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authororwell96 <orwell@bleipb.de>2019-02-11 21:41:10 +0100
committerorwell96 <orwell@bleipb.de>2019-02-11 21:41:10 +0100
commit4112476bc9c2d29e89bcbe83c5b7073fd38de068 (patch)
tree16ae494a47ceb61e6709c8b1c16256d2b18a5d5a /advtrains/models/advtrains_across.obj
parentfcb3dec0c075e86e6a223e2e8df0eb89d06a6466 (diff)
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Small stoprail fixes
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/*
Minetest
Copyright (C) 2015-2018 paramat
Copyright (C) 2015-2018 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "content_sao.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
//#include "profiler.h" // For TimeTaker
#include "settings.h" // For g_settings
#include "emerge.h"
#include "dungeongen.h"
#include "cavegen.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_flat.h"


FlagDesc flagdesc_mapgen_flat[] = {
	{"lakes", MGFLAT_LAKES},
	{"hills", MGFLAT_HILLS},
	{NULL,    0}
};

///////////////////////////////////////////////////////////////////////////////////////


MapgenFlat::MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *emerge)
	: MapgenBasic(mapgenid, params, emerge)
{
	spflags          = params->spflags;
	ground_level     = params->ground_level;
	large_cave_depth = params->large_cave_depth;
	lava_depth       = params->lava_depth;
	cave_width       = params->cave_width;
	lake_threshold   = params->lake_threshold;
	lake_steepness   = params->lake_steepness;
	hill_threshold   = params->hill_threshold;
	hill_steepness   = params->hill_steepness;

	// 2D noise
	noise_filler_depth = new Noise(&params->np_filler_depth, seed, csize.X, csize.Z);

	if ((spflags & MGFLAT_LAKES) || (spflags & MGFLAT_HILLS))
		noise_terrain = new Noise(&params->np_terrain, seed, csize.X, csize.Z);
	// 3D noise
	MapgenBasic::np_cave1 = params->np_cave1;
	MapgenBasic::np_cave2 = params->np_cave2;
}


MapgenFlat::~MapgenFlat()
{
	delete noise_filler_depth;

	if ((spflags & MGFLAT_LAKES) || (spflags & MGFLAT_HILLS))
		delete noise_terrain;
}


MapgenFlatParams::MapgenFlatParams():
	np_terrain      (0, 1,   v3f(600, 600, 600), 7244,  5, 0.6, 2.0),
	np_filler_depth (0, 1.2, v3f(150, 150, 150), 261,   3, 0.7, 2.0),
	np_cave1        (0, 12,  v3f(61,  61,  61),  52534, 3, 0.5, 2.0),
	np_cave2        (0, 12,  v3f(67,  67,  67),  10325, 3, 0.5, 2.0)
{
}


void MapgenFlatParams::readParams(const Settings *settings)
{
	settings->getFlagStrNoEx("mgflat_spflags",      spflags, flagdesc_mapgen_flat);
	settings->getS16NoEx("mgflat_ground_level",     ground_level);
	settings->getS16NoEx("mgflat_large_cave_depth", large_cave_depth);
	settings->getS16NoEx("mgflat_lava_depth",       lava_depth);
	settings->getFloatNoEx("mgflat_cave_width",     cave_width);
	settings->getFloatNoEx("mgflat_lake_threshold", lake_threshold);
	settings->getFloatNoEx("mgflat_lake_steepness", lake_steepness);
	settings->getFloatNoEx("mgflat_hill_threshold", hill_threshold);
	settings->getFloatNoEx("mgflat_hill_steepness", hill_steepness);

	settings->getNoiseParams("mgflat_np_terrain",      np_terrain);
	settings->getNoiseParams("mgflat_np_filler_depth", np_filler_depth);
	settings->getNoiseParams("mgflat_np_cave1",        np_cave1);
	settings->getNoiseParams("mgflat_np_cave2",        np_cave2);
}


void MapgenFlatParams::writeParams(Settings *settings) const
{
	settings->setFlagStr("mgflat_spflags",      spflags, flagdesc_mapgen_flat, U32_MAX);
	settings->setS16("mgflat_ground_level",     ground_level);
	settings->setS16("mgflat_large_cave_depth", large_cave_depth);
	settings->setS16("mgflat_lava_depth",       lava_depth);
	settings->setFloat("mgflat_cave_width",     cave_width);
	settings->setFloat("mgflat_lake_threshold", lake_threshold);
	settings->setFloat("mgflat_lake_steepness", lake_steepness);
	settings->setFloat("mgflat_hill_threshold", hill_threshold);
	settings->setFloat("mgflat_hill_steepness", hill_steepness);

	settings->setNoiseParams("mgflat_np_terrain",      np_terrain);
	settings->setNoiseParams("mgflat_np_filler_depth", np_filler_depth);
	settings->setNoiseParams("mgflat_np_cave1",        np_cave1);
	settings->setNoiseParams("mgflat_np_cave2",        np_cave2);
}


/////////////////////////////////////////////////////////////////