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mapgen.h
Commit message (
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Author
Age
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-29
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-12
*
Biome API: Reduce heat and humidity persistences to 0.5
paramat
2014-12-10
*
Biomes: Make biome heat and humidity noise parameters user-configurable
kwolekr
2014-12-09
*
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
*
Fix double free bug when server is shut down
Craig Robbins
2014-11-15
*
Fix compilation under some Linux distributions
kwolekr
2014-11-13
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Split up mapgen.cpp
kwolekr
2014-11-01
*
Refactor decoration-related code
kwolekr
2014-10-29
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
Schematic: Add force_placement parameter to minetest.place_structure API
kwolekr
2014-02-15
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Mapgen V6: Add flag to stop mud flow
kwolekr
2014-01-12
*
Add map feature generation notify Lua API
kwolekr
2013-12-14
*
EmergeManager: Fix Lua mapgen override param handling
kwolekr
2013-12-08
*
Decoration: Add schematic Y-slice probability support
kwolekr
2013-12-01
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Remove farmesh
Kahrl
2013-08-13
*
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-11
*
Add replacements to schematics
PilzAdam
2013-08-03
*
Allow multiple 'wherein' nodes in oredef
PilzAdam
2013-08-02
*
Decoration: Handle facedir and wallmounted param2types with schematic rotation
kwolekr
2013-07-08
*
Decoration: Remove usage of multi-character constants
kwolekr
2013-07-06
*
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
kwolekr
2013-07-06
*
Decoration: Add schematic rotation support
kwolekr
2013-07-01
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27
*
Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
*
A handful of minor fixes to various things
kwolekr
2013-06-22
*
Decoration: Add Schematic decoration type
kwolekr
2013-06-22
*
Decoration: Change divlen to sidelen
kwolekr
2013-06-17
*
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
*
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr
2013-05-19
*
Add param2 field for ores, some minor fixes and misc. code cleanup
kwolekr
2013-04-07
*
Add Ore generation flags, implement ore absolute height
kwolekr
2013-03-31
*
Increase value range of Ore::clust_scarcity
kwolekr
2013-03-31
*
Add Ore infrastructure and l_register_ore()
kwolekr
2013-03-24
*
Set of changes to build mineTest using Visual Studio 11.0. These affect
Mukul Sati
2013-03-24
*
Add jungle grass to jungles
kwolekr
2013-03-17
*
Re-add jungles, apple trees
kwolekr
2013-03-16
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