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path: root/src/network/connection.cpp
Commit message (Expand)AuthorAge
* Block attempts to connect to the client (#10589)red-0012020-11-02
* Replace std::list<session_t> in networking code (#10215)sfan52020-07-23
* Improve protocol-level receiving code (#9617)sfan52020-04-20
* Miscellaneous networking improvements (#9611)sfan52020-04-08
* Connection: Fix deadlock in debug mode (#9550)SmallJoker2020-03-26
* Rework packet receiving in ServerThreadsfan52019-11-19
* Remove unused function in ReliablePacketBuffersfan52019-08-16
* Minor refactor of IncomingSplitBuffersfan52019-08-16
* Drop m_list_size from ReliablePacketBuffersfan52019-08-16
* network: Stricter handling of split packetssfan52019-08-15
* network: Fix crash in ReliablePacketBuffer on mismatching packetssfan52019-08-15
* Better F6 profiler (#8750)SmallJoker2019-08-13
* Various network performance improvements (#8125)Jozef Behran2019-04-14
* Revert RTT fixes (#8187)ANAND2019-02-15
* Fix build on gcc 5.0 (#7586)zeuner2018-07-26
* Remove legacy client handling code.Lars Hofhansl2018-07-14
* Fix bug setting channel window size.Lars Hofhansl2018-07-13
* RTT fixes (#7428)you2018-06-23
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Network part requires SharedBuffers to be pass as valueLoic Blot2017-09-03
* Network cleanup (#6310)Loïc Blot2017-08-25
* Network cleanup (#6302)Loïc Blot2017-08-24
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* C++11 cleanup on constructors dir network (#6021)Vincent Glize2017-06-21
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-21
* Use the outgoing split sequence number for every outgoing packet (#4864)Rogier-52016-12-29
* Sapier's fix for the RESEND RELIABLE problem (#4170)Robert Kiraly2016-06-03
* Tolerate packet reordering in the early init processest312016-05-22
* Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja2015-10-14
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* Change i++ to ++iDavid Jones2015-08-25
* Clean up threadingShadowNinja2015-08-23
* Remove unused function from connection.{cpp,h}nerzhul2015-08-15
* connection: Make assertions non-fatal for received datakwolekr2015-08-05
* connection.cpp: remove unused constructorLoic Blot2015-07-14
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-31
* RunCommandQueues: little optimizationLoic Blot2015-03-31
* Typo in getOutgoingSequenceNumber => successfull to successfulLoic Blot2015-03-31
* queued_commands must be a std::deque. RunCommandQueues needs to push packet o...Loic Blot2015-03-29
* Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...Loic Blot2015-03-22
* Replace NetworkPacket pointers to referencesLoic Blot2015-03-13
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-07
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-05
* Fix some memory leaks on packet sending.Loic Blot2015-02-21
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16