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authorCalinou <calinou@opmbx.org>2014-03-09 10:38:18 +0100
committerCalinou <calinou@opmbx.org>2014-03-09 10:38:18 +0100
commit8337a6c192b9961f8947767690c13951696c3c1e (patch)
tree77908db80dd8f13b494030203be725e03f96bea8
parent396945ed3eaf43404bd117bbf4820ce08584cc4e (diff)
downloadmoreblocks-8337a6c192b9961f8947767690c13951696c3c1e.tar.gz
moreblocks-8337a6c192b9961f8947767690c13951696c3c1e.tar.bz2
moreblocks-8337a6c192b9961f8947767690c13951696c3c1e.zip
Merge ShadowNinja's rewrite.
-rw-r--r--LICENSE.txt2
-rw-r--r--README.txt24
-rw-r--r--aliases.lua161
-rw-r--r--circular_saw.lua604
-rw-r--r--config.lua30
-rw-r--r--crafting.lua13
-rw-r--r--depends.txt1
-rw-r--r--init.lua406
-rw-r--r--nodes.lua319
-rw-r--r--redefinitions.lua189
-rw-r--r--stairsplus/API.md25
-rw-r--r--stairsplus/aliases.lua62
-rw-r--r--stairsplus/conversion.lua132
-rw-r--r--stairsplus/init.lua45
-rw-r--r--stairsplus/microblocks.lua186
-rw-r--r--stairsplus/panels.lua182
-rw-r--r--stairsplus/registrations.lua45
-rw-r--r--stairsplus/slabs.lua218
-rw-r--r--stairsplus/stairs.lua315
19 files changed, 1322 insertions, 1637 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
index f42bd64..726257d 100644
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -1,6 +1,6 @@
+---- zlib/libpng license ----+
-Copyright (c) 2013 Calinou
+Copyright (c) 2013-2014 Calinou and contributors
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
diff --git a/README.txt b/README.txt
index 4c15581..fce4373 100644
--- a/README.txt
+++ b/README.txt
@@ -1,22 +1,12 @@
-Calinou's Minetest Mods
-=====================
+MoreBlocks
+==========
-Calinou's Mods for Minetest [http://minetest.net], a free and opensource Minecraft-like game.
+MoreBlocks for Minetest (http://minetest.net), a free and open source infinite
+world block sandbox game.
-This Git repository is mostly made for servers; it allows easy updating.
+To install, just clone this repository into your "mods" folder.
-To install, just clone this repository somewhere, then copy the "calinou_mods" folder in the "mods/minetest" folder of Minetest's installation folder.
+MoreBlocks code is under the zlib/libpng license, textures are under CC BY-SA 3.0 unported.
+Forum thread: http://forum.minetest.net/viewtopic.php?id=509
-
-Misc stuff
-=====================
-
-All these mods' source codes, except More Ores are under the zlib/libpng license. More Ores is under the GNU GPLv3; the mods' textures are under the CC BY-SA 3.0 Unported.
-
-Mods' forum threads:
-More Blocks: http://minetest.net/forum/viewtopic.php?id=509
-More Ores: http://minetest.net/forum/viewtopic.php?id=549
-Map Tools: http://minetest.net/forum/viewtopic.php?id=1882
-Doors+: http://minetest.net/forum/viewtopic.php?id=2059
-Stairs+: http://minetest.net/forum/viewtopic.php?id=2092
diff --git a/aliases.lua b/aliases.lua
index cabe2d9..ad6fe35 100644
--- a/aliases.lua
+++ b/aliases.lua
@@ -1,149 +1,9 @@
--- Aliases (some of them are about the default mod, some about moreblocks)
-
--- Additional default aliases
-
-minetest.register_alias("woodpick", "default:pick_wood")
-minetest.register_alias("woodenpick", "default:pick_wood")
-minetest.register_alias("stonepick", "default:pick_stone")
-minetest.register_alias("steelpick", "default:pick_steel")
-minetest.register_alias("ironpick", "default:pick_steel")
-minetest.register_alias("mesepick", "default:pick_mese")
-
-minetest.register_alias("woodaxe", "default:axe_wood")
-minetest.register_alias("woodenaxe", "default:axe_wood")
-minetest.register_alias("stoneaxe", "default:axe_stone")
-minetest.register_alias("steelaxe", "default:axe_steel")
-minetest.register_alias("ironaxe", "default:axe_steel")
-
-minetest.register_alias("woodshovel", "default:shovel_wood")
-minetest.register_alias("woodenshovel", "default:shovel_wood")
-minetest.register_alias("stoneshovel", "default:shovel_stone")
-minetest.register_alias("steelshovel", "default:shovel_steel")
-minetest.register_alias("ironshovel", "default:shovel_steel")
-
-minetest.register_alias("woodsword", "default:sword_wood")
-minetest.register_alias("woodensword", "default:sword_wood")
-minetest.register_alias("stonesword", "default:sword_stone")
-minetest.register_alias("steelsword", "default:sword_steel")
-minetest.register_alias("ironsword", "default:sword_steel")
-
-minetest.register_alias("grass", "default:dirt_with_grass")
-minetest.register_alias("grassblock", "default:dirt_with_grass")
-minetest.register_alias("grass_block", "default:dirt_with_grass")
-
-minetest.register_alias("grassfootsteps", "default:dirt_with_grass_footsteps")
-minetest.register_alias("grass_footsteps", "default:dirt_with_grass_footsteps")
-
-minetest.register_alias("jungle_tree", "default:jungletree")
-
-minetest.register_alias("stick", "default:stick")
-minetest.register_alias("sign", "default:sign_wall")
-minetest.register_alias("fence", "default:fence_wood")
-minetest.register_alias("coal", "default:coal_lump")
-minetest.register_alias("iron", "default:iron_lump")
-minetest.register_alias("clay", "default:clay_lump")
-minetest.register_alias("steel", "default:steel_ingot")
-minetest.register_alias("steel_block", "default:steelblock")
-
-minetest.register_alias("stonebrick", "default:stonebrick")
-minetest.register_alias("stonebricks", "default:stonebrick")
-minetest.register_alias("stone_brick", "default:stonebrick")
-minetest.register_alias("stone_bricks", "default:stonebrick")
-
-minetest.register_alias("screwdriver", "screwdriver:screwdriver")
-minetest.register_alias("screw_driver", "screwdriver:screw_driver")
-minetest.register_alias("screwdrive", "screwdriver:screw_driver")
-minetest.register_alias("screw_drive", "screwdriver:screw_driver")
-minetest.register_alias("sd", "screwdriver:screw_driver")
-
-
-minetest.register_alias("obsidian", "default:obsidian")
-minetest.register_alias("obsidianglass", "default:obsidian_glass")
-minetest.register_alias("obsidian_glass", "default:obsidian_glass")
-
-- More Blocks aliases
-minetest.register_alias("circlestonebrick", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circlestonebricks", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circlestone_brick", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circlestone_bricks", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circle_stonebrick", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circle_stonebricks", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circle_stone_brick", "moreblocks:circle_stone_bricks")
-minetest.register_alias("circle_stone_bricks", "moreblocks:circle_stone_bricks")
-
minetest.register_alias("sweeper", "moreblocks:sweeper")
-minetest.register_alias("circularsaw", "moreblocks:circular_saw")
minetest.register_alias("circular_saw", "moreblocks:circular_saw")
-minetest.register_alias("cs", "moreblocks:circular_saw")
-
-minetest.register_alias("sweep", "moreblocks:sweeper")
-minetest.register_alias("junglestick", "moreblocks:jungle_stick")
minetest.register_alias("jungle_stick", "moreblocks:jungle_stick")
-minetest.register_alias("stonesquare", "moreblocks:stone_tile")
-minetest.register_alias("stonesquares", "moreblocks:stone_tile")
-minetest.register_alias("stone_square", "moreblocks:stone_tile")
-minetest.register_alias("stone_squares", "moreblocks:stone_tile")
-minetest.register_alias("stonetile", "moreblocks:stone_tile")
-minetest.register_alias("stonetiles", "moreblocks:stone_tile")
-minetest.register_alias("stone_tile", "moreblocks:stone_tile")
-minetest.register_alias("stone_tiles", "moreblocks:stone_tile")
-
-minetest.register_alias("splitstonesquare", "moreblocks:split_stone_tile")
-minetest.register_alias("splitstonesquares", "moreblocks:split_stone_tile")
-minetest.register_alias("split_stone_square", "moreblocks:split_stone_tile")
-minetest.register_alias("split_stone_squares", "moreblocks:split_stone_tile")
-minetest.register_alias("split_stonesquare", "moreblocks:split_stone_tile")
-minetest.register_alias("split_stonesquares", "moreblocks:split_stone_tile")
-
-minetest.register_alias("coalstone", "moreblocks:coal_stone")
-minetest.register_alias("coal_stone", "moreblocks:coal_stone")
-
-minetest.register_alias("ironstone", "moreblocks:iron_stone")
-minetest.register_alias("iron_stone", "moreblocks:iron_stone")
-
-minetest.register_alias("coalglass", "moreblocks:coal_glass")
-minetest.register_alias("coal_glass", "moreblocks:coal_glass")
-
-minetest.register_alias("ironglass", "moreblocks:iron_glass")
-minetest.register_alias("iron_glass", "moreblocks:iron_glass")
-
-minetest.register_alias("glowglass", "moreblocks:glow_glass")
-minetest.register_alias("glow_glass", "moreblocks:glow_glass")
-
-minetest.register_alias("superglowglass", "moreblocks:super_glow_glass")
-minetest.register_alias("super_glowglass", "moreblocks:super_glow_glass")
-minetest.register_alias("super_glow_glass", "moreblocks:super_glow_glass")
-
-minetest.register_alias("plankstone", "moreblocks:plankstone")
-
-minetest.register_alias("cactusbrick", "moreblocks:cactus_brick")
-minetest.register_alias("cactus_brick", "moreblocks:cactus_brick")
-
-minetest.register_alias("cactuschecker", "moreblocks:cactus_checker")
-minetest.register_alias("cactus_checker", "moreblocks:cactus_checker")
-
-minetest.register_alias("coalchecker", "moreblocks:coal_checker")
-minetest.register_alias("coal_checker", "moreblocks:coal_checker")
-
-minetest.register_alias("ironchecker", "moreblocks:iron_checker")
-minetest.register_alias("iron_checker", "moreblocks:iron_checker")
-
-minetest.register_alias("woodtile", "moreblocks:wood_tile")
-minetest.register_alias("woodentile", "moreblocks:wood_tile")
-minetest.register_alias("wood_tile", "moreblocks:wood_tile")
-minetest.register_alias("wooden_tile", "moreblocks:wood_tile")
-
-minetest.register_alias("woodtile_full", "moreblocks:wood_tile_full")
-minetest.register_alias("woodentile_full", "moreblocks:wood_tile_full")
-minetest.register_alias("wood_tile_full", "moreblocks:wood_tile_full")
-minetest.register_alias("wooden_tile_full", "moreblocks:wood_tile_full")
-minetest.register_alias("full_woodtile", "moreblocks:wood_tile_full")
-minetest.register_alias("full_woodentile", "moreblocks:wood_tile_full")
-minetest.register_alias("full_wood_tile", "moreblocks:wood_tile_full")
-minetest.register_alias("full_wooden_tile", "moreblocks:wood_tile_full")
-
-- Old block/item replacement
minetest.register_alias("moreblocks:oerkkiblock", "default:mossycobble")
@@ -156,6 +16,10 @@ minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
minetest.register_alias("moreblocks:junglewood", "default:junglewood")
minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
+for _, t in pairs(circular_saw.names) do
+ minetest.register_alias("moreblocks:"..t[1].."_jungle_wood"..t[2],
+ "moreblocks:"..t[1].."_junglewood"..t[2])
+end
minetest.register_alias("moreblocks:horizontaltree", "moreblocks:horizontal_tree")
minetest.register_alias("moreblocks:horizontaljungletree", "moreblocks:horizontal_jungle_tree")
minetest.register_alias("moreblocks:stonesquare", "moreblocks:stone_tile")
@@ -187,20 +51,25 @@ minetest.register_alias("moreblocks:junglestick", "moreblocks:jungle_stick")
minetest.register_alias("moreblocks:splitstonesquare","moreblocks:split_stone_tile")
minetest.register_alias("moreblocks:allfacestree","moreblocks:all_faces_tree")
--- ABM for Horizontal_tree (fix facedir).
+-- ABM for horizontal trees (fix facedir).
+
+local horizontal_tree_convert_facedir = {7, 12, 9, 18}
minetest.register_abm({
nodenames = {"moreblocks:horizontal_tree","moreblocks:horizontal_jungle_tree"},
interval = 1,
chance = 1,
action = function(pos, node)
- local convert_facedir={7,12,9,18}
- if node.name=="moreblocks:horizontal_tree" then
- node.name="default:tree"
+ if node.name == "moreblocks:horizontal_tree" then
+ node.name = "default:tree"
else
- node.name="default:jungletree"
+ node.name = "default:jungletree"
end
- minetest.set_node(pos, {name=node.name,param2=convert_facedir[node.param2+1]})
+ node.param2 = node.param2 < 3 and node.param2 or 0
+ minetest.set_node(pos, {
+ name = node.name,
+ param2 = horizontal_tree_convert_facedir[node.param2 + 1]
+ })
end,
})
diff --git a/circular_saw.lua b/circular_saw.lua
index bc37b21..d525979 100644
--- a/circular_saw.lua
+++ b/circular_saw.lua
@@ -1,383 +1,359 @@
--- Load translation library if intllib is installed
-
-local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
- S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
-end
-
-circular_saw = {};
-circular_saw.known_stairs = {}
+local S = moreblocks.gettext
+circular_saw = {}
+circular_saw.known_stairs = setmetatable({}, {
+ __newindex = function(k, v)
+ local modname = minetest.get_current_modname()
+ print(("Mod %s tried to add node %s to the circular saw"
+ .." manually!"):format(modname, v))
+ end,
+})
--- Register known moreblocks stairs.
-for i,v in ipairs({"default:wood", "default:stone", "default:cobble", "default:mossycobble", "default:brick", "default:sandstone",
- "default:steelblock", "default:desert_stone", "default:glass", "default:tree", "default:jungletree", "default:stonebrick",
- "default:obsidian", "default:obsidian_glass", "default:stone_bricks", "default:junglewood", "default:goldblock",
- "default:copperblock", "default:bronzeblock", "default:diamondblock", "default:desert_stonebrick", "default:sandstonebrick",
+-- This is populated by stairsplus:register_all
+circular_saw.known_nodes = {}
- "moreblocks:coal_stone", "moreblocks:iron_stone", "moreblocks:coal_checker", "moreblocks:iron_checker",
- "moreblocks:cactus_checker", "moreblocks:coal_glass", "moreblocks:iron_glass", "moreblocks:glow_glass",
- "moreblocks:super_glow_glass", "moreblocks:wooden_tile", "moreblocks:stone_tile", "moreblocks:split_stone_tile",
- "moreblocks:coal_stone_bricks","moreblocks:iron_stone_bricks", "moreblocks:circle_stone_bricks",
- "moreblocks:wood_tile_centered", "moreblocks:wood_tile_full", "moreblocks:plank_stone"}) do
- table.insert(circular_saw.known_stairs, v);
-end
-
-
-- How many microblocks does this shape at the output inventory cost?
-circular_saw.cost_in_microblocks = { 1, 1, 1, 1, 1, 1, 1, 2,
- 2, 3, 2, 4, 2, 4, 5, 6,
- 7, 1, 1, 2, 4, 6, 7, 8,
- 3, 1, 1, 2, 4, 0, 0, 0, };
-
--- anz: amount of input material in microblocks.
-circular_saw.get_stair_output_inv = function(modname, material, anz, max)
-
- local max_offered = 99;
+circular_saw.cost_in_microblocks = {
+ 1, 1, 1, 1, 1, 1, 1, 2,
+ 2, 3, 2, 4, 2, 4, 5, 6,
+ 7, 1, 1, 2, 4, 6, 7, 8,
+ 3, 1, 1, 2, 4, 0, 0, 0,
+}
+
+circular_saw.names = {
+ {"micro", "_1"},
+ {"panel", "_1"},
+ {"micro", "_2"},
+ {"panel", "_2"},
+ {"micro", "_4"},
+ {"panel", "_4"},
+ {"micro", ""},
+ {"panel", ""},
+ {"micro", "_12"},
+ {"panel", "_12"},
+ {"micro", "_14"},
+ {"panel", "_14"},
+ {"micro", "_15"},
+ {"panel", "_15"},
+ {"stair", "_outer"},
+ {"stair", ""},
+ {"stair", "_inner"},
+ {"slab", "_1"},
+ {"slab", "_2"},
+ {"slab", "_quarter"},
+ {"slab", ""},
+ {"slab", "_three_quarter"},
+ {"slab", "_14"},
+ {"slab", "_15"},
+ {"stair", "_half"},
+ {"stair", "_alt_1"},
+ {"stair", "_alt_2"},
+ {"stair", "_alt_4"},
+ {"stair", "_alt"},
+}
+
+function circular_saw:get_cost(inv, stackname)
+ for i, item in pairs(inv:get_list("output")) do
+ if item:get_name() == stackname then
+ return circular_saw.cost_in_microblocks[i]
+ end
+ end
+end
- if(not(max) or (max == nil) or tonumber(max) > 99 or tonumber(max) < 1) then
- max_offered = 99;
- else
- max_offered = tonumber(max);
+function circular_saw:get_output_inv(modname, material, amount, max)
+ if (not max or max < 1) then
+ max = 99
end
-
-
- -- If there is nothing inside display empty inventory.
- if(anz < 1) then
- return { "", "", "", "", "", "", "",
- "", "", "", "", "", "", "",
- "", "", "", "", "", "", "",
- "", "", "", "", "", "", ""};
+
+ local list = {}
+ -- If there is nothing inside display empty inventory
+ if amount < 1 then
+ return list
end
- return {
-
- modname .. ":micro_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":panel_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":micro_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":panel_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":micro_" .. material .. "_4 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":panel_" .. material .. "_4 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":micro_" .. material .. " " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":panel_" .. material .. " " .. math.min(math.floor(anz/2), max_offered),
-
- modname .. ":micro_" .. material .. "_12 " .. math.min(math.floor(anz/2), max_offered),
- modname .. ":panel_" .. material .. "_12 " .. math.min(math.floor(anz/3), max_offered),
- modname .. ":micro_" .. material .. "_14 " .. math.min(math.floor(anz/2), max_offered),
- modname .. ":panel_" .. material .. "_14 " .. math.min(math.floor(anz/4), max_offered),
- modname .. ":micro_" .. material .. "_15 " .. math.min(math.floor(anz/2), max_offered),
- modname .. ":panel_" .. material .. "_15 " .. math.min(math.floor(anz/4), max_offered),
- modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered),
- modname .. ":stair_" .. material .. " " .. math.min(math.floor(anz/6), max_offered),
-
- modname .. ":stair_" .. material .. "_inner " .. math.min(math.floor(anz/7), max_offered),
- modname .. ":slab_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":slab_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":slab_" .. material .. "_quarter " .. math.min(math.floor(anz/2), max_offered),
- modname .. ":slab_" .. material .. " " .. math.min(math.floor(anz/4), max_offered),
- modname .. ":slab_" .. material .. "_three_quarter " .. math.min(math.floor(anz/6), max_offered),
- modname .. ":slab_" .. material .. "_14 " .. math.min(math.floor(anz/7), max_offered),
- modname .. ":slab_" .. material .. "_15 " .. math.min(math.floor(anz/8), max_offered),
-
- modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered),
- modname .. ":stair_" .. material .. "_alt_1 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":stair_" .. material .. "_alt_2 " .. math.min(math.floor(anz/1), max_offered),
- modname .. ":stair_" .. material .. "_alt_4 " .. math.min(math.floor(anz/2), max_offered),
- modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered),
-
- "",
- }
+ for i, t in ipairs(circular_saw.names) do
+ local cost = circular_saw.cost_in_microblocks[i]
+ table.insert(list, modname..":"..t[1].."_"..material..t[2]
+ .." "..math.min(math.floor(amount/cost), max))
+ end
+ return list
end
--- Reset empty circular_saw after last full block has been taken out (or the circular_saw has been placed the first tiem); note: max_offered is not reset.
-circular_saw.reset_circular_saw = function(pos)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory();
+-- Reset empty circular_saw after last full block has been taken out
+-- (or the circular_saw has been placed the first time)
+-- note: max_offered is not reset
+function circular_saw:reset(pos)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
- inv:set_list("input", { "" });
- inv:set_list("micro", { "" });
- inv:set_list("output", circular_saw.get_stair_output_inv("", "", 0, meta:get_string("max_offered")));
- meta:set_int("anz", 0);
+ inv:set_list("input", {})
+ inv:set_list("micro", {})
+ inv:set_list("output", {})
+ meta:set_int("anz", 0)
- meta:set_string("infotext", S("Circular saw, empty (owned by %s)"):format((meta:get_string("owner") or "")));
+ meta:set_string("infotext",
+ S("Circular saw, empty (owned by %s)")
+ :format(meta:get_string("owner") or ""))
end
--- Player has taken something out of the box or placed something inside; that amounts to count microblocks.
-circular_saw.update_inventory = function(pos, amount)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory();
- local akt = meta:get_int("anz");
-
- -- The material is receicled automaticly
- inv:set_list("recycle", { "" });
+-- Player has taken something out of the box or placed something inside
+-- that amounts to count microblocks
+function circular_saw:update_inventory(pos, amount)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
- if(akt + amount < 1) then -- If the last block is taken out
+ amount = meta:get_int("anz") + amount
- circular_saw.reset_circular_saw(pos);
- return;
+ -- The material is recycled automaticly.
+ inv:set_list("recycle", {})
+ if amount < 1 then -- If the last block is taken out.
+ self:reset(pos)
+ return
end
- local stack = inv:get_stack("input", 1);
+ local stack = inv:get_stack("input", 1)
-- At least one "normal" block is necessary to see what kind of stairs are requested.
- if(stack:is_empty()) then
-
- -- Any microblocks not taken out yet are now lost (covers material loss in the machine).
- circular_saw.reset_circular_saw(pos);
- return;
+ if stack:is_empty() then
+ -- Any microblocks not taken out yet are now lost.
+ -- (covers material loss in the machine)
+ self:reset(pos)
+ return
end
- local node_name = stack:get_name();
- local liste = node_name:split(":");
- local modname = liste[1];
- local material = liste[2];
-
- -- Display as many full blocks as possible.
- inv:set_list("input", { modname.. ":" .. material .. " " .. math.floor( (akt + amount) / 8) });
-
- -- The stairnodes made of default nodes use moreblocks namespace, other mods keep own.
- if(modname == "default") then modname = "moreblocks"; end
- --print("circular_saw set to " ..modname.. " : " ..material.. " with " .. (akt+amount) .. " microblocks.");
+ local node_name = stack:get_name()
+ local name_parts = circular_saw.known_nodes[node_name]
+ local modname = name_parts[1]
+ local material = name_parts[2]
- -- 0-7 microblocks may remain as a rest.
- inv:set_list("micro", { modname.. ":micro_" .. material .. "_bottom " .. ((akt + amount) % 8) });
- -- Display.
- inv:set_list("output", circular_saw.get_stair_output_inv(modname, material, (akt + amount), meta:get_string("max_offered")));
- -- Store how many microblocks are available.
- meta:set_int("anz", (akt+amount));
+ -- Display as many full blocks as possible
+ inv:set_list("input", {
+ node_name.." ".. math.floor(amount / 8)
+ })
- meta:set_string("infotext", S("Circular saw, working with %s (owned by %s)"):format(material,(meta:get_string("owner") or "")));
+ -- The stairnodes made of default nodes use moreblocks namespace, other mods keep own.
+ if modname == "default" then
+ modname = "moreblocks"
+ end
+ --print("circular_saw set to " ..modname.. " : "
+ -- ..material.. " with "..(amount).." microblocks.")
+
+ -- 0-7 microblocks may remain left-over.
+ inv:set_list("micro", {
+ modname..":micro_"..material.."_bottom "..(amount % 8)
+ })
+ -- Display
+ inv:set_list("output",
+ self:get_output_inv(modname, material, amount,
+ meta:get_int("max_offered")))
+ -- Store how many microblocks are available
+ meta:set_int("anz", amount)
+
+ meta:set_string("infotext",
+ S("Circular saw, working with %s (owned by %s)")
+ :format(material, meta:get_string("owner") or ""))
end
--- The amount of items offered per shape can be configured.
-circular_saw.on_receive_fields = function(pos, formname, fields, sender)
- local meta = minetest.env:get_meta(pos);
- if tonumber(fields.max_offered) and tonumber(fields.max_offered) > 0 and tonumber(fields.max_offered) < 99 then
- meta:set_string("max_offered", fields.max_offered);
- circular_saw.update_inventory(pos, 0); -- Update to show the correct number of items.
+-- The amount of items offered per shape can be configured
+function circular_saw.on_receive_fields(pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ local max = tonumber(fields.max_offered)
+ if max and max > 0 then
+ meta:set_string("max_offered", max)
+ -- update to show the correct number of items
+ circular_saw:update_inventory(pos, 0)
end
end
--- Moving the inventory of the circular_saw around is not allowed because it is a fictional inventory.
-circular_saw.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- -- Moving inventory around would be rather immpractical and make things more difficult to calculate.
- return 0;
+-- Moving the inventory of the circular_saw around is not allowed because it
+-- is a fictional inventory. Moving inventory around would be rather
+-- impractical and make things more difficult to calculate.
+function circular_saw.allow_metadata_inventory_move(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ return 0
end
--- Only input- and recycle-slot are intended as input slots.
-circular_saw.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-
- -- The player is not allowed to put something in there.
- if(listname == "output" or listname == "micro") then
- return 0;
+-- Only input- and recycle-slot are intended as input slots
+function circular_saw.allow_metadata_inventory_put(
+ pos, listname, index, stack, player)
+ -- The player is not allowed to put something in there
+ if listname == "output" or listname == "micro" then
+ return 0
end
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory();
-
- -- Only alow those items that are offered in the output inventory to be recycled.
- if(listname == "recycle" and not(inv:contains_item("output", stack:get_name()))) then
- return 0;
- end
-
- -- Only accept certain blocks as input which are known to be craftable into stairs.
- if(listname == "input") then
-
- for i,v in ipairs(circular_saw.known_stairs) do
-
- if(circular_saw.known_stairs[ i ] == stack:get_name()) and inv:room_for_item("input", stack) then
- return stack:get_count();
- end
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local stackname = stack:get_name()
+ local count = stack:get_count()
+ -- Only alow those items that are offered in the output inventory to be recycled
+ if listname == "recycle" then
+ if not inv:contains_item("output", stackname) then
+ return 0
end
- return 0;
-
+ local stackmax = stack:get_stack_max()
+ local instack = inv:get_stack("input", 1)
+ local microstack = inv:get_stack("micro", 1)
+ local incount = instack:get_count()
+ local incost = (incount * 8) + microstack:get_count()
+ local maxcost = (stackmax * 8) + 7
+ local cost = circular_saw:get_cost(inv, stackname)
+ if (incost + cost) > maxcost then
+ return math.max((maxcost - incost) / cost, 0)
+ end
+ return count
end
-
- return stack:get_count()
-end
--- Taking is allowed from all slots (even the internal microblock slot).
-
--- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material.
-circular_saw.on_metadata_inventory_put = function(pos, listname, index, stack, player)
-
- -- We need to find out if the circular_saw is already set to a specific material or not.
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory();
-
- -- Putting something into the input slot is only possible if that had been empty before or did contain something of the same material.
- if( listname=="input") then
-
- if( not( inv:is_empty("input"))) then
-
- local old_stack = inv:get_stack("input", 1 );
- if( old_stack:get_name() ~= stack:get_name() ) then
- return 0;
- end
+ -- Only accept certain blocks as input which are known to be craftable into stairs
+ if listname == "input" then
+ if not inv:is_empty("input") and
+ inv:get_stack("input", index):get_name() ~= stackname then
+ return 0
end
-
- -- Each new block is worth 8 microblocks.
- circular_saw.update_inventory(pos, 8 * stack:get_count());
-
- elseif(listname=="recycle") then
-
- -- Lets look which shape this represents.
- for i,v in ipairs(inv:get_list("output")) do
-
- if(v:get_name() == stack:get_name()) then
-
- local value = circular_saw.cost_in_microblocks[ i ] * stack:get_count();
- --print("\nRecycling " .. (v:get_name()) .. " into " ..value.. " microblocks.");
-
- -- We get value microblocks back.
- circular_saw.update_inventory(pos, value);
- end
+ for name, t in pairs(circular_saw.known_nodes) do
+ if name == stackname and inv:room_for_item("input", stack) then
+ return count
+ end
end
+ return 0
end
end
--- The player takes something.
-circular_saw.on_metadata_inventory_take = function(pos, listname, index, stack, player)
-
- -- If it is one of the offered stairs: find out how many microblocks have to be substracted.
- if (listname=="output") then
-
- -- We do know how much each block at each position costs.
- local cost = circular_saw.cost_in_microblocks[ index ] * stack:get_count();
-
- circular_saw.update_inventory(pos, -1 * cost);
-
- elseif (listname=="micro") then
-
- -- Each microblock costs 1 microblock.
- circular_saw.update_inventory(pos, -1 * 1 * stack:get_count());
-
- elseif (listname=="input") then
-
- -- Each normal (= full) block taken costs 8 microblocks.
- circular_saw.update_inventory(pos, -1 * 8 * stack:get_count());
+-- Taking is allowed from all slots (even the internal microblock slot)
+-- Putting something in is slightly more complicated than taking anything
+-- because we have to make sure it is of a suitable material
+function circular_saw.on_metadata_inventory_put(
+ pos, listname, index, stack, player)
+ -- We need to find out if the circular_saw is already set to a
+ -- specific material or not
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local stackname = stack:get_name()
+ local count = stack:get_count()
+
+ -- Putting something into the input slot is only possible if that had
+ -- been empty before or did contain something of the same material
+ if listname == "input" then
+ -- Each new block is worth 8 microblocks
+ circular_saw:update_inventory(pos, 8 * count)
+ elseif listname == "recycle" then
+ -- Lets look which shape this represents
+ local cost = circular_saw:get_cost(inv, stackname)
+ circular_saw:update_inventory(pos, cost * count)
+ end
+end
+function circular_saw.on_metadata_inventory_take(
+ pos, listname, index, stack, player)
+ -- If it is one of the offered stairs: find out how many
+ -- microblocks have to be substracted
+ if listname == "output" then
+ -- We do know how much each block at each position costs
+ local cost = circular_saw.cost_in_microblocks[index]
+ * stack:get_count()
+
+ circular_saw:update_inventory(pos, -cost)
+ elseif listname == "micro" then
+ -- Each microblock costs 1 microblock
+ circular_saw:update_inventory(pos, -stack:get_count())
+ elseif listname == "input" then
+ -- Each normal (= full) block taken costs 8 microblocks
+ circular_saw:update_inventory(pos, 8 * -stack:get_count())
end
-- The recycle field plays no role here since it is processed immediately.
end
-circular_saw.on_construct_init = function(pos, formspec)
-
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", formspec);
-
- meta:set_int( "anz", 0); -- No microblocks inside yet.
- meta:set_string("max_offered", 99); -- How many items of this kind are offered by default?
- meta:set_string("infotext", S("Circular saw, empty"))
+function circular_saw.on_construct(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("formspec", "size[11,9]"..
+ "label[0,0;"..S("Input\nmaterial").."]"..
+ "list[current_name;input;1.5,0;1,1;]"..
+ "label[0,1;"..S("Left-over").."]"..
+ "list[current_name;micro;1.5,1;1,1;]"..
+ "label[0,2;"..S("Recycle\noutput").."]"..
+ "list[current_name;recycle;1.5,2;1,1;]"..
+ "field[0.3,3.5;1,1;max_offered;"..S("Max")..":;${max_offered}]"..
+ "button[1,3.2;1,1;Set;"..S("Set").."]"..
+ "list[current_name;output;2.8,0;8,4;]"..
+ "list[current_player;main;1.5,5;8,4;]")
+
+ meta:set_int("anz", 0) -- No microblocks inside yet
+ meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
+ meta:set_string("infotext", S("Circular saw, empty"))
local inv = meta:get_inventory()
- inv:set_size("input", 1) -- Input slot for full blocks of material x
- inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks
- inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here
- inv:set_size("output", 32) -- 4*7 versions of stair-parts of material x
+ inv:set_size("input", 1) -- Input slot for full blocks of material x
+ inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks
+ inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here
+ inv:set_size("output", 4*8) -- 4x8 versions of stair-parts of material x
- circular_saw.reset_circular_saw(pos);
+ circular_saw:reset(pos)
end
-circular_saw.can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
+function circular_saw.can_dig(pos,player)
+ local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- if not inv:is_empty("input") then
- return false
- elseif not inv:is_empty("micro") then
- return false
- elseif not inv:is_empty("recycle") then
+ if not inv:is_empty("input") or
+ not inv:is_empty("micro") or
+ not inv:is_empty("recycle") then
return false
end
- -- Can be digged by anyone when empty (not only by the owner)
+ -- Can be dug by anyone when empty (not only by the owner)
return true
-end,
-
+end
minetest.register_node("moreblocks:circular_saw", {
- description = S("Circular Saw"),
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- leg
- {0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- leg
- {-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- leg
- {0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- leg
- {-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- tabletop
- {-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- saw blade (top)
- {-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- saw blade (bottom)
- {-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- motor case
- },
+ description = S("Circular Saw"),
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg
+ {0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg
+ {-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg
+ {0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg
+ {-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop
+ {-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top)
+ {-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom)
+ {-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case
},
- tiles = {"moreblocks_circular_saw_top.png", "moreblocks_circular_saw_bottom.png", "moreblocks_circular_saw_side.png"},
- paramtype = "light",
- sunlight_propagates = true,
- paramtype2 = "facedir",
- groups = {cracky=2},
- on_construct = function(pos)
- return circular_saw.on_construct_init(pos,
- "size[10,9]" ..
- "list[current_name;input;0,0;1,1;]" ..
- "label[0,0;"..S("Input material").."]" ..
- "list[current_name;micro;0,1;1,1;]" ..
- "label[0,1;"..S("Rest/microblocks").."]" ..
- "field[0.3,2.5;1,1;max_offered;"..S("Max:")..";${max_offered}]" ..
- "button[1,2;1,1;Set;"..S("Set").."]" ..
- "list[current_name;recycle;0,3;1,1;]" ..
- "label[0,3;"..S("Recycle output").."]" ..
- "list[current_name;output;2,0;8,4;]" ..
- "list[current_player;main;1,5;8,4;]");
- end,
-
- can_dig = function(pos,player)
- return circular_saw.can_dig(pos, player);
- end,
-
- -- Set owner of this circular saw.
- after_place_node = function(pos, placer)
- local meta = minetest.env:get_meta(pos);
-
- meta:set_string("owner", (placer:get_player_name() or ""));
- meta:set_string("infotext", S("Circular saw is empty (owned by %s)"):format((placer:get_player_name() or "")));
- end,
-
- -- The amount of items offered per shape can be configured.
- on_receive_fields = function(pos, formname, fields, sender)
- return circular_saw.on_receive_fields(pos, formname, fields, sender);
- end,
-
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- return circular_saw.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player);
- end,
-
- -- Only input- and recycle-slot are intended as input slots.
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- return circular_saw.allow_metadata_inventory_put(pos, listname, index, stack, player);
- end,
-
- -- Taking is allowed from all slots (even the internal microblock slot); moving is forbidden.
-
- -- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material.
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- return circular_saw.on_metadata_inventory_put(pos, listname, index, stack, player);
- end,
-
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- return circular_saw.on_metadata_inventory_take(pos, listname, index, stack, player);
- end
-
+ },
+ tiles = {"moreblocks_circular_saw_top.png",
+ "moreblocks_circular_saw_bottom.png",
+ "moreblocks_circular_saw_side.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ on_construct = circular_saw.on_construct,
+ can_dig = circular_saw.can_dig,
+ -- Set owner of this circular saw
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ local owner = placer and placer:get_player_name() or ""
+ meta:set_string("owner", owner)
+ meta:set_string("infotext",
+ S("Circular saw is empty (owned by %s)")
+ :format(owner))
+ end,
+
+ -- The amount of items offered per shape can be configured
+ on_receive_fields = circular_saw.on_receive_fields,
+ allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
+ -- Only input- and recycle-slot are intended as input slots
+ allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
+ -- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
+ -- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material
+ on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,
+ on_metadata_inventory_take = circular_saw.on_metadata_inventory_take,
})
+
diff --git a/config.lua b/config.lua
new file mode 100644
index 0000000..87092b4
--- /dev/null
+++ b/config.lua
@@ -0,0 +1,30 @@
+
+moreblocks.config = {}
+
+local function getbool_default(setting, default)
+ local value = minetest.setting_getbool(setting)
+ if value == nil then
+ value = default
+ end
+ return value
+end
+
+local function setting(settingtype, name, default)
+ if settingtype == "bool" then
+ moreblocks.config[name] =
+ getbool_default("moreblocks."..name, default)
+ else
+ moreblocks.config[name] =
+ minetest.setting_get("moreblocks."..name) or default
+ end
+end
+
+-- Whether to direct wood based on player yaw when placing the block (true or false)
+setting("bool", "wood_facedir", true)
+
+-- Allow stair/slab crafting without a circular saw or not (true or false)
+setting("bool", "allow_stair_slab_crafting", false)
+
+-- Show stairs/slabs/panels/microblocks in creative inventory (true or false)
+setting("bool", "show_stairsplus_creative_inv", false)
+
diff --git a/crafting.lua b/crafting.lua
index 3d52161..8e02ef7 100644
--- a/crafting.lua
+++ b/crafting.lua
@@ -345,10 +345,11 @@ minetest.register_craft({
})
minetest.register_craft({
- output = "moreblocks:circular_saw 1",
- recipe = {
- { "", "default:steel_ingot", "" },
- { "default:tree", "default:tree", "default:tree"},
- { "default:tree", "", "default:tree"},
- }
+ output = "moreblocks:circular_saw 1",
+ recipe = {
+ { "", "default:steel_ingot", "" },
+ { "default:tree", "default:tree", "default:tree"},
+ { "default:tree", "", "default:tree"},
+ }
})
+
diff --git a/depends.txt b/depends.txt
index 562cf63..198fe8a 100644
--- a/depends.txt
+++ b/depends.txt
@@ -1 +1,2 @@
default
+intllib?
diff --git a/init.lua b/init.lua
index 9ab695b..d6792c4 100644
--- a/init.lua
+++ b/init.lua
@@ -1,375 +1,31 @@
---[[
-****
-More Blocks
-by Calinou
-Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info.
-****
---]]
-
-moreblocks = {}
-
--- Load translation library if intllib is installed
-
-local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
- S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
-end
-moreblocks.gettext = S
-
-dofile(minetest.get_modpath("moreblocks").."/_config.txt")
-
-dofile(minetest.get_modpath("moreblocks").."/ownership.lua")
-dofile(minetest.get_modpath("moreblocks").."/redefinitions.lua")
-dofile(minetest.get_modpath("moreblocks").."/crafting.lua")
-dofile(minetest.get_modpath("moreblocks").."/aliases.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus_convert.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus/stairs.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus/slabs.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus/panels.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus/microblocks.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus/aliases.lua")
-dofile(minetest.get_modpath("moreblocks").."/stairsplus.lua")
-dofile(minetest.get_modpath("moreblocks").."/circular_saw.lua")
-
--- Blocks
-
-minetest.register_node("moreblocks:wood_tile", {
- description = S("Wooden Tile"),
- tiles = {"moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png^[transformR90", "moreblocks_wood_tile.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_flipped", {
- description = S("Wooden Tile"),
- tiles = {"moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png^[transformR90", "moreblocks_wood_tile_flipped.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_center", {
- description = S("Centered Wooden Tile"),
- tiles = {"moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png^[transformR90", "moreblocks_wood_tile_center.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_full", {
- description = S("Full Wooden Tile"),
- tiles = {"moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png",
- "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png^[transformR90", "moreblocks_wood_tile_full.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_up", {
- description = S("Up Wooden Tile"),
- tiles = {"moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png",
- "moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png^[transformR90", "moreblocks_wood_tile_up.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_down", {
- description = S("Down Wooden Tile"),
- tiles = {"moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png",
- "moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png^[transformR90", "moreblocks_wood_tile_down.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_left", {
- description = S("Left Wooden Tile"),
- tiles = {"moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png",
- "moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png^[transformR90", "moreblocks_wood_tile_left.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:wood_tile_right", {
- description = S("Right Wooden Tile"),
- tiles = {"moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png",
- "moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png^[transformR90", "moreblocks_wood_tile_right.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:circle_stone_bricks", {
- description = S("Circle Stone Bricks"),
- tiles = {"moreblocks_circle_stone_bricks.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:coal_stone_bricks", {
- description = S("Coal Stone Bricks"),
- tiles = {"moreblocks_coal_stone_bricks.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:iron_stone_bricks", {
- description = S("Iron Stone Bricks"),
- tiles = {"moreblocks_iron_stone_bricks.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:stone_tile", {
- description = S("Stone Tile"),
- tiles = {"moreblocks_stone_tile.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:split_stone_tile", {
- description = S("Split Stone Tile"),
- tiles = {"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:plankstone", {
- description = S("Plankstone"),
- tiles = {"moreblocks_plankstone.png", "moreblocks_plankstone.png", "moreblocks_plankstone.png",
- "moreblocks_plankstone.png", "moreblocks_plankstone.png^[transformR90", "moreblocks_plankstone.png^[transformR90"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:iron_glass", {
- description = S("Iron Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_iron_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_iron_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:coal_glass", {
- description = S("Coal Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_coal_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_coal_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:clean_glass", {
- description = S("Clean Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_clean_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_clean_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-
-minetest.register_node("moreblocks:cactus_brick", {
- description = S("Cactus Brick"),
- tiles = {"moreblocks_cactus_brick.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:cactus_checker", {
- description = S("Cactus Checker"),
- tiles = {"moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png",
- "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png^[transformR90", "moreblocks_cactus_checker.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:empty_bookshelf", {
- description = S("Empty Bookshelf"),
- tiles = {"default_wood.png", "default_wood.png", "moreblocks_empty_bookshelf.png"},
- groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:coal_stone", {
- description = S("Coal Stone"),
- tiles = {"moreblocks_coal_stone.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:iron_stone", {
- description = S("Iron Stone"),
- tiles = {"moreblocks_iron_stone.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:coal_checker", {
- description = S("Coal Checker"),
- tiles = {"moreblocks_coal_checker.png", "moreblocks_coal_checker.png", "moreblocks_coal_checker.png",
- "moreblocks_coal_checker.png", "moreblocks_coal_checker.png^[transformR90", "moreblocks_coal_checker.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:iron_checker", {
- description = S("Iron Checker"),
- tiles = {"moreblocks_iron_checker.png", "moreblocks_iron_checker.png", "moreblocks_iron_checker.png",
- "moreblocks_iron_checker.png", "moreblocks_iron_checker.png^[transformR90", "moreblocks_iron_checker.png^[transformR90"},
- paramtype2 = "facedir",
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:trap_stone", {
- description = S("Trap Stone"),
- tiles = {"moreblocks_trap_stone.png"},
- walkable = false,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("moreblocks:trap_glass", {
- description = S("Trap Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_trap_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_trap_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:fence_jungle_wood", {
- description = S("Jungle Wood Fence"),
- drawtype = "fencelike",
- tiles = {"moreblocks_jungle_wood.png"},
- inventory_image = "moreblocks_fence_jungle_wood.png",
- wield_image = "moreblocks_fence_jungle_wood.png",
- paramtype = "light",
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("moreblocks:all_faces_tree", {
- description = S("All-faces Tree"),
- tiles = {"default_tree_top.png"},
- groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
- furnace_burntime = 30,
-})
-
-minetest.register_node("moreblocks:all_faces_jungle_tree", {
- description = S("All-faces Tree"),
- tiles = {"default_jungletree_top.png"},
- groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
- furnace_burntime = 30,
-})
-
-minetest.register_node("moreblocks:glow_glass", {
- description = S("Glow Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_glow_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- light_source = 11,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:trap_glow_glass", {
- description = S("Trap Glow Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_glow_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- light_source = 11,
- walkable = false,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:super_glow_glass", {
- description = S("Super Glow Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_super_glow_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_super_glow_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- light_source = 15,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:trap_super_glow_glass", {
- description = S("Trap Super Glow Glass"),
- drawtype = "glasslike",
- tiles = {"moreblocks_glow_glass.png"},
- inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- light_source = 11,
- walkable = false,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("moreblocks:rope", {
- description = S("Rope"),
- drawtype = "signlike",
- tiles = {"moreblocks_rope.png"},
- inventory_image = "moreblocks_rope.png",
- wield_image = "moreblocks_rope.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- },
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
--- Items
-
-minetest.register_craftitem("moreblocks:sweeper", {
- description = S("Sweeper"),
- inventory_image = "moreblocks_sweeper.png",
-})
-
-minetest.register_craftitem("moreblocks:jungle_stick", {
- description = S("Jungle Stick"),
- inventory_image = "moreblocks_junglestick.png",
- groups = {stick=1},
-})
-
-minetest.register_craftitem("moreblocks:nothing", {
- on_use = minetest.item_eat(0),
-})
-
-print(S("[moreblocks] loaded."))
+--[[
+-- More Blocks (moreblocks) by Calinou
+-- Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info.
+--]]
+
+moreblocks = {}
+
+-- Load translation library if intllib is installed
+
+local S = nil
+if intllib then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
+moreblocks.gettext = S
+
+local modpath = minetest.get_modpath("moreblocks")
+
+dofile(modpath.."/config.lua")
+dofile(modpath.."/circular_saw.lua")
+dofile(modpath.."/stairsplus/init.lua")
+dofile(modpath.."/nodes.lua")
+dofile(modpath.."/redefinitions.lua")
+dofile(modpath.."/crafting.lua")
+dofile(modpath.."/aliases.lua")
+
+if minetest.setting_getbool("log_mod") then
+ print(S("[moreblocks] loaded."))
+end
+
diff --git a/nodes.lua b/nodes.lua
new file mode 100644
index 0000000..b1ecc40
--- /dev/null
+++ b/nodes.lua
@@ -0,0 +1,319 @@
+
+local S = moreblocks.gettext
+
+local sound_wood = default.node_sound_wood_defaults()
+local sound_stone = default.node_sound_stone_defaults()
+local sound_glass = default.node_sound_glass_defaults()
+local sound_leaves = default.node_sound_leaves_defaults()
+
+local function tile_tiles(name)
+ local tex = "moreblocks_"..name..".png"
+ return {tex, tex, tex, tex, tex.."^[transformR90", tex.."^[transformR90"}
+end
+
+local nodes = {
+ ["wood_tile"] = {
+ description = S("Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile"),
+ sounds = sound_wood,
+ },
+ ["wood_tile_flipped"] = {
+ description = S("Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_flipped"),
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["wood_tile_center"] = {
+ description = S("Centered Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_center"),
+ sounds = sound_wood,
+ },
+ ["wood_tile_full"] = {
+ description = S("Full Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_full"),
+ sounds = sound_wood,
+ },
+ ["wood_tile_up"] = {
+ description = S("Up Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_up"),
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["wood_tile_down"] = {
+ description = S("Down Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_down"),
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["wood_tile_left"] = {
+ description = S("Left Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_left"),
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["wood_tile_right"] = {
+ description = S("Right Wooden Tile"),
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("wood_tile_right"),
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["circle_stone_bricks"] = {
+ description = S("Circle Stone Bricks"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["coal_stone_bricks"] = {
+ description = S("Coal Stone Bricks"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["iron_stone_bricks"] = {
+ description = S("Iron Stone Bricks"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["stone_tile"] = {
+ description = S("Stone Tile"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["split_stone_tile"] = {
+ description = S("Split Stone Tile"),
+ tiles = {"moreblocks_split_stone_tile_top.png",
+ "moreblocks_split_stone_tile.png"},
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["plankstone"] = {
+ description = S("Plankstone"),
+ groups = {cracky=3},
+ tiles = tile_tiles("plankstone"),
+ sounds = sound_stone,
+ },
+ ["iron_glass"] = {
+ description = S("Iron Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ },
+ ["coal_glass"] = {
+ description = S("Coal Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ },
+ ["clean_glass"] = {
+ description = S("Clean Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ },
+ ["cactus_brick"] = {
+ description = S("Cactus Brick"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["cactus_checker"] = {
+ description = S("Cactus Checker"),
+ groups = {cracky=3},
+ paramtype2 = "facedir",
+ tiles = tile_tiles("cactus_checker"),
+ sounds = sound_stone,
+ },
+ ["empty_bookshelf"] = {
+ description = S("Empty Bookshelf"),
+ tiles = {"default_wood.png", "default_wood.png",
+ "moreblocks_empty_bookshelf.png"},
+ groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["coal_stone"] = {
+ description = S("Coal Stone"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["iron_stone"] = {
+ description = S("Iron Stone"),
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["coal_checker"] = {
+ description = S("Coal Checker"),
+ tiles = tile_tiles("coal_checker"),
+ paramtype2 = "facedir",
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["iron_checker"] = {
+ description = S("Iron Checker"),
+ tiles = tile_tiles("iron_checker"),
+ paramtype2 = "facedir",
+ groups = {cracky=3},
+ sounds = sound_stone,
+ },
+ ["trap_stone"] = {
+ description = S("Trap Stone"),
+ walkable = false,
+ groups = {cracky=3},
+ sounds = sound_stone,
+ no_stairs = true,
+ },
+ ["trap_glass"] = {
+ description = S("Trap Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ no_stairs = true,
+ },
+ ["fence_jungle_wood"] = {
+ description = S("Jungle Wood Fence"),
+ drawtype = "fencelike",
+ tiles = {"moreblocks_jungle_wood.png"},
+ inventory_image = "moreblocks_fence_jungle_wood.png",
+ wield_image = "moreblocks_fence_jungle_wood.png",
+ paramtype = "light",
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
+ sounds = sound_wood,
+ no_stairs = true,
+ },
+ ["all_faces_tree"] = {
+ description = S("All-faces Tree"),
+ tiles = {"default_tree_top.png"},
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = sound_wood,
+ furnace_burntime = 30,
+ },
+ ["all_faces_jungle_tree"] = {
+ description = S("All-faces Tree"),
+ tiles = {"default_jungletree_top.png"},
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = sound_wood,
+ furnace_burntime = 30,
+ },
+ ["glow_glass"] = {
+ description = S("Glow Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 11,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ },
+ ["trap_glow_glass"] = {
+ description = S("Trap Glow Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_glow_glass.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 11,
+ walkable = false,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ no_stairs = true,
+ },
+ ["super_glow_glass"] = {
+ description = S("Super Glow Glass"),
+ drawtype = "glasslike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 15,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ },
+ ["trap_super_glow_glass"] = {
+ description = S("Trap Super Glow Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_super_glow_glass.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 11,
+ walkable = false,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = sound_glass,
+ no_stairs = true,
+ },
+ ["rope"] = {
+ description = S("Rope"),
+ drawtype = "signlike",
+ inventory_image = "moreblocks_rope.png",
+ wield_image = "moreblocks_rope.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ },
+ groups = {snappy=3,flammable=2},
+ sounds = sound_leaves,
+ no_stairs = true,
+ },
+}
+
+for name, def in pairs(nodes) do
+ def.tiles = def.tiles or {"moreblocks_"..name..".png"}
+ minetest.register_node("moreblocks:"..name, def)
+ minetest.register_alias(name, "moreblocks:"..name)
+ if not def.no_stairs then
+ local groups = {}
+ for k, v in pairs(def.groups) do groups[k] = v end
+ stairsplus:register_all("moreblocks", name, "moreblocks:"..name, {
+ description = def.description,
+ groups = groups,
+ tiles = def.tiles,
+ sunlight_propagates = def.sunlight_propagates,
+ light_source = def.light_source,
+ sounds = def.sounds,
+ })
+ end
+end
+
+
+-- Items
+
+minetest.register_craftitem("moreblocks:sweeper", {
+ description = S("Sweeper"),
+ inventory_image = "moreblocks_sweeper.png",
+})
+
+minetest.register_craftitem("moreblocks:jungle_stick", {
+ description = S("Jungle Stick"),
+ inventory_image = "moreblocks_junglestick.png",
+ groups = {stick=1},
+})
+
+minetest.register_craftitem("moreblocks:nothing", {
+ inventory_image = "invisible.png",
+ on_use = function() end,
+})
+
diff --git a/redefinitions.lua b/redefinitions.lua
index 07a28bc..f3aec3d 100644
--- a/redefinitions.lua
+++ b/redefinitions.lua
@@ -70,203 +70,66 @@ minetest.register_craft({
-- Redefinitions of some default nodes
-minetest.register_node(":default:ladder", {
- description = "Ladder",
- drawtype = "signlike",
- tiles = {"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
- paramtype = "light",
- sunlight_propagates = true,
- paramtype2 = "wallmounted",
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- },
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
- legacy_wallmounted = true,
- sounds = default.node_sound_wood_defaults(),
-})
+-- Don't bother overriding nodes if minetest.override_item isn't available
+if minetest.override_item then
-if wood_facedir == true
-then
-minetest.register_node(":default:wood", {
- description = "Wooden Planks",
- tiles = {"default_wood.png"},
- paramtype2 = "facedir",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_wood_defaults(),
-})
+if moreblocks.config.wood_facedir then
+ minetest.override_item("default:wood", {
+ paramtype2 = "facedir",
+ })
end
-minetest.register_node(":default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
+-- Let there be light!
+
+minetest.override_item("default:ladder", {
paramtype = "light",
sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_defaults(),
})
-minetest.register_node(":default:dry_shrub", {
- description = "Dry Shrub",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_dry_shrub.png"},
- inventory_image = "default_dry_shrub.png",
- wield_image = "default_dry_shrub.png",
+minetest.override_item("default:sapling", {
paramtype = "light",
sunlight_propagates = true,
- walkable = false,
- groups = {snappy=3,flammable=3,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
- },
})
-minetest.register_node(":default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tiles = {"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
+minetest.override_item("default:dry_shrub", {
paramtype = "light",
sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
})
-minetest.register_node(":default:fence_wood", {
- description = "Wooden Fence",
- drawtype = "fencelike",
- tiles = {"default_wood.png"},
- inventory_image = "default_fence.png",
- wield_image = "default_fence.png",
+minetest.override_item("default:papyrus", {
paramtype = "light",
sunlight_propagates = true,
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
- sounds = default.node_sound_wood_defaults(),
})
-minetest.register_node(":default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tiles = {"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
+minetest.override_item("default:fence_wood", {
paramtype = "light",
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
sunlight_propagates = true,
- drop = {
- max_items = 1,
- items = {
- {items = {'farming:seed_cotton'},rarity = 8},
- {items = {'default:junglegrass'}},
- }
- },
- groups = {snappy=3,flammable=2,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
})
-minetest.register_node(":default:junglesapling", {
- description = "Jungle Sapling",
- drawtype = "plantlike",
+minetest.override_item("default:junglegrass", {
+ paramtype = "light",
sunlight_propagates = true,
- tiles = {"default_junglesapling.png"},
+})
+
+minetest.override_item("default:junglesapling", {
paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
- },
- groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
- sounds = default.node_sound_defaults(),
+ sunlight_propagates = true,
})
-minetest.register_node(":default:grass_1", {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_1.png"},
- -- use a bigger inventory image
+minetest.override_item("default:grass_1", {
+ -- Use a bigger inventory image
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- drop = {
- max_items = 1,
- items = {
- {items = {'farming:seed_wheat'},rarity = 5},
- {items = {'default:grass_1'}},
- }
- },
- groups = {snappy=3,flammable=3,flora=1,attached_node=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- on_place = function(itemstack, placer, pointed_thing)
- -- place a random grass node
- local stack = ItemStack("default:grass_"..math.random(1,5))
- local ret = minetest.item_place(stack, placer, pointed_thing)
- return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
- end,
})
-for i=2,5 do
- minetest.register_node(":default:grass_"..i, {
- description = "Grass",
- drawtype = "plantlike",
- tiles = {"default_grass_"..i..".png"},
- inventory_image = "default_grass_"..i..".png",
- wield_image = "default_grass_"..i..".png",
+for i = 2, 5 do
+ minetest.override_item("default:grass_"..i, {
paramtype = "light",
sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- is_ground_content = true,
- drop = {
- max_items = 1,
- items = {
- {items = {'farming:seed_wheat'},rarity = 5},
- {items = {'default:grass_1'}},
- }
- },
- groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
})
end
+
+end -- End if minetest.override_item
+
diff --git a/stairsplus/API.md b/stairsplus/API.md
new file mode 100644
index 0000000..480b848
--- /dev/null
+++ b/stairsplus/API.md
@@ -0,0 +1,25 @@
+API documentation for StairsPlus
+================================
+- - - - - - - - - - - - - - - -
+
+* `stairsplus:register_all(modname, subname, recipeitem, fields)`
+ Registers a stair, slab, panel, microblock, and any other types of
+ microblocks to be added in the future.
+ Also registers the node with the circular saw.
+ Example:
+ ```lua
+ stairsplus:register_all("moreblocks", "wood", "defaut:wood", {
+ description = "Wooden",
+ tiles = {"default_wood.png"},
+ groups = {oddly_breakabe_by_hand=1},
+ sounds = default.node_sound_wood_defaults(),
+ })
+ ```
+The following register only a particular type of microblock.
+You will probably never want to use them directly.
+
+* `stairsplus:register_stair(modname, subname, recipeitem, fields)`
+* `stairsplus:register_slab(modname, subname, recipeitem, fields)`
+* `stairsplus:register_panel(modname, subname, recipeitem, fields)`
+* `stairsplus:register_micro(modname, subname, recipeitem, fields)`
+
diff --git a/stairsplus/aliases.lua b/stairsplus/aliases.lua
index 3fcd867..e197035 100644
--- a/stairsplus/aliases.lua
+++ b/stairsplus/aliases.lua
@@ -1,33 +1,34 @@
-function register_stairsplus_alias(modname, origname, newname)
-minetest.register_alias(modname .. ":slab_" .. origname, "moreblocks:slab_" .. newname)
-minetest.register_alias(modname .. ":slab_" .. origname .. "_inverted", "moreblocks:slab_" .. newname .. "_inverted")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_wall", "moreblocks:slab_" .. newname .. "_wall")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter", "moreblocks:slab_" .. newname .. "_quarter")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_inverted", "moreblocks:slab_" .. newname .. "_quarter_inverted")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_wall", "moreblocks:slab_" .. newname .. "_quarter_wall")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter", "moreblocks:slab_" .. newname .. "_three_quarter")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_inverted", "moreblocks:slab_" .. newname .. "_three_quarter_inverted")
-minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_wall", "moreblocks:slab_" .. newname .. "_three_quarter_wall")
-minetest.register_alias(modname .. ":stair_" .. origname, "moreblocks:stair_" .. newname)
-minetest.register_alias(modname .. ":stair_" .. origname .. "_inverted", "moreblocks:stair_" .. newname .. "_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_wall", "moreblocks:stair_" .. newname .. "_wall")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", "moreblocks:stair_" .. newname .. "_wall_half")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", "moreblocks:stair_" .. newname .. "_wall_half_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_half", "moreblocks:stair_" .. newname .. "_half")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_half_inverted", "moreblocks:stair_" .. newname .. "_half_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half", "moreblocks:stair_" .. newname .. "_right_half")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half_inverted", "moreblocks:stair_" .. newname .. "_right_half_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", "moreblocks:stair_" .. newname .. "_wall_half")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", "moreblocks:stair_" .. newname .. "_wall_half_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_inner", "moreblocks:stair_" .. newname .. "_inner")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_inner_inverted", "moreblocks:stair_" .. newname .. "_inner_inverted")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_outer", "moreblocks:stair_" .. newname .. "_outer")
-minetest.register_alias(modname .. ":stair_" .. origname .. "_outer_inverted", "moreblocks:stair_" .. newname .. "_outer_inverted")
-minetest.register_alias(modname .. ":panel_" .. origname .. "_bottom", "moreblocks:panel_" .. newname .. "_bottom")
-minetest.register_alias(modname .. ":panel_" .. origname .. "_top", "moreblocks:panel_" .. newname .. "_top")
-minetest.register_alias(modname .. ":panel_" .. origname .. "_vertical", "moreblocks:panel_" .. newname .. "_vertical")
-minetest.register_alias(modname .. ":micro_" .. origname .. "_bottom", "moreblocks:micro_" .. newname .. "_bottom")
-minetest.register_alias(modname .. ":micro_" .. origname .. "_top", "moreblocks:micro_" .. newname .. "_top")
+
+local function register_stairsplus_alias(modname, origname, newname)
+ minetest.register_alias(modname..":slab_"..origname, "moreblocks:slab_"..newname)
+ minetest.register_alias(modname..":slab_"..origname.."_inverted", "moreblocks:slab_"..newname.."_inverted")
+ minetest.register_alias(modname..":slab_"..origname.."_wall", "moreblocks:slab_"..newname.."_wall")
+ minetest.register_alias(modname..":slab_"..origname.."_quarter", "moreblocks:slab_"..newname.."_quarter")
+ minetest.register_alias(modname..":slab_"..origname.."_quarter_inverted", "moreblocks:slab_"..newname.."_quarter_inverted")
+ minetest.register_alias(modname..":slab_"..origname.."_quarter_wall", "moreblocks:slab_"..newname.."_quarter_wall")
+ minetest.register_alias(modname..":slab_"..origname.."_three_quarter", "moreblocks:slab_"..newname.."_three_quarter")
+ minetest.register_alias(modname..":slab_"..origname.."_three_quarter_inverted", "moreblocks:slab_"..newname.."_three_quarter_inverted")
+ minetest.register_alias(modname..":slab_"..origname.."_three_quarter_wall", "moreblocks:slab_"..newname.."_three_quarter_wall")
+ minetest.register_alias(modname..":stair_"..origname, "moreblocks:stair_"..newname)
+ minetest.register_alias(modname..":stair_"..origname.."_inverted", "moreblocks:stair_"..newname.."_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_wall", "moreblocks:stair_"..newname.."_wall")
+ minetest.register_alias(modname..":stair_"..origname.."_wall_half", "moreblocks:stair_"..newname.."_wall_half")
+ minetest.register_alias(modname..":stair_"..origname.."_wall_half_inverted", "moreblocks:stair_"..newname.."_wall_half_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_half", "moreblocks:stair_"..newname.."_half")
+ minetest.register_alias(modname..":stair_"..origname.."_half_inverted", "moreblocks:stair_"..newname.."_half_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_right_half", "moreblocks:stair_"..newname.."_right_half")
+ minetest.register_alias(modname..":stair_"..origname.."_right_half_inverted", "moreblocks:stair_"..newname.."_right_half_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_wall_half", "moreblocks:stair_"..newname.."_wall_half")
+ minetest.register_alias(modname..":stair_"..origname.."_wall_half_inverted", "moreblocks:stair_"..newname.."_wall_half_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_inner", "moreblocks:stair_"..newname.."_inner")
+ minetest.register_alias(modname..":stair_"..origname.."_inner_inverted", "moreblocks:stair_"..newname.."_inner_inverted")
+ minetest.register_alias(modname..":stair_"..origname.."_outer", "moreblocks:stair_"..newname.."_outer")
+ minetest.register_alias(modname..":stair_"..origname.."_outer_inverted", "moreblocks:stair_"..newname.."_outer_inverted")
+ minetest.register_alias(modname..":panel_"..origname.."_bottom", "moreblocks:panel_"..newname.."_bottom")
+ minetest.register_alias(modname..":panel_"..origname.."_top", "moreblocks:panel_"..newname.."_top")
+ minetest.register_alias(modname..":panel_"..origname.."_vertical", "moreblocks:panel_"..newname.."_vertical")
+ minetest.register_alias(modname..":micro_"..origname.."_bottom", "moreblocks:micro_"..newname.."_bottom")
+ minetest.register_alias(modname..":micro_"..origname.."_top", "moreblocks:micro_"..newname.."_top")
end
register_stairsplus_alias("stairsplus", "stone", "stone")
@@ -59,3 +60,4 @@ register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile")
register_stairsplus_alias("moreblocks", "woodtile", "wood_tile")
register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered")
register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full")
+
diff --git a/stairsplus/conversion.lua b/stairsplus/conversion.lua
new file mode 100644
index 0000000..d3f7988
--- /dev/null
+++ b/stairsplus/conversion.lua
@@ -0,0 +1,132 @@
+-- Function to convert all stairs/slabs/etc nodes from
+-- inverted, wall, etc to regular + 6d facedir
+
+local dirs1 = {21, 20, 23, 22, 21}
+local dirs2 = {15, 8, 17, 6, 15}
+local dirs3 = {14, 11, 16, 5, 14}
+
+function stairsplus:register_6dfacedir_conversion(modname, material)
+ --print("Register stairsplus 6d facedir conversion")
+ --print('ABM for '..modname..' "'..material..'"')
+
+ local objects_list1 = {
+ modname..":slab_"..material.."_inverted",
+ modname..":slab_"..material.."_quarter_inverted",
+ modname..":slab_"..material.."_three_quarter_inverted",
+ modname..":stair_"..material.."_inverted",
+ modname..":stair_"..material.."_wall",
+ modname..":stair_"..material.."_wall_half",
+ modname..":stair_"..material.."_wall_half_inverted",
+ modname..":stair_"..material.."_half_inverted",
+ modname..":stair_"..material.."_right_half_inverted",
+ modname..":panel_"..material.."_vertical",
+ modname..":panel_"..material.."_top",
+ }
+
+ local objects_list2 = {
+ modname..":slab_"..material.."_wall",
+ modname..":slab_"..material.."_quarter_wall",
+ modname..":slab_"..material.."_three_quarter_wall",
+ modname..":stair_"..material.."_inner_inverted",
+ modname..":stair_"..material.."_outer_inverted",
+ modname..":micro_"..material.."_top"
+ }
+
+ for _, object in pairs(objects_list1) do
+ local flip_upside_down = false
+ local flip_to_wall = false
+
+ local dest_object = object
+
+ if string.find(dest_object, "_inverted") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_inverted", "")
+ end
+
+ if string.find(object, "_top") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_top", "")
+ end
+
+ if string.find(dest_object, "_wall") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_wall", "")
+ end
+
+ if string.find(dest_object, "_vertical") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_vertical", "")
+ end
+
+ if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then
+ dest_object = string.gsub(dest_object, "_half", "_right_half")
+ elseif string.find(dest_object, "_right_half") then
+ dest_object = string.gsub(dest_object, "_right_half", "_half")
+ end
+
+ --print(" +---> convert "..object)
+ --print(" | to "..dest_object)
+
+ minetest.register_abm({
+ nodenames = {object},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local fdir = node.param2 or 0
+
+ if flip_upside_down and not flip_to_wall then
+ nfdir = dirs1[fdir + 2]
+ elseif flip_to_wall and not flip_upside_down then
+ nfdir = dirs2[fdir + 1]
+ elseif flip_to_wall and flip_upside_down then
+ nfdir = dirs3[fdir + 2]
+ end
+ minetest.set_node(pos, {name = dest_object, param2 = nfdir})
+ end
+ })
+ end
+
+ for _, object in pairs(objects_list2) do
+ local flip_upside_down = false
+ local flip_to_wall = false
+
+ local dest_object = object
+
+ if string.find(dest_object, "_inverted") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_inverted", "")
+ end
+
+ if string.find(dest_object, "_top") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_top", "")
+ end
+
+ if string.find(dest_object, "_wall") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_wall", "")
+ end
+
+ --print(" +---> convert "..object)
+ --print(" | to "..dest_object)
+
+ minetest.register_abm({
+ nodenames = {object},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local fdir = node.param2
+ local nfdir = 20
+
+ if flip_upside_down and not flip_to_wall then
+ nfdir = dirs1[fdir + 1]
+ elseif flip_to_wall and not flip_upside_down then
+ nfdir = dirs2[fdir + 2]
+
+ end
+ minetest.set_node(pos, {name = dest_object, param2 = nfdir})
+ end
+ })
+ end
+end
+
diff --git a/stairsplus/init.lua b/stairsplus/init.lua
new file mode 100644
index 0000000..cf2d0de
--- /dev/null
+++ b/stairsplus/init.lua
@@ -0,0 +1,45 @@
+
+-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
+
+local modpath = minetest.get_modpath("moreblocks").."/stairsplus"
+
+stairsplus = {}
+stairsplus.expect_infinite_stacks = false
+
+if not minetest.get_modpath("unified_inventory") and
+ minetest.setting_getbool("creative_mode") then
+ stairsplus.expect_infinite_stacks = true
+end
+
+function stairsplus:register_all(modname, subname, recipeitem, fields)
+ fields = fields or {}
+ fields.groups = fields.groups or {}
+ if not moreblocks.config.show_stairsplus_creative_inv then
+ fields.groups.not_in_creative_inventory = 1
+ end
+ self:register_stair(modname, subname, recipeitem, fields)
+ self:register_slab (modname, subname, recipeitem, fields)
+ self:register_panel(modname, subname, recipeitem, fields)
+ self:register_micro(modname, subname, recipeitem, fields)
+ self:register_6dfacedir_conversion(modname, subname)
+ circular_saw.known_nodes[recipeitem] = {modname, subname}
+end
+
+function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
+ stairsplus:register_all(modname, subname, recipeitem, {
+ groups = groups,
+ tiles = images,
+ description = description,
+ drop = drop,
+ light_source = light
+ })
+end
+
+dofile(modpath.."/conversion.lua")
+dofile(modpath.."/stairs.lua")
+dofile(modpath.."/slabs.lua")
+dofile(modpath.."/panels.lua")
+dofile(modpath.."/microblocks.lua")
+dofile(modpath.."/aliases.lua")
+dofile(modpath.."/registrations.lua")
+
diff --git a/stairsplus/microblocks.lua b/stairsplus/microblocks.lua
index 30a95ea..6348bf6 100644
--- a/stairsplus/microblocks.lua
+++ b/stairsplus/microblocks.lua
@@ -1,142 +1,86 @@
-- Load translation library if intllib is installed
local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
+if intllib then
S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
+else
+ S = function(s) return s end
end
--- Node will be called <modname>micro_<subname>
+-- Node will be called <modname>:micro_<subname>
function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
-
- minetest.register_node(":"..modname .. ":micro_" .. subname, {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
+ return stairsplus:register_micro(modname, subname, recipeitem, {
groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
- },
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_1", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
tiles = images,
+ description = description,
+ drop = drop,
light_source = light,
- drop = modname .. ":micro_" .. drop .. "_1",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
- },
sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
})
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_2", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop .. "_2",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
+end
+
+function stairsplus:register_micro(modname, subname, recipeitem, fields)
+ local defs = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_4", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop .. "_4",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
+ ["_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_12", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop .. "_12",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
+ ["_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_14", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop .. "_14",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
+ ["_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":micro_" .. subname .. "_15", {
- description = S("%s Microblock"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":micro_" .. drop .. "_15",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
+ ["_12"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
+ ["_14"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
+ },
+ },
+ ["_15"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
+ },
+ }
+ }
+
+ local desc = S("%s Microblock"):format(fields.description)
+ for alternate, def in pairs(defs) do
+ def.drawtype = "nodebox"
+ def.paramtype = "light"
+ def.paramtype2 = "facedir"
+ def.on_place = minetest.rotate_node
+ for k, v in pairs(fields) do
+ def[k] = v
+ end
+ def.description = desc
+ if fields.drop then
+ def.drop = modname..":micro_"..fields.drop..alternate
+ end
+ minetest.register_node(":"..modname..":micro_"..subname..alternate, def)
+ end
minetest.register_alias(modname..":micro_"..subname.."_bottom", modname..":micro_"..subname)
end
diff --git a/stairsplus/panels.lua b/stairsplus/panels.lua
index f074d54..efabd46 100644
--- a/stairsplus/panels.lua
+++ b/stairsplus/panels.lua
@@ -1,135 +1,87 @@
-- Load translation library if intllib is installed
local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
+if intllib then
S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
+else
+ S = function(s) return s end
end
--- Node will be called <modname>panel_<subname>
+-- Node will be called <modname>:panel_<subname>
function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname, {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
+ return stairsplus:register_panel(modname, subname, recipeitem, {
groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
- },
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_1", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
tiles = images,
+ description = description,
+ drop = drop,
light_source = light,
- drop = modname .. ":panel_" .. drop .. "_1",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
- },
- on_place = stairsplus_rotate_and_place
+ sounds = default.node_sound_stone_defaults(),
})
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_2", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop .. "_2",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
+end
+
+
+function stairsplus:register_panel(modname, subname, recipeitem, fields)
+ local defs = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
+ },
},
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_4", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop .. "_4",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
+ ["_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
+ },
},
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_12", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop .. "_12",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
+ ["_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
+ },
},
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_14", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop .. "_14",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
+ ["_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
+ },
},
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":panel_" .. subname .. "_15", {
- description = S("%s Panel"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":panel_" .. drop .. "_15",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
+ ["_12"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
+ },
},
- on_place = stairsplus_rotate_and_place
- })
+ ["_14"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
+ },
+ },
+ ["_15"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
+ },
+ }
+ }
+
+ local desc = S("%s Panel"):format(fields.description)
+ for alternate, def in pairs(defs) do
+ def.drawtype = "nodebox"
+ def.paramtype = "light"
+ def.paramtype2 = "facedir"
+ def.on_place = minetest.rotate_node
+ for k, v in pairs(fields) do
+ def[k] = v
+ end
+ def.description = desc
+ if fields.drop then
+ def.drop = modname..":panel_"..fields.drop..alternate
+ end
+ minetest.register_node(":"..modname..":panel_"..subname..alternate, def)
+ end
minetest.register_alias(modname..":panel_"..subname.."_bottom", modname..":panel_"..subname)
end
diff --git a/stairsplus/registrations.lua b/stairsplus/registrations.lua
new file mode 100644
index 0000000..6e44ee1
--- /dev/null
+++ b/stairsplus/registrations.lua
@@ -0,0 +1,45 @@
+-- Default stairs/slabs/panels/microblocks
+
+local default_nodes = {
+ "stone",
+ "cobble",
+ "mossycobble",
+ "brick",
+ "sandstone",
+ "steelblock",
+ "goldblock",
+ "copperblock",
+ "bronzeblock",
+ "diamondblock",
+ "desert_stone",
+ "glass",
+ "tree",
+ "wood",
+ "jungletree",
+ "junglewood",
+ "obsidian",
+ "obsidian_glass",
+ "stonebrick",
+ "desert_stonebrick",
+ "sandstonebrick",
+}
+
+for _, name in pairs(default_nodes) do
+ local nodename = "default:"..name
+ local ndef = minetest.registered_nodes[nodename]
+ local groups = {}
+ for k, v in pairs(ndef.groups) do groups[k] = v end
+ local drop
+ if type(ndef.drop) == "string" then
+ drop = ndef.drop:sub(9)
+ end
+ stairsplus:register_all("moreblocks", name, nodename, {
+ description = ndef.description,
+ drop = drop,
+ groups = groups,
+ sounds = ndef.sounds,
+ tiles = ndef.tiles,
+ sunlight_propagates = ndef.sunlight_propagates,
+ })
+end
+
diff --git a/stairsplus/slabs.lua b/stairsplus/slabs.lua
index 687dbee..a606392 100644
--- a/stairsplus/slabs.lua
+++ b/stairsplus/slabs.lua
@@ -1,170 +1,96 @@
-- Load translation library if intllib is installed
local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
+if intllib then
S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
+else
+ S = function(s) return s end
end
--- Node will be called <modname>slab_<subname>
+-- Node will be called <modname>:slab_<subname>
function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
-
- minetest.register_node(":" .. modname .. ":slab_" .. subname, {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
+ return stairsplus:register_slab(modname, subname, recipeitem, {
+ groups = groups,
tiles = images,
+ description = description,
+ drop = drop,
light_source = light,
- drop = modname .. ":slab_" .. drop,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- },
sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
})
+end
- minetest.register_node(":stairs:slab_" .. subname, {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- drop = modname .. ":slab_" .. drop,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+function stairsplus:register_slab(modname, subname, recipeitem, fields)
+ local defs = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_quarter", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_quarter",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ ["_quarter"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_three_quarter", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_three_quarter",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
+ ["_three_quarter"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_1",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
+ ["_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_2",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
+ ["_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_14",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
+ ["_14"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", {
- description = S("%s Slab"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":slab_" .. drop .. "_15",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
+ ["_15"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
+ },
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
+ }
+ local desc = S("%s Slab"):format(fields.description)
+ for alternate, def in pairs(defs) do
+ def.drawtype = "nodebox"
+ def.paramtype = "light"
+ def.paramtype2 = "facedir"
+ def.on_place = minetest.rotate_node
+ for k, v in pairs(fields) do
+ def[k] = v
+ end
+ def.description = desc
+ if fields.drop then
+ def.drop = modname..":slab_"..fields.drop..alternate
+ end
+ minetest.register_node(":"..modname..":slab_"..subname..alternate, def)
+ end
+ minetest.register_alias("stairs:slab_"..subname, modname..":slab_"..subname)
- -- Unregister default recipes, optional, see _config.txt
+ -- Unregister default recipes, optional, see config.lua
-if allow_stair_slab_crafting == false
-then
- minetest.register_craft({
- output = "moreblocks:nothing 1",
- recipe = {
- {recipeitem, recipeitem, recipeitem},
- },
- })
-end
+ if not moreblocks.config.allow_stair_slab_crafting then
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+ end
end
diff --git a/stairsplus/stairs.lua b/stairsplus/stairs.lua
index b11fef9..12b7847 100644
--- a/stairsplus/stairs.lua
+++ b/stairsplus/stairs.lua
@@ -1,240 +1,149 @@
-- Load translation library if intllib is installed
local S
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
+if intllib then
S = intllib.Getter(minetest.get_current_modname())
- else
- S = function ( s ) return s end
+else
+ S = function(s) return s end
end
-- Node will be called <modname>:stair_<subname>
function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname, {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
+ return stairsplus:register_stair(modname, subname, recipeitem, {
+ groups = groups,
tiles = images,
+ description = description,
+ drop = drop,
light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- },
- },
sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
})
+end
- minetest.register_node(":stairs:stair_" .. subname, {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = {cracky=3, not_in_creative_inventory=1},
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
+function stairsplus:register_stair(modname, subname, recipeitem, fields)
+ local defs = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_half", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0, 0, 0.5},
- {-0.5, 0, 0, 0, 0.5, 0.5},
+ ["_half"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":stair_" .. subname .. "_right_half", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {0, -0.5, -0.5, 0.5, 0, 0.5},
- {0, 0, 0, 0.5, 0.5, 0.5},
+ ["_right_half" ]= {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {0, -0.5, -0.5, 0.5, 0, 0.5},
+ {0, 0, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":stair_" .. subname .. "_inner", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":stair_" .. drop .. "_inner",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- {-0.5, 0, -0.5, 0, 0.5, 0},
+ ["_inner"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":"..modname .. ":stair_" .. subname .. "_outer", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- drop = modname .. ":stair_" .. drop .. "_outer",
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0, 0.5, 0.5},
+ ["_outer"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ ["_alt"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt_1", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.0625, -0.5, 0.5, 0, 0},
- {-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
+ ["_alt_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.0625, -0.5, 0.5, 0, 0},
+ {-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt_2", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.125, -0.5, 0.5, 0, 0},
- {-0.5, 0.375, 0, 0.5, 0.5, 0.5},
+ ["_alt_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.125, -0.5, 0.5, 0, 0},
+ {-0.5, 0.375, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
-
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt_4", {
- description = S("%s Stairs"):format(S(description)),
- drawtype = "nodebox",
- tiles = images,
- light_source = light,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- groups = groups,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.25, -0.5, 0.5, 0, 0},
- {-0.5, 0.25, 0, 0.5, 0.5, 0.5},
+ ["_alt_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.25, -0.5, 0.5, 0, 0},
+ {-0.5, 0.25, 0, 0.5, 0.5, 0.5},
+ },
},
},
- sounds = default.node_sound_stone_defaults(),
- on_place = stairsplus_rotate_and_place
- })
+ }
- -- Unregister default recipes, optional, see _config.txt
+ local desc = S("%s Stairs"):format(fields.description)
+ for alternate, def in pairs(defs) do
+ def.drawtype = "nodebox"
+ def.paramtype = "light"
+ def.paramtype2 = "facedir"
+ def.on_place = minetest.rotate_node
+ for k, v in pairs(fields) do
+ def[k] = v
+ end
+ def.description = desc
+ if fields.drop then
+ def.drop = modname..":stair_"..fields.drop..alternate
+ end
+ minetest.register_node(":"..modname..":stair_"..subname..alternate, def)
+ end
+ minetest.register_alias(":stairs:stair_"..subname, modname..":stair_"..subname)
-if allow_stair_slab_crafting == false
-then
- minetest.register_craft({
- output = "moreblocks:nothing 1",
- recipe = {
- {recipeitem, "", ""},
- {recipeitem, recipeitem, ""},
- {recipeitem, recipeitem, recipeitem},
- },
- })
- minetest.register_craft({
- output = "moreblocks:nothing 1",
- recipe = {
- {"", "", recipeitem},
- {"", recipeitem, recipeitem},
- {recipeitem, recipeitem, recipeitem},
- },
- })
-end
+ -- Unregister default recipes, optional, see config.lua
+
+ if not moreblocks.config.allow_stair_slab_crafting then
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {recipeitem, "", ""},
+ {recipeitem, recipeitem, ""},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {"", "", recipeitem},
+ {"", recipeitem, recipeitem},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+ end
end