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path:
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map.cpp
Commit message (
Expand
)
Author
Age
*
commit before some more radical changes
Perttu Ahola
2011-04-03
*
copied draft of updateNodeMeshes from backup
Perttu Ahola
2011-04-03
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
*
commit before some radical changes
Perttu Ahola
2011-04-02
*
mapgen work-in-progress
Perttu Ahola
2011-03-02
*
mapgen tweaking
Perttu Ahola
2011-03-01
*
tweaked mapgen
Perttu Ahola
2011-02-28
*
tweaked mapgen
Perttu Ahola
2011-02-28
*
added trees (very glitchy) and changed grass texture
Perttu Ahola
2011-02-28
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
*
mainly work on object scripting api
Perttu Ahola
2011-02-23
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
*
fixed invalid block loading (the action is to generate a new one)
Perttu Ahola
2011-02-16
*
small fixes: crack texture, server build on windows, configuration file examp...
Perttu Ahola
2011-02-16
*
mud gets now grass onto it when placed into sunlight. also removed three old ...
Perttu Ahola
2011-02-15
*
server now won't crash when it is tries to generate blocks that are not insid...
Perttu Ahola
2011-02-15
*
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
*
fixed bug in sneaking
Perttu Ahola
2011-02-14
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
*
mapgen parameter tweaking
Perttu Ahola
2011-02-13
*
now it works nicely
Perttu Ahola
2011-02-11
*
fully working i guess
Perttu Ahola
2011-02-11
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
*
bug-fixin'
Perttu Ahola
2011-02-08
*
mapgen tweaking
Perttu Ahola
2011-02-06
*
mapgen stuff
Perttu Ahola
2011-02-05
*
added sand to map generator
Perttu Ahola
2011-02-04
*
nicer looking water
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
more tweaking
Perttu Ahola
2011-02-02
*
Map generator tweaking. Still doesn't resume from save properly.
Perttu Ahola
2011-02-01
*
end-of-day.
Perttu Ahola
2011-02-01
*
tweaking mapgenv2 settings for maximum awesomeness.
Perttu Ahola
2011-02-01
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
*
Mainly some texture tweaking
Perttu Ahola
2011-01-24
*
small fixes here and there
Perttu Ahola
2011-01-24
*
OMG! Main Menu!
Perttu Ahola
2011-01-23
*
.
Perttu Ahola
2011-01-17
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
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