diff options
Diffstat (limited to 'src/object_properties.cpp')
-rw-r--r-- | src/object_properties.cpp | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/object_properties.cpp b/src/object_properties.cpp index 6b98356ac..57e255f58 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -39,8 +39,6 @@ ObjectProperties::ObjectProperties(): makes_footstep_sound(false), automatic_rotate(0) { - // Nothing to do for animation_bone_position - // Nothing to do for animation_bone_rotation textures.push_back("unknown_object.png"); } @@ -54,22 +52,6 @@ std::string ObjectProperties::dump() os<<", visual="<<visual; os<<", mesh="<<mesh; os<<", visual_size="<<PP2(visual_size); - - os<<", animation_bone_position=["; - for(std::map<std::string, v3f>::const_iterator ii = animation_bone_position.begin(); ii != animation_bone_position.end(); ++ii){ - std::string bone_name = (*ii).first; - v3f bone_pos = (*ii).second; - os<<bone_name<<" "<<bone_pos.X<<","<<bone_pos.Y<<","<<bone_pos.Z<<"\""; - } - os<<"]"; - os<<", animation_bone_rotation=["; - for(std::map<std::string, v3f>::const_iterator ii = animation_bone_rotation.begin(); ii != animation_bone_rotation.end(); ++ii){ - std::string bone_name = (*ii).first; - v3f bone_rot = (*ii).second; - os<<bone_name<<" "<<bone_rot.X<<","<<bone_rot.Y<<","<<bone_rot.Z<<"\""; - } - os<<"]"; - os<<", textures=["; for(u32 i=0; i<textures.size(); i++){ os<<"\""<<textures[i]<<"\" "; @@ -93,24 +75,11 @@ void ObjectProperties::serialize(std::ostream &os) const writeV3F1000(os, collisionbox.MaxEdge); os<<serializeString(visual); os<<serializeString(mesh); - - writeU16(os, animation_bone_position.size()); - for(std::map<std::string, v3f>::const_iterator ii = animation_bone_position.begin(); ii != animation_bone_position.end(); ++ii){ - os<<serializeString((*ii).first); - writeV3F1000(os, (*ii).second); - } - writeU16(os, animation_bone_rotation.size()); - for(std::map<std::string, v3f>::const_iterator ii = animation_bone_rotation.begin(); ii != animation_bone_rotation.end(); ++ii){ - os<<serializeString((*ii).first); - writeV3F1000(os, (*ii).second); - } - writeV2F1000(os, visual_size); writeU16(os, textures.size()); for(u32 i=0; i<textures.size(); i++){ os<<serializeString(textures[i]); } - writeV2S16(os, spritediv); writeV2S16(os, initial_sprite_basepos); writeU8(os, is_visible); @@ -130,27 +99,12 @@ void ObjectProperties::deSerialize(std::istream &is) collisionbox.MaxEdge = readV3F1000(is); visual = deSerializeString(is); mesh = deSerializeString(is); - - u32 animation_bone_position_count = readU16(is); - for(u32 i=0; i<animation_bone_position_count; i++){ - std::string bone_name = deSerializeString(is); - v3f bone_pos = readV3F1000(is); - animation_bone_position[bone_name] = bone_pos; - } - u32 animation_bone_rotation_count = readU16(is); - for(u32 i=0; i<animation_bone_rotation_count; i++){ - std::string bone_name = deSerializeString(is); - v3f bone_rot = readV3F1000(is); - animation_bone_rotation[bone_name] = bone_rot; - } - visual_size = readV2F1000(is); textures.clear(); u32 texture_count = readU16(is); for(u32 i=0; i<texture_count; i++){ textures.push_back(deSerializeString(is)); } - spritediv = readV2S16(is); initial_sprite_basepos = readV2S16(is); is_visible = readU8(is); |