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* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24
* Change some rough/inappropriate language in comments (#9061)random-geek2019-10-24
* Add 4 missing fallback/default textures (#8845)Wuzzy2019-10-23
* minimal: Move get_craft_result tests to test modPaul Ouellette2019-07-27
* Load dependencies and description from mod.confAndrew Ward2018-03-28
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-28
* Minimal: Add river water nodes (#5809)Paramat2017-05-24
* Private nodemeta (#5702)sfan52017-05-10
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-07
* Fix not being able to damage players in minimal (#5266)red-0012017-02-18
* Add 2D sheet animation for nodessfan52017-01-02
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-02
* Mapgen: Various fixes and improvementsparamat2016-01-11
* Minimal: Add mapgen alias for airparamat2015-12-30
* Fix spelling of noise_thresholdJun Zhang2015-12-06
* Fix relief mapping issuesRealBadAngel2015-07-16
* Minimal: Remove recently added unnecessary nodesparamat2015-07-14
* Simpler patch for saplings trying to grow on unknown nodesShadowNinja2015-06-16
* Add list-ringsest312015-06-16
* Don't crash when saplings try to grow on unknown nodesy.st2015-06-15
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-12
* Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. Updat...paramat2015-06-09
* Fix NDT_GLASSLIKE normalsKahrl2015-01-31
* Remove builtin_biome.lua from builtin and add simple biome minimalparamat2015-01-11
* Add minetest.swap_nodeNovatux2013-11-30
* Change default value of is_ground_content to truekwolekr2013-11-30
* Fix possible crash with grass ABM.Novatux2013-11-02
* Fix grass adding/removing ABM.Novatux2013-11-02
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
* Remove mapgen_air alias (#935)0gb.us2013-10-05
* Add mapgen_stair_cobble alias to minimalSfan52013-09-06
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Add drowningPilzAdam2013-06-19
* Compress texturesDavid Gumberg2013-06-18
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Add different place sound for nodesPilzAdam2013-03-29
* Use minetest.register_ore() in minimalPilzAdam2013-03-24
* Mapgen indev: float islands, larger far biomesproller2013-03-24
* Liquid fine tuningproller2013-03-14
* new adjustable finite liquidproller2013-02-24
* Readded and optimized mapgen V6kwolekr2013-01-21
* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
* Add the group attached_nodePilzAdam2012-12-01
* Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-09
* Add functions to the default mod of minimal game to support old codePilzAdam2012-11-01
* Move falling to builtinPilzAdam2012-10-31
* Fix crash when furnace is full (minimal game)Perttu Ahola2012-08-12
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-25