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-rw-r--r--src/gamedef.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gamedef.h b/src/gamedef.h
index 6da288bad..b7830373b 100644
--- a/src/gamedef.h
+++ b/src/gamedef.h
@@ -33,6 +33,7 @@ class MtEventManager;
class IRollbackReportSink;
namespace irr { namespace scene {
class IAnimatedMesh;
+ class ISceneManager;
}}
/*
@@ -63,6 +64,7 @@ public:
virtual MtEventManager* getEventManager()=0;
virtual scene::IAnimatedMesh* getMesh(const std::string &filename)
{ return NULL; }
+ virtual scene::ISceneManager* getSceneManager()=0;
// Only usable on the server, and NOT thread-safe. It is usable from the
// environment thread.