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authororwell96 <orwell@bleipb.de>2018-11-20 11:57:46 +0100
committerorwell96 <orwell@bleipb.de>2018-11-20 11:57:46 +0100
commit37166b5c142b6b3578e589b75b86d2e11345f49d (patch)
treea3f09325dbe4c141d277c11c7a9016a6b711e1bb /advtrains/trainlogic.lua
parent8b80742fa5b21392999dbe6a3d259d57068899f3 (diff)
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Make "Line" property accessible from OBC and gettable via LATC, change subway wagon texture handling
Diffstat (limited to 'advtrains/trainlogic.lua')
0 files changed, 0 insertions, 0 deletions
ION_PATCH}") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") # Configuration options if(WIN32) set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure") else() set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure") endif() set(BUILD_CLIENT 1 CACHE BOOL "Build client") if(WIN32) set(BUILD_SERVER 0 CACHE BOOL "Build server") else() set(BUILD_SERVER 1 CACHE BOOL "Build server") endif() set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build") if(NOT CMAKE_BUILD_TYPE) # Default to release set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE) endif() # Included stuff set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/") include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake) # This is done here so that relative search paths are more reasnable find_package(Irrlicht) # # Installation # if(WIN32) set(DATADIR "data") set(BINDIR "bin") set(DOCDIR "doc") set(EXAMPLE_CONF_DIR ".") elseif(APPLE) # random placeholders set(DATADIR "share/${PROJECT_NAME}") set(BINDIR "bin") set(DOCDIR "share/doc/${PROJECT_NAME}") set(EXAMPLE_CONF_DIR ".") elseif(UNIX) # Linux, BSD etc set(DATADIR "share/${PROJECT_NAME}") set(BINDIR "bin") set(DOCDIR "share/doc/${PROJECT_NAME}") set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}") endif() install(FILES "doc/README.txt" DESTINATION "${DOCDIR}") install(FILES "doc/changelog.txt" DESTINATION "${DOCDIR}") install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}") # # Subdirectories # Be sure to add all relevant definitions above this # add_subdirectory(src) # CPack set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game") set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH}) set(CPACK_PACKAGE_VENDOR "celeron55") set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>") if(WIN32) # For some reason these aren't copied otherwise # NOTE: For some reason now it seems to work without these #if(BUILD_CLIENT) # install(FILES bin/minetest.exe DESTINATION bin) #endif() #if(BUILD_SERVER) # install(FILES bin/minetestserver.exe DESTINATION bin) #endif() set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32") set(CPACK_GENERATOR ZIP) # This might be needed for some installer #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server") elseif(APPLE) # TODO # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29 # set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx") set(CPACK_PACKAGE_ICON "") set(CPACK_BUNDLE_NAME ${PROJECT_NAME}) set(CPACK_BUNDLE_ICON "") set(CPACK_BUNDLE_PLIST "") set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}") set(CPACK_GENERATOR "Bundle") else() set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux") set(CPACK_GENERATOR TGZ) set(CPACK_SOURCE_GENERATOR TGZ) endif() include(CPack)