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-rw-r--r--src/mapsector.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/mapsector.cpp b/src/mapsector.cpp
index ad7cb7b70..446b43747 100644
--- a/src/mapsector.cpp
+++ b/src/mapsector.cpp
@@ -23,11 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h"
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
- differs_from_disk(false),
m_parent(parent),
m_pos(pos),
- m_gamedef(gamedef),
- m_block_cache(NULL)
+ m_gamedef(gamedef)
{
}
@@ -39,7 +37,7 @@ MapSector::~MapSector()
void MapSector::deleteBlocks()
{
// Clear cache
- m_block_cache = NULL;
+ m_block_cache = nullptr;
// Delete all
for (std::unordered_map<s16, MapBlock*>::iterator i = m_blocks.begin();
@@ -55,13 +53,13 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
{
MapBlock *block;
- if (m_block_cache != NULL && y == m_block_cache_y) {
+ if (m_block_cache && y == m_block_cache_y) {
return m_block_cache;
}
// If block doesn't exist, return NULL
std::unordered_map<s16, MapBlock*>::const_iterator n = m_blocks.find(y);
- block = (n != m_blocks.end() ? n->second : NULL);
+ block = (n != m_blocks.end() ? n->second : nullptr);
// Cache the last result
m_block_cache_y = y;
@@ -100,7 +98,7 @@ void MapSector::insertBlock(MapBlock *block)
s16 block_y = block->getPos().Y;
MapBlock *block2 = getBlockBuffered(block_y);
- if(block2 != NULL){
+ if (block2) {
throw AlreadyExistsException("Block already exists");
}
@@ -116,7 +114,7 @@ void MapSector::deleteBlock(MapBlock *block)
s16 block_y = block->getPos().Y;
// Clear from cache
- m_block_cache = NULL;
+ m_block_cache = nullptr;
// Remove from container
m_blocks.erase(block_y);