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authorCalinou <calinou@opmbx.org>2014-05-29 19:36:28 +0200
committerCalinou <calinou@opmbx.org>2014-05-29 19:36:28 +0200
commit32315c36890a06ade805f69b423087b152c4df3f (patch)
tree6fc338dd82b192b7a5cebcfaa2721caf25ec7569 /redefinitions.lua
parent306956920b98787d69e92496350ebf898678f7d4 (diff)
downloadmoreblocks-32315c36890a06ade805f69b423087b152c4df3f.tar.gz
moreblocks-32315c36890a06ade805f69b423087b152c4df3f.tar.bz2
moreblocks-32315c36890a06ade805f69b423087b152c4df3f.zip
New cactus brick texture, comment style improved, bricks are now facedir.
Diffstat (limited to 'redefinitions.lua')
-rw-r--r--redefinitions.lua21
1 files changed, 11 insertions, 10 deletions
diff --git a/redefinitions.lua b/redefinitions.lua
index 1978ceb..4d1f361 100644
--- a/redefinitions.lua
+++ b/redefinitions.lua
@@ -1,4 +1,4 @@
--- Redefinitions of some default crafting recipes
+-- Redefinitions of some default crafting recipes:
minetest.register_craft({
output = "default:sign_wall 4",
@@ -61,24 +61,25 @@ minetest.register_craft({
}
})
--- Tool repair buff (15% bonus instead of 2%)
-
minetest.register_craft({
type = "toolrepair",
- additional_wear = -0.15,
+ additional_wear = -0.15, -- Tool repair buff (15% bonus instead of 2%).
})
--- Redefinitions of some default nodes
+-- Redefinitions of some default nodes:
-if minetest.override_item then -- Don't bother overriding nodes if minetest.override_item isn't available
+if minetest.override_item then -- Don't bother overriding nodes if minetest.override_item isn't available.
if moreblocks.config.wood_facedir then
minetest.override_item("default:wood", {
paramtype2 = "facedir",
})
+ minetest.override_item("default:brick", {
+ paramtype2 = "facedir",
+ })
end
--- Make glass and obsidian glass framed, like the More Blocks glasses
+-- Make glass and obsidian glass framed, like the More Blocks glasses:
minetest.override_item("default:glass", {
drawtype = "glasslike_framed",
@@ -88,7 +89,7 @@ minetest.override_item("default:obsidian_glass", {
drawtype = "glasslike_framed",
})
--- Let there be light!
+-- Let there be light. This makes some nodes let light pass through:
minetest.override_item("default:ladder", {
paramtype = "light",
@@ -126,7 +127,7 @@ minetest.override_item("default:junglesapling", {
})
minetest.override_item("default:grass_1", {
- inventory_image = "default_grass_3.png", -- Use a bigger inventory image
+ inventory_image = "default_grass_3.png", -- Use a bigger inventory image.
wield_image = "default_grass_3.png",
paramtype = "light",
sunlight_propagates = true,
@@ -139,5 +140,5 @@ for i = 2, 5 do
})
end
-end -- End if minetest.override_item
+end -- End "if minetest.override_item".