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Author
Age
*
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
*
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
*
Fix warnings about an unused variables and implicit conversion (#10586)
red-001
2020-11-12
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
*
Add 'ores' global mapgen flag (#10276)
Paramat
2020-09-03
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Print error if invalid mapgen alias was detected (#9579)
Wuzzy
2020-04-10
*
Fix 'the the' typos in comments (#9554)
LNJ
2020-04-04
*
Remove unnecessary checks before delete (#9500)
Nicolas Abril
2020-03-10
*
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2020-01-25
*
Remove Mapgen V7 floatlands in preparation for new implementation (#9238)
Paramat
2020-01-04
*
Caves: Fix shadowing of 'large_cave_depth' to avoid confusion
paramat
2019-11-23
*
Dungeons: Move duplicated y limit checks to generation function
paramat
2019-11-23
*
Move duplicated mapgen parameters to class MapgenBasic (#9134)
Paramat
2019-11-19
*
Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)
Paramat
2019-11-18
*
Randomwalk caves: Extend beyond mapchunk vertically also (#9094)
Paramat
2019-11-10
*
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Paramat
2019-11-09
*
Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...
Paramat
2019-11-08
*
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-29
*
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
Paramat
2019-10-13
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
Dungeons: Clean up parameters, improve structure variety (#8918)
Paramat
2019-09-14
*
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)
Paramat
2019-09-08
*
Mapgen v6: Various mudflow code improvements and bugfixes (#8805)
Paramat
2019-08-24
*
Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
*
Mapgen v6: Fix mudflow iteration and iterate twice (#8795)
Paramat
2019-08-15
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)
Paramat
2019-08-06
*
Initialise 'seabed_height' to avoid compilation warning (#8715)
Paramat
2019-07-26
*
Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)
Paramat
2019-07-25
*
Mgfractal: Make non-fractal terrain optional (#8702)
Paramat
2019-07-25
*
Document the deprecation of hardcoded cave liquids (#8692)
Paramat
2019-07-20
*
Dungeons: Make multiple large rooms possible (#8678)
Paramat
2019-07-16
*
Move more dungeon parameter selection to mapgens (#8653)
Paramat
2019-07-09
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Mapgen Carpathian: Add optional rivers (#7977)
Paramat
2019-06-19
*
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Paramat
2019-06-01
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
*
Optimize random turns in dungeongen (#8129)
Jozef Behran
2019-04-07
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