name=node.name}):get_definition()
+ if not def.diggable then
+ minetest.debug("not diggable")
+ minetest.log("info", digger:get_player_name() .. " tried to dig "
+ .. node.name .. " which is not diggable "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ local meta = minetest.env:get_meta(pos)
+ if meta ~= nil and not meta:get_allow_removal() then
+ minetest.debug("dig prevented by metadata")
+ minetest.log("info", digger:get_player_name() .. " tried to dig "
+ .. node.name .. ", but removal is disabled by metadata "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ minetest.log('action', digger:get_player_name() .. " digs "
+ .. node.name .. " at " .. minetest.pos_to_string(pos))
+
+ if not minetest.setting_getbool("creative_mode") then
+ local wielded = digger:get_wielded_item()
+ local drops = minetest.get_node_drops(node.name, wielded:get_name())
+
+ -- Wear out tool
+ mp = def.material
+ tp = wielded:get_tool_digging_properties()
+ dp = minetest.get_digging_properties(mp, tp)
+ wielded:add_wear(dp.wear)
+ digger:set_wielded_item(wielded)
+
+ -- Add dropped items
+ local _, dropped_item
+ for _, dropped_item in ipairs(drops) do
+ digger:get_inventory():add_item("main", dropped_item)
+ end
+ end
+
+ -- Remove node and update
+ minetest.env:remove_node(pos)
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_dignodes) do
+ callback(pos, node, digger)
+ end
+end
+
--
-- Item definition defaults
--
@@ -151,16 +364,18 @@ minetest.nodedef_default = {
wield_image = "",
wield_scale = {x=1,y=1,z=1},
stack_max = 99,
- dropcount = -1,
usable = false,
liquids_pointable = false,
tool_digging_properties = nil,
-- Interaction callbacks
- on_place = nil, -- let C handle node placement for now
+ on_place = minetest.item_place,
on_drop = minetest.item_drop,
on_use = nil,
+ on_punch = minetest.node_punch,
+ on_dig = minetest.node_dig,
+
-- Node properties
drawtype = "normal",
visual_scale = 1.0,
@@ -172,6 +387,7 @@ minetest.nodedef_default = {
alpha = 255,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
+ paramtype2 = "none",
is_ground_content = false,
sunlight_propagates = false,
walkable = true,
@@ -179,10 +395,6 @@ minetest.nodedef_default = {
diggable = true,
climbable = false,
buildable_to = false,
- wall_mounted = false,
- --dug_item intentionally not defined here
- extra_dug_item = "",
- extra_dug_item_rarity = 2,
metadata_name = "",
liquidtype = "none",
liquid_alternative_flowing = "",
@@ -199,6 +411,8 @@ minetest.nodedef_default = {
cuttability = 0,
flammability = 0,
},
+ legacy_facedir_simple = false,
+ legacy_wallmounted = false,
}
minetest.craftitemdef_default = {
@@ -369,12 +583,12 @@ function minetest.register_item(name, itemdef)
error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
- -- Default dug item
- if itemdef.type == "node" and itemdef.dug_item == nil then
- itemdef.dug_item = ItemStack({name=itemdef.name}):to_string()
+ -- Flowing liquid uses param2
+ if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
+ itemdef.paramtype2 = "flowingliquid"
end
- -- Legacy stuff
+ -- BEGIN Legacy stuff
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
minetest.register_craft({
type="cooking",
@@ -390,6 +604,7 @@ function minetest.register_item(name, itemdef)
burntime=itemdef.furnace_burntime
})
end
+ -- END Legacy stuff
-- Disable all further modifications
getmetatable(itemdef).__newindex = {}
@@ -408,10 +623,11 @@ end
function minetest.register_craftitem(name, craftitemdef)
craftitemdef.type = "craft"
- -- Legacy stuff
+ -- BEGIN Legacy stuff
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
craftitemdef.inventory_image = craftitemdef.image
end
+ -- END Legacy stuff
minetest.register_item(name, craftitemdef)
end
@@ -420,7 +636,7 @@ function minetest.register_tool(name, tooldef)
tooldef.type = "tool"
tooldef.stack_max = 1
- -- Legacy stuff
+ -- BEGIN Legacy stuff
if tooldef.inventory_image == nil and tooldef.image ~= nil then
tooldef.inventory_image = tooldef.image
end
@@ -450,6 +666,7 @@ function minetest.register_tool(name, tooldef)
dd_cuttability = tooldef.dd_cuttability,
}
end
+ -- END Legacy stuff
minetest.register_item(name, tooldef)
end
@@ -643,4 +860,10 @@ minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registr
minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
+--
+-- Set random seed
+--
+
+math.randomseed(os.time())
+
-- END
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index 8093e99d5..7c6cccd44 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -176,6 +176,7 @@
-- - set_text(text) -- eg. set the text of a sign
-- - get_text()
-- - get_owner()
+-- - set_owner(string)
-- Generic node metadata specific:
-- - set_infotext(infotext)
-- - get_inventory() -> InvRef
@@ -302,7 +303,7 @@
-- myvariable = whatever,
-- }
--
--- Item definition:
+-- Item definition options (register_node, register_craftitem, register_tool)
-- {
-- description = "Steel Axe",
-- inventory_image = "default_tool_steelaxe.png",
@@ -328,9 +329,9 @@
-- on_use = func(item, user, pointed_thing),
-- }
--
--- Node definition options:
+-- Node definition options (register_node):
-- {
--- <all fields from item definitions>,
+-- <all fields allowed in item definitions>,
-- drawtype = "normal",
-- visual_scale = 1.0,
-- tile_images = {"default_unknown_block.png"},
@@ -341,6 +342,7 @@
-- alpha = 255,
-- post_effect_color = {a=0, r=0, g=0, b=0},
-- paramtype = "none",
+-- paramtype2 = "none",
-- is_ground_content = false,
-- sunlight_propagates = false,
-- walkable = true,
@@ -348,10 +350,8 @@
-- diggable = true,
-- climbable = false,
-- buildable_to = false,
--- wall_mounted = false,
--- dug_item = "",
--- extra_dug_item = "",
--- extra_dug_item_rarity = 2,
+-- drop = "",
+-- -- alternatively drop = { max_items = ..., items = { ... } }
-- metadata_name = "",
-- liquidtype = "none",
-- liquid_alternative_flowing = "",
@@ -368,23 +368,10 @@
-- cuttability = 0,
-- flammability = 0,
-- },
--- on_drop = func(item, dropper),
--- on_place = func(item, placer, pointed_thing),
--- on_use = func(item, user, pointed_thing),
+-- legacy_facedir_simple = false, -- Support maps made in and before January 2012
+-- legacy_wallmounted = false, -- Support maps made in and before January 2012
-- }
--
--- Craftitem definition options:
--- {
--- description = <tooltip text>,
--- inventory_image = "default_unknown_block.png",
--- wield_image = "",
--- stack_max = <maximum number of items in stack>,
--- liquids_pointable = <whether can point liquids>,
--- on_drop = func(item, dropper),
--- on_place = func(item, placer, pointed_thing),
--- on_use = func(item, user, pointed_thing),
--- }
---
-- Recipe:
-- {
-- output = 'default:pick_stone',
@@ -1111,10 +1098,26 @@ minetest.register_craft({
minetest.register_node("default:stone", {
description = "Stone",
tile_images = {"default_stone.png"},
- paramtype = "mineral",
is_ground_content = true,
material = minetest.digprop_stonelike(1.0),
- dug_item = 'node "default:cobble" 1',
+ drop = 'default:cobble',
+ legacy_mineral = true,
+})
+
+minetest.register_node("default:stone_with_coal", {
+ description = "Stone with coal",
+ tile_images = {"default_stone.png^default_mineral_coal.png"},
+ is_ground_content = true,
+ material = minetest.digprop_stonelike(1.0),
+ drop = 'default:coal_lump',
+})
+
+minetest.register_node("default:stone_with_iron", {
+ description = "Stone with iron",
+ tile_images = {"default_stone.png^default_mineral_iron.png"},
+ is_ground_content = true,
+ material = minetest.digprop_stonelike(1.0),
+ drop = 'default:iron_lump',
})
minetest.register_node("default:dirt_with_grass", {
@@ -1122,7 +1125,7 @@ minetest.register_node("default:dirt_with_grass", {
tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'node "default:dirt" 1',
+ drop = 'default:dirt',
})
minetest.register_node("default:dirt_with_grass_footsteps", {
@@ -1130,7 +1133,7 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'node "default:dirt" 1',
+ drop = 'default:dirt',
})
minetest.register_node("default:dirt", {
@@ -1159,7 +1162,7 @@ minetest.register_node("default:sandstone", {
tile_images = {"default_sandstone.png"},
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
- dug_item = 'node "default:sand" 1', -- FIXME is this intentional?
+ drop = 'default:sand',
})
minetest.register_node("default:clay", {
@@ -1167,7 +1170,7 @@ minetest.register_node("default:clay", {
tile_images = {"default_clay.png"},
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'craft "default:clay_lump" 4',
+ drop = 'default:clay_lump 4',
})
minetest.register_node("default:brick", {
@@ -1175,7 +1178,7 @@ minetest.register_node("default:brick", {
tile_images = {"default_brick.png"},
is_ground_content = true,
material = minetest.digprop_stonelike(1.0),
- dug_item = 'craft "default:clay_brick" 4',
+ drop = 'default:clay_brick 4',
})
minetest.register_node("default:tree", {
@@ -1211,8 +1214,21 @@ minetest.register_node("default:leaves", {
tile_images = {"default_leaves.png"},
paramtype = "light",
material = minetest.digprop_leaveslike(1.0),
- extra_dug_item = 'node "default:sapling" 1',
- extra_dug_item_rarity = 20,
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ -- player will get sapling with 1/20 chance
+ items = {'default:sapling'},
+ rarity = 20,
+ },
+ {
+ -- player will get leaves only if he get no saplings,
+ -- this is because max_items is 1
+ items = {'default:leaves'},
+ }
+ }
+ },
})
minetest.register_node("default:cactus", {
@@ -1290,8 +1306,8 @@ minetest.register_node("default:ladder", {
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
is_ground_content = true,
- wall_mounted = true,
walkable = false,
climbable = true,
selection_box = {
@@ -1301,6 +1317,7 @@ minetest.register_node("default:ladder", {
--wall_side = = <default>
},
material = minetest.digprop_woodlike(0.5),
+ legacy_wallmounted = true,
})
minetest.register_node("default:wood", {
@@ -1420,9 +1437,9 @@ minetest.register_node("default:torch", {
inventory_image = "default_torch_on_floor.png",
wield_image = "default_torch_on_floor.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
- wall_mounted = true,
light_source = LIGHT_MAX-1,
selection_box = {
type = "wallmounted",
@@ -1431,6 +1448,7 @@ minetest.register_node("default:torch", {
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
material = minetest.digprop_constanttime(0.0),
+ legacy_wallmounted = true,
})
minetest.register_node("default:sign_wall", {
@@ -1440,9 +1458,9 @@ minetest.register_node("default:sign_wall", {
inventory_image = "default_sign_wall.png",
wield_image = "default_sign_wall.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
- wall_mounted = true,
metadata_name = "sign",
selection_box = {
type = "wallmounted",
@@ -1451,33 +1469,37 @@ minetest.register_node("default:sign_wall", {
--wall_side = <default>
},
material = minetest.digprop_constanttime(0.5),
+ legacy_wallmounted = true,
})
minetest.register_node("default:chest", {
description = "Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "chest",
material = minetest.digprop_woodlike(1.0),
+ legacy_facedir_simple = true,
})
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "locked_chest",
material = minetest.digprop_woodlike(1.0),
+ legacy_facedir_simple = true,
})
minetest.register_node("default:furnace", {
description = "Furnace",
tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "furnace",
material = minetest.digprop_stonelike(3.0),
+ legacy_facedir_simple = true,
})
minetest.register_node("default:cobble", {
@@ -1506,8 +1528,9 @@ minetest.register_node("default:nyancat", {
tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
inventory_image = "default_nc_front.png",
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
material = minetest.digprop_stonelike(3.0),
+ legacy_facedir_simple = true,
})
minetest.register_node("default:nyancat_rainbow", {
diff --git a/data/mods/legacy/textures/mineral_coal.png b/data/mods/default/textures/default_mineral_coal.png
index 3ff9692fb..3ff9692fb 100644
--- a/data/mods/legacy/textures/mineral_coal.png
+++ b/data/mods/default/textures/default_mineral_coal.png
Binary files differ
diff --git a/data/mods/legacy/textures/mineral_iron.png b/data/mods/default/textures/default_mineral_iron.png
index 51b15d95d..51b15d95d 100644
--- a/data/mods/legacy/textures/mineral_iron.png
+++ b/data/mods/default/textures/default_mineral_iron.png
Binary files differ
diff --git a/data/mods/legacy/init.lua b/data/mods/legacy/init.lua
index 127b0e17f..7f9088ce0 100644
--- a/data/mods/legacy/init.lua
+++ b/data/mods/legacy/init.lua
@@ -6,6 +6,8 @@
--
minetest.register_alias("stone", "default:stone")
+minetest.register_alias("stone_with_coal", "default:stone_with_coal")
+minetest.register_alias("stone_with_iron", "default:stone_with_iron")
minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
minetest.register_alias("dirt", "default:dirt")