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connection.cpp
Commit message (
Expand
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Author
Age
*
Block attempts to connect to the client (#10589)
red-001
2020-11-02
*
Replace std::list<session_t> in networking code (#10215)
sfan5
2020-07-23
*
Improve protocol-level receiving code (#9617)
sfan5
2020-04-20
*
Miscellaneous networking improvements (#9611)
sfan5
2020-04-08
*
Connection: Fix deadlock in debug mode (#9550)
SmallJoker
2020-03-26
*
Rework packet receiving in ServerThread
sfan5
2019-11-19
*
Remove unused function in ReliablePacketBuffer
sfan5
2019-08-16
*
Minor refactor of IncomingSplitBuffer
sfan5
2019-08-16
*
Drop m_list_size from ReliablePacketBuffer
sfan5
2019-08-16
*
network: Stricter handling of split packets
sfan5
2019-08-15
*
network: Fix crash in ReliablePacketBuffer on mismatching packets
sfan5
2019-08-15
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Various network performance improvements (#8125)
Jozef Behran
2019-04-14
*
Revert RTT fixes (#8187)
ANAND
2019-02-15
*
Fix build on gcc 5.0 (#7586)
zeuner
2018-07-26
*
Remove legacy client handling code.
Lars Hofhansl
2018-07-14
*
Fix bug setting channel window size.
Lars Hofhansl
2018-07-13
*
RTT fixes (#7428)
you
2018-06-23
*
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-27
*
Network part requires SharedBuffers to be pass as value
Loic Blot
2017-09-03
*
Network cleanup (#6310)
Loïc Blot
2017-08-25
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
*
C++11 cleanup on constructors dir network (#6021)
Vincent Glize
2017-06-21
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
*
Fix Travis/unittest broken since b662a45
SmallJoker
2017-04-29
*
Fix various performance issues reported by cppcheck (#5628)
Loïc Blot
2017-04-21
*
Use the outgoing split sequence number for every outgoing packet (#4864)
Rogier-5
2016-12-29
*
Sapier's fix for the RESEND RELIABLE problem (#4170)
Robert Kiraly
2016-06-03
*
Tolerate packet reordering in the early init process
est31
2016-05-22
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-15
*
connection: Make assertions non-fatal for received data
kwolekr
2015-08-05
*
connection.cpp: remove unused constructor
Loic Blot
2015-07-14
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
Loic Blot
2015-03-31
*
RunCommandQueues: little optimization
Loic Blot
2015-03-31
*
Typo in getOutgoingSequenceNumber => successfull to successful
Loic Blot
2015-03-31
*
queued_commands must be a std::deque. RunCommandQueues needs to push packet o...
Loic Blot
2015-03-29
*
Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...
Loic Blot
2015-03-22
*
Replace NetworkPacket pointers to references
Loic Blot
2015-03-13
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
*
Fix some memory leaks on packet sending.
Loic Blot
2015-02-21
*
[Patch 2/4] Network rework: packet writing, sending and cleanups
Loic Blot
2015-02-16