aboutsummaryrefslogtreecommitdiff
path: root/stairsplus/conversion.lua
blob: fda30c7bacc5a20106f25b2dc90d1e7747b3fdae (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
-- Function to convert all stairs/slabs/etc nodes from
-- inverted, wall, etc to regular + 6d facedir

local dirs1 = {21, 20, 23, 22, 21}
local dirs2 = {15, 8, 17, 6, 15}
local dirs3 = {14, 11, 16, 5, 14}

function stairsplus:register_6dfacedir_conversion(modname, material)
	--print("Register stairsplus 6d facedir conversion")
	--print('ABM for '..modname..' "'..material..'"')

	local objects_list1 = {
		modname.. ":slab_" ..material.. "_inverted",
		modname.. ":slab_" ..material.. "_quarter_inverted",
		modname.. ":slab_" ..material.. "_three_quarter_inverted",
		modname.. ":stair_" ..material.. "_inverted",
		modname.. ":stair_" ..material.. "_wall",
		modname.. ":stair_" ..material.. "_wall_half",
		modname.. ":stair_" ..material.. "_wall_half_inverted",
		modname.. ":stair_" ..material.. "_half_inverted",
		modname.. ":stair_" ..material.. "_right_half_inverted",
		modname.. ":panel_" ..material.. "_vertical",
		modname.. ":panel_" ..material.. "_top",
	}

	local objects_list2 = {
		modname.. ":slab_" ..material.. "_wall",
		modname.. ":slab_" ..material.. "_quarter_wall",
		modname.. ":slab_" ..material.. "_three_quarter_wall",
		modname.. ":stair_" ..material.. "_inner_inverted",
		modname.. ":stair_" ..material.. "_outer_inverted",
		modname.. ":micro_" ..material.. "_top"
	}

	for _, object in pairs(objects_list1) do
		local flip_upside_down = false
		local flip_to_wall = false

		local dest_object = object

		if string.find(dest_object, "_inverted") then
			flip_upside_down = true
			dest_object = string.gsub(dest_object, "_inverted", "")
		end

		if string.find(object, "_top") then
			flip_upside_down = true
			dest_object = string.gsub(dest_object, "_top", "")
		end

		if string.find(dest_object, "_wall") then
			flip_to_wall = true
			dest_object = string.gsub(dest_object, "_wall", "")
		end

		if string.find(dest_object, "_vertical") then
			flip_to_wall = true
			dest_object = string.gsub(dest_object, "_vertical", "")
		end

		if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then
			dest_object = string.gsub(dest_object, "_half", "_right_half")
		elseif string.find(dest_object, "_right_half") then
			dest_object = string.gsub(dest_object, "_right_half", "_half")
		end

		--print("    +---> convert " ..object)
		--print("    |     to " ..dest_object)

		minetest.register_abm({
			nodenames = {object},
			interval = 1,
			chance = 1,
			action = function(pos, node, active_object_count, active_object_count_wider)
				local fdir = node.param2 or 0

				if flip_upside_down and not flip_to_wall then 
					nfdir = dirs1[fdir + 2]
				elseif flip_to_wall and not flip_upside_down then
					nfdir = dirs2[fdir + 1]
				elseif flip_to_wall and flip_upside_down then
					nfdir = dirs3[fdir + 2]
				end
				minetest.set_node(pos, {name = dest_object, param2 = nfdir})
			end
		})
	end

	for _, object in pairs(objects_list2) do
		local flip_upside_down = false
		local flip_to_wall = false

		local dest_object = object

		if string.find(dest_object, "_inverted") then
			flip_upside_down = true
			dest_object = string.gsub(dest_object, "_inverted", "")
		end

		if string.find(dest_object, "_top") then
			flip_upside_down = true
			dest_object = string.gsub(dest_object, "_top", "")
		end

		if string.find(dest_object, "_wall") then
			flip_to_wall = true
			dest_object = string.gsub(dest_object, "_wall", "")
		end

		--print("    +---> convert " ..object)
		--print("    |     to " ..dest_object)

		minetest.register_abm({
			nodenames = {object},
			interval = 1,
			chance = 1,
			action = function(pos, node, active_object_count, active_object_count_wider)
				local fdir = node.param2
				local nfdir = 20

				if flip_upside_down and not flip_to_wall then 
					nfdir = dirs1[fdir + 1]
				elseif flip_to_wall and not flip_upside_down then
					nfdir = dirs2[fdir + 2]

				end
				minetest.set_node(pos, {name = dest_object, param2 = nfdir})
			end
		})
	end
end