aboutsummaryrefslogtreecommitdiff
path: root/advtrains/craft_items.lua
diff options
context:
space:
mode:
authororwell96 <orwell@bleipb.de>2018-06-18 18:54:00 +0200
committerorwell96 <orwell@bleipb.de>2018-06-18 18:54:00 +0200
commitb59c89f35ad9df9dc50ff2029ad03676e9c7426d (patch)
tree91e2c332746ad43f5a2724321b144bd7bc241634 /advtrains/craft_items.lua
parenta961e7f672bf8befd0e460f863a5aa3dc7bacba5 (diff)
downloadadvtrains-b59c89f35ad9df9dc50ff2029ad03676e9c7426d.tar.gz
advtrains-b59c89f35ad9df9dc50ff2029ad03676e9c7426d.tar.bz2
advtrains-b59c89f35ad9df9dc50ff2029ad03676e9c7426d.zip
Fix Boardcom and Wagon properties not being shown
Diffstat (limited to 'advtrains/craft_items.lua')
0 files changed, 0 insertions, 0 deletions
>130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
// Copyright (C) 2002-2012 Nikolaus Gebhardt, Modified by Mustapha Tachouct
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#ifndef GUIEDITBOXWITHSCROLLBAR_HEADER
#define GUIEDITBOXWITHSCROLLBAR_HEADER

#include "IGUIEditBox.h"
#include "IOSOperator.h"
#include "guiScrollBar.h"
#include <vector>

using namespace irr;
using namespace irr::gui;

class GUIEditBoxWithScrollBar : public IGUIEditBox
{
public:

	//! constructor
	GUIEditBoxWithScrollBar(const wchar_t* text, bool border, IGUIEnvironment* environment,
		IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
		bool writable = true, bool has_vscrollbar = true);

	//! destructor
	virtual ~GUIEditBoxWithScrollBar();

	//! Sets another skin independent font.
	virtual void setOverrideFont(IGUIFont* font = 0);

	//! Gets the override font (if any)
	/** \return The override font (may be 0) */
	virtual IGUIFont* getOverrideFont() const;

	//! Get the font which is used right now for drawing
	/** Currently this is the override font when one is set and the
	font of the active skin otherwise */
	virtual IGUIFont* getActiveFont() const;

	//! Sets another color for the text.
	virtual void setOverrideColor(video::SColor color);

	//! Gets the override color
	virtual video::SColor getOverrideColor() const;

	//! Sets if the text should use the overide color or the
	//! color in the gui skin.
	virtual void enableOverrideColor(bool enable);

	//! Checks if an override color is enabled
	/** \return true if the override color is enabled, false otherwise */
	virtual bool isOverrideColorEnabled(void) const;

	//! Sets whether to draw the background
	virtual void setDrawBackground(bool draw);

	//! Turns the border on or off
	virtual void setDrawBorder(bool border);

	//! Enables or disables word wrap for using the edit box as multiline text editor.
	virtual void setWordWrap(bool enable);

	//! Checks if word wrap is enabled
	//! \return true if word wrap is enabled, false otherwise