summaryrefslogtreecommitdiff
path: root/builtin/game/misc.lua
Commit message (Expand)AuthorAge
* Add minetest.is_player (#7013)you2018-06-03
* Use a settings object for the main settingsShadowNinja2017-05-06
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-17
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* Add minetest.player_exists() (#5064)rubenwardy2017-01-18
* Don't send a join message in singleplayer mode.red-0012016-12-03
* Make supplying empty formspec strings close the formspec (#4737)orwell962016-11-23
* Fix typo in core.after (#4560)Rui2016-10-01
* Move on join and on leave messages to lua (#4460)Xunto2016-08-22
* Builtin: Fix check for a player object in core.check_player_privsTim2016-07-26
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-31
* Fix timer initialization.Auke Kok2016-04-21
* Faster insertion into tableRui9142016-03-06
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* New timer design.Auke Kok2016-01-29
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Decrease minetest.after globalstep lagHybridDog2015-06-06
* Add code to support raillike group namesNovatux2015-05-12
* Simplify deleteblocks chat command argument parsingkwolekr2015-01-15
* Fix indexing error in timer processingZefram2014-07-16
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07