aboutsummaryrefslogtreecommitdiff
path: root/textures/moreblocks_stone_tile.png
diff options
context:
space:
mode:
authorAuke Kok <sofar@foo-projects.org>2016-02-19 13:31:12 -0800
committerAuke Kok <sofar@foo-projects.org>2016-02-19 13:35:36 -0800
commitf92a938d7590e68c2a34d45866a52aa09d6c8fd6 (patch)
tree99b0809f5437080f5350d746509cf06c98c8e254 /textures/moreblocks_stone_tile.png
parent1eafd4473d9e504756fa2fcceaade6cab62943a4 (diff)
downloadmoreblocks-f92a938d7590e68c2a34d45866a52aa09d6c8fd6.tar.gz
moreblocks-f92a938d7590e68c2a34d45866a52aa09d6c8fd6.tar.bz2
moreblocks-f92a938d7590e68c2a34d45866a52aa09d6c8fd6.zip
Prevent glass slabs from becoming transparent on sides/bottom.
For all glasslike drawtype nodes, the tiles contain up to 2 textures. The second texture is for "connected" glass, but that likely is a transparent texture. If we use the `tiles` def without modification, we will make all those slabs/slopes transparent on all sides except the top. To fix, we remove the tiles[2] from the tiledef in case the node is a glasslike drawtype.
Diffstat (limited to 'textures/moreblocks_stone_tile.png')
0 files changed, 0 insertions, 0 deletions