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path: root/src/remoteplayer.cpp
Commit message (Expand)AuthorAge
* RemotePlayer: Remove Settings writer to Files databaseSmallJoker2021-01-29
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-05
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04
* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
* Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker2018-09-14
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Update JsonCPP to 1.8.3 (#6466)Loïc Blot2017-09-26
* Respect object property hp_max field for players (#6287)SmallJoker2017-08-23
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* Clouds: Fix reddish clouds. Add missing alpha updateparamat2017-05-04
* Add clouds APIBen Deutsch2017-04-30
* Player data to Database (#5475)Loïc Blot2017-04-23
* Some performance optimizations (#5424)Loïc Blot2017-03-22
* Add ModMetadata API (#5131)Loïc Blot2017-02-08
* Implement player attribute backend (#4155)Loïc Blot2017-01-27
* Breath cheat fix: server sideLoic Blot2017-01-01
* PlayerSAO saving fix (#4734)Ner'zhul2016-11-05
* Fix overloading problems mentioned by clangLoic Blot2016-10-30
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08