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signs with text for minetest
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init.lua
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Author
Age
*
Merged macro functions
HEAD
master
Gabriel Pérez-Cerezo
2017-10-19
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Add sign macro functionality
orwell96
2017-10-19
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remove unneeded recipe for locked sign
Vanessa Ezekowitz
2017-09-25
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updated intllib method (po/pot files)
fat115
2017-07-31
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add nil check
tenplus1
2017-07-19
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Replace deprecated methods:
AntumDeluge
2017-05-12
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Fix unplaceable signs on blocks w/ on_rightclick when sneaking
Dorian Wouters
2017-03-05
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pass pointed_thing to on_rightclick
Vanessa Ezekowitz
2017-01-28
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colored metal signs optional and display size
xisd
2016-10-04
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minor API change: defaultcolor -> default_color
Vanessa Ezekowitz
2016-09-15
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infinite stacks only depend on creative mode now
Vanessa Ezekowitz
2016-09-15
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add default steel sign to restore-entities LBM
Vanessa Ezekowitz
2016-09-15
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allow custom nodes to define the text entity's size
Vanessa Ezekowitz
2016-09-15
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removed metal sign -> locked wooden sign recipe
Vanessa Ezekowitz
2016-09-09
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Allow setting default text color in sign node def
Vanessa Ezekowitz
2016-09-09
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added option to specify text position when making a custom sign node
Vanessa Ezekowitz
2016-09-09
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remove debug stuff
Vanessa Ezekowitz
2016-09-09
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add support for visible text on default steel signs
Vanessa Ezekowitz
2016-09-09
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Use minetest_game steel sign to craft the various colored metal signs
Vanessa Ezekowitz
2016-09-09
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adjusted positions of all signs' entities
Vanessa Ezekowitz
2016-09-09
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Clarify comment/reason for LBM
Vanessa Ezekowitz
2016-09-09
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Use LBM instead of ABM to restore sign text
Carter Kolwey
2016-09-03
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Added subway line signs
Gabriel Pérez-Cerezo
2017-02-05
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Added crafting recipe
Gabriel Pérez-Cerezo
2016-05-29
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Added signs with arrows
Gabriel Pérez-Cerezo
2016-05-29
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"debug" is not a valid log level.
Auke Kok
2016-04-23
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Support renamed default wooden sign.
Diego Martinez
2016-03-14
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First commit.
Diego Martinez
2016-03-14