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path: root/src/gamedef.h
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-27
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
* Add event manager and use it to trigger soundsPerttu Ahola2012-03-24
* celeron55's sound system initial frameworkPerttu Ahola2012-03-24
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12
* CraftItem rework and Lua interfaceKahrl2011-11-29
* Crafting definition in scriptsPerttu Ahola2011-11-29
* Node definition namesPerttu Ahola2011-11-29
* GameDef compilesPerttu Ahola2011-11-29
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29