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-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
-- Node will be called <modname>micro_<subname>
function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
minetest.register_node(":"..modname .. ":micro_" .. subname, {
description = S("%s Microblock"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":micro_" .. drop,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_alias(modname..":micro_"..subname.."_bottom", modname..":micro_"..subname)
end
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