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-rw-r--r--src/map.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/map.cpp b/src/map.cpp
index fa88e846f..17bca82db 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1703,19 +1703,6 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
break;
}
}
- // don't flow as far in open terrain - if there isn't at least one adjacent solid block,
- // substract another unit from the resulting water level.
- if (!flowing_down && new_node_level >= 1) {
- bool at_wall = false;
- for (u16 i = 0; i < num_neutrals; i++) {
- if (neutrals[i].t == NEIGHBOR_SAME_LEVEL) {
- at_wall = true;
- break;
- }
- }
- if (!at_wall)
- new_node_level -= 1;
- }
if (new_node_level >= 0)
new_node_content = liquid_kind;