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path: root/src/client/shadows/dynamicshadows.cpp
Commit message (Expand)AuthorAge
* Quantize light frustum calculations (#12357)x20482022-05-23
* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-07
* Increase the ratio between shadow range and viewing rangeDmitry Kostenko2022-04-02
* Limit shadow map to the viewing range (#12158)x20482022-03-31
* Correct normal bias for entitiesDmitry Kostenko2022-03-07
* Reduce shadow jitter (#11668)lhofhansl2021-10-05
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-25
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-11
* Shadow mapping render pass (#11244)Liso2021-06-06