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path:
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map.cpp
Commit message (
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Author
Age
...
*
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
*
crafting system!
Perttu Ahola
2010-12-22
*
some work-in-progress
Perttu Ahola
2010-12-22
*
organizing stuff.
Perttu Ahola
2010-12-21
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
*
framework for modifying textures
Perttu Ahola
2010-12-20
*
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
*
day/night working client side
Perttu Ahola
2010-12-19
*
before daynight mesh cache
Perttu Ahola
2010-12-18
*
before adding day/night lighting
Perttu Ahola
2010-12-18
*
tinkering around
Perttu Ahola
2010-12-14
*
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
*
in before messing with face drawing orientation
Perttu Ahola
2010-12-14
*
commit before content-tile separation
Perttu Ahola
2010-12-13
*
random stuff and different node lighting
Perttu Ahola
2010-12-13
*
working nicely
Perttu Ahola
2010-12-13
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
*
better water
Perttu Ahola
2010-11-30
*
license stuff
Perttu Ahola
2010-11-29
*
Windows bug fixes
Perttu Ahola
2010-11-29
*
plant amount fix and ravine amount setting
Perttu Ahola
2010-11-29
*
fixed face updating slowness bug
Perttu Ahola
2010-11-29
*
- added map generating script
Perttu Ahola
2010-11-29
*
constant size for array for vc
Perttu Ahola
2010-11-29
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27
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