aboutsummaryrefslogtreecommitdiff
path: root/nodes.lua
diff options
context:
space:
mode:
authorCalinou <calinou@opmbx.org>2015-04-07 17:04:02 +0200
committerCalinou <calinou@opmbx.org>2015-04-07 17:04:02 +0200
commitc0c07ef71aef2950c6e486f065908473f7fc2c7e (patch)
tree26f89f58eee988a44fb20cb7dd1f1611fce3758e /nodes.lua
parenta360b8e83f24030b7cb2ccf483cd194ffe4e3e31 (diff)
downloadmoreblocks-c0c07ef71aef2950c6e486f065908473f7fc2c7e.tar.gz
moreblocks-c0c07ef71aef2950c6e486f065908473f7fc2c7e.tar.bz2
moreblocks-c0c07ef71aef2950c6e486f065908473f7fc2c7e.zip
Fix glass not looking correct (stairs/slabs/panels/microblocks). This makes regular glass look worse though.
Diffstat (limited to 'nodes.lua')
-rw-r--r--nodes.lua24
1 files changed, 16 insertions, 8 deletions
diff --git a/nodes.lua b/nodes.lua
index 8f31e06..c3be28c 100644
--- a/nodes.lua
+++ b/nodes.lua
@@ -137,7 +137,8 @@ local nodes = {
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
+ --tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
+ tiles = {"moreblocks_iron_glass.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@@ -146,7 +147,8 @@ local nodes = {
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
+ --tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
+ tiles = {"moreblocks_coal_glass.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@@ -155,7 +157,8 @@ local nodes = {
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
+ --tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
+ tiles = {"moreblocks_clean_glass.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@@ -227,7 +230,8 @@ local nodes = {
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
+ --tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
+ tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@@ -267,7 +271,8 @@ local nodes = {
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
+ --tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
+ tiles = {"moreblocks_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@@ -277,7 +282,8 @@ local nodes = {
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
+ --tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
+ tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@@ -289,7 +295,8 @@ local nodes = {
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
+ --tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
+ tiles = {"moreblocks_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
@@ -299,7 +306,8 @@ local nodes = {
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
- tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
+ --tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
+ tiles = {"moreblocks_trap_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
light_source = 15,