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-rw-r--r--src/mapgen.h55
1 files changed, 5 insertions, 50 deletions
diff --git a/src/mapgen.h b/src/mapgen.h
index 4f1ab4ebd..911e87537 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -1,6 +1,6 @@
/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@@ -36,6 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MGV6_BIOME_BLEND 0x10
#define MG_FLAT 0x20
+extern FlagDesc flagdesc_mapgen[];
+
class BiomeDefManager;
class Biome;
class EmergeManager;
@@ -43,20 +45,7 @@ class MapBlock;
class ManualMapVoxelManipulator;
class VoxelManipulator;
class INodeDefManager;
-
-struct BlockMakeData {
- bool no_op;
- ManualMapVoxelManipulator *vmanip;
- u64 seed;
- v3s16 blockpos_min;
- v3s16 blockpos_max;
- v3s16 blockpos_requested;
- UniqueQueue<v3s16> transforming_liquid;
- INodeDefManager *nodedef;
-
- BlockMakeData();
- ~BlockMakeData();
-};
+class BlockMakeData;
struct MapgenParams {
std::string mg_name;
@@ -99,39 +88,5 @@ struct MapgenFactory {
virtual MapgenParams *createMapgenParams() = 0;
};
-class EmergeManager {
-public:
- std::map<std::string, MapgenFactory *> mglist;
-
- //settings
- MapgenParams *params;
-
- //mapgen objects here
- Mapgen *mapgen;
-
- //biome manager
- BiomeDefManager *biomedef;
-
- EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
- ~EmergeManager();
-
- void initMapgens(MapgenParams *mgparams);
- Mapgen *createMapgen(std::string mgname, int mgid,
- MapgenParams *mgparams, EmergeManager *emerge);
- MapgenParams *createMapgenParams(std::string mgname);
- Mapgen *getMapgen();
- void addBlockToQueue();
-
- void registerMapgen(std::string name, MapgenFactory *mgfactory);
- MapgenParams *getParamsFromSettings(Settings *settings);
- void setParamsToSettings(Settings *settings);
-
- //mapgen helper methods
- Biome *getBiomeAtPoint(v3s16 p);
- int getGroundLevelAtPoint(v2s16 p);
- bool isBlockUnderground(v3s16 blockpos);
- u32 getBlockSeed(v3s16 p);
-};
-
#endif