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-rw-r--r--nodes.lua29
1 files changed, 29 insertions, 0 deletions
diff --git a/nodes.lua b/nodes.lua
index bd64934..0dd00e3 100644
--- a/nodes.lua
+++ b/nodes.lua
@@ -587,6 +587,20 @@ local nodes = {
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
+ ["red_bright_glow_glass"] = {
+ description = S("Red Bright Glow Glass"),
+ drawtype = "glasslike_framed_optional",
+ tiles = {"moreblocks_dim_glow_glass.png^[multiply:red"},
+ -- tiles = {"default_meselamp_red.png^[multiply:red"},
+ -- tiles = {"default_glass.png^[colorize:#FFFF78"},
+ one_texture = true,
+ use_texture_alpha = use_texture_alpha,
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 13,
+ groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
+ sounds = sound_glass,
+ },
["low_glow_glass"] = {
description = S("Low Glow Glass"),
drawtype = "glasslike_framed_optional",
@@ -886,3 +900,18 @@ minetest.register_craftitem("moreblocks:nothing", {
})
+
+
+-- ---------------------------
+
+minetest.register_node("moreblocks:meselamp", {
+ description = S("Mese Lamp red"),
+ drawtype = "glasslike",
+ tiles = {"default_meselamp.png^[multiply:red"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ is_ground_content = false,
+ groups = {cracky = 3, oddly_breakable_by_hand = 3},
+ sounds = default.node_sound_glass_defaults(),
+ light_source = default.LIGHT_MAX,
+})