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author | Gabriel Pérez-Cerezo <gabriel@gpcf.eu> | 2020-07-19 23:00:07 +0200 |
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committer | Gabriel Pérez-Cerezo <gabriel@gpcf.eu> | 2020-07-19 23:00:07 +0200 |
commit | 8c66f1caf495442e1435bf3a49176932eee986b3 (patch) | |
tree | e42d872e3e42868456237e478ab53be64f6f82fd | |
parent | 7de2a9142f0b27f2b03235a6a47d9e2f02245852 (diff) | |
download | advtrains-8c66f1caf495442e1435bf3a49176932eee986b3.tar.gz advtrains-8c66f1caf495442e1435bf3a49176932eee986b3.tar.bz2 advtrains-8c66f1caf495442e1435bf3a49176932eee986b3.zip |
Fix error in workaround causing train entities to despawn.
-rw-r--r-- | advtrains/wagons.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua index 28a471a..ba746ef 100644 --- a/advtrains/wagons.lua +++ b/advtrains/wagons.lua @@ -486,10 +486,10 @@ function wagon:on_step(dtime) -- unload entity if out of range (because relevant pr won't be merged in engine)
-- This is a WORKAROUND!
- local outofrange = false
+ local outofrange = true
for _,p in pairs(minetest.get_connected_players()) do
- if vector.distance(p:get_pos(),pos)>=unload_wgn_range then
- outofrange = true
+ if vector.distance(p:get_pos(),pos)<=unload_wgn_range then
+ outofrange = false
end
end
if outofrange then
|